diff --git a/core/assets/shaders/slag.frag b/core/assets/shaders/slag.frag index 702459fe48..50bdcfd879 100755 --- a/core/assets/shaders/slag.frag +++ b/core/assets/shaders/slag.frag @@ -6,7 +6,7 @@ precision mediump int; //shades of slag #define S2 vec3(100.0, 93.0, 49.0) / 100.0 #define S1 vec3(100.0, 60.0, 25.0) / 100.0 -#define NSCALE 300.0 / 2.0 +#define NSCALE 280.0 / 2.0 uniform sampler2D u_texture; uniform sampler2D u_noise;