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Replace 'sattelite' with 'satellite' (#5110)
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@ -31,7 +31,7 @@ public class Planet extends UnlockableContent{
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public @Nullable PlanetGenerator generator;
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/** Array of sectors; directly maps to tiles in the grid. */
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public Seq<Sector> sectors;
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/** Radius of this planet's sphere. Does not take into account sattelites. */
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/** Radius of this planet's sphere. Does not take into account satellites. */
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public float radius;
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/** Atmosphere radius adjustment parameters. */
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public float atmosphereRadIn = 0, atmosphereRadOut = 0.3f;
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@ -67,7 +67,7 @@ public class Planet extends UnlockableContent{
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public Planet solarSystem;
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/** All planets orbiting this one, in ascending order of radius. */
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public Seq<Planet> children = new Seq<>();
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/** Sattelites orbiting this planet. */
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/** Satellites orbiting this planet. */
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public Seq<Satellite> satellites = new Seq<>();
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/** Loads the mesh. Clientside only. Defaults to a boring sphere mesh. */
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protected Prov<PlanetMesh> meshLoader = () -> new ShaderSphereMesh(this, Shaders.unlit, 2);
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