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Merge pull request #3030 from sk7725/patch-21
remove final from item.color (and liquid too)
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@ -9,7 +9,7 @@ import mindustry.world.meta.*;
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import static mindustry.Vars.*;
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public class Item extends UnlockableContent{
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public final Color color;
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public Color color;
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/** how explosive this item is. */
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public float explosiveness = 0f;
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@ -8,7 +8,7 @@ import mindustry.world.meta.*;
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public class Liquid extends UnlockableContent{
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/** Color used in pipes and on the ground. */
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public final Color color;
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public Color color;
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/** Color used in bars. */
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public @Nullable Color barColor;
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/** Color used to draw lights. Note that the alpha channel is used to dictate brightness. */
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