diff --git a/TRANSLATING.md b/TRANSLATING.md index 7cfdd20719..b40c0c79d1 100644 --- a/TRANSLATING.md +++ b/TRANSLATING.md @@ -21,6 +21,19 @@ In the folder with all the bundles in it, click the *'create new file'* button, Then, copy-paste the entire contents of the [English translation bundle](https://raw.githubusercontent.com/Anuken/Mindustry/master/core/assets/bundles/bundle.propertie) into the file, and translate all the necessary text to your language. Once you are done, press the *propose new file* button at the bottom, then 'create pull request twice'. +#### Useful Information + +- When you see text surrounded by square brackets, such as `[RED]`, `[]` or `[accent]`, this indicates a color code. Don't translate it. +- `{0}` means an argument that will be replaced when the text is displayed. For example, `Wave: {0}` will replace the `{0}` with whatever wave you are in. +- Empty lines are fine, and it doesn't matter in what order you place the text. +- `\n` means "new line". If you want to split text into multiple lines, use `\n` to do it. + +#### Testing your translation bundle + +There are two ways to test the translation bundle: +1) Assuming you have the PC version downloaded, download your bundle file, name it `bundle.properties`, then place it in the same folder as the Mindustry desktop executable and run it. *You should get a popup message in-game confirming that you have loaded an external translation.* +2) For advanced users: simply download your fork of mindustry and compile/run the game. + **And that's it.** *(...of course, that's never really it. Bother me on Discord when something inevatably goes wrong.)* \ No newline at end of file