Noise filter fix

This commit is contained in:
Anuken 2023-05-12 15:24:14 -04:00
parent ae272f079b
commit ebb40145ac

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@ -98,22 +98,22 @@ public abstract class GenerateFilter implements Cloneable{
return false;
}
//utility generation functions
//utility generation functions; + 10 is added as noise has similar values at 0,0
protected float noise(int seedOffset, GenerateInput in, float scl, float mag){
return Simplex.noise2d(seedOffset + seed, 1f, 0f, 1f / scl, in.x, in.y) * mag;
return Simplex.noise2d(seedOffset + seed, 1f, 0f, 1f / scl, in.x + 10, in.y + 10) * mag;
}
protected float noise(GenerateInput in, float scl, float mag){
return Simplex.noise2d(seed, 1f, 0f, 1f / scl, in.x, in.y) * mag;
return Simplex.noise2d(seed, 1f, 0f, 1f / scl, in.x + 10, in.y + 10) * mag;
}
protected float noise(GenerateInput in, float scl, float mag, float octaves, float persistence){
return Simplex.noise2d(seed, octaves, persistence, 1f / scl, in.x, in.y) * mag;
return Simplex.noise2d(seed, octaves, persistence, 1f / scl, in.x + 10, in.y + 10) * mag;
}
protected float noise(float x, float y, float scl, float mag, float octaves, float persistence){
return Simplex.noise2d(seed, octaves, persistence, 1f / scl, x, y) * mag;
return Simplex.noise2d(seed, octaves, persistence, 1f / scl, x + 10, y + 10) * mag;
}
protected float rnoise(float x, float y, float scl, float mag){