WIP/unfinished map

This commit is contained in:
Anuken
2022-06-23 16:55:16 -04:00
parent a39fe2cb37
commit e682a0f1d3
3 changed files with 12 additions and 4 deletions

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core/assets/maps/lake.msav Normal file

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@ -289,7 +289,7 @@ public class ErekirTechTree{
});
node(shipFabricator, Seq.with(new OnSector(two)), () -> {
node(shipFabricator, Seq.with(new OnSector(lake)), () -> {
node(UnitTypes.elude);
node(mechFabricator, Seq.with(new OnSector(three)), () -> {
@ -342,10 +342,13 @@ public class ErekirTechTree{
});
});
//TODO more sectors
node(onset, () -> {
node(two, Seq.with(new SectorComplete(onset), new Research(ductRouter), new Research(ductBridge)), () -> {
node(three, Seq.with(new SectorComplete(two), new Research(ventCondenser), new Research(shipFabricator)), () -> {
node(lake, Seq.with(new SectorComplete(two)), () -> {
});
node(three, Seq.with(new SectorComplete(two), new SectorComplete(lake), new Research(ventCondenser), new Research(shipFabricator)), () -> {
node(four, Seq.with(new SectorComplete(three)), () -> {
});

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@ -16,7 +16,7 @@ public class SectorPresets{
impact0078, desolateRift, nuclearComplex, planetaryTerminal,
coastline, navalFortress,
onset, two, three, four
onset, two, lake, three, four
;
public static void load(){
@ -198,6 +198,11 @@ public class SectorPresets{
};
}};
lake = new SectorPreset("lake", erekir, 41){{
difficulty = 4;
}};
three = new SectorPreset("three", erekir, 36){{
difficulty = 5;