From f3ab8f34ed3faa93f4cef049f87447c7a1813678 Mon Sep 17 00:00:00 2001 From: Anuken Date: Thu, 26 Sep 2019 19:18:10 -0400 Subject: [PATCH] Steam bugfixes --- core/assets/bundles/bundle.properties | 1 + desktop/src/io/anuke/mindustry/desktop/steam/SNet.java | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 8bd859ce20..4f0f08f9e3 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -619,6 +619,7 @@ mode.survival.name = Survival mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play. mode.sandbox.name = Sandbox mode.sandbox.description = Infinite resources and no timer for waves. +mode.editor.name = Editor mode.pvp.name = PvP mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play. mode.attack.name = Attack diff --git a/desktop/src/io/anuke/mindustry/desktop/steam/SNet.java b/desktop/src/io/anuke/mindustry/desktop/steam/SNet.java index 5c0a2d591b..c8bf159796 100644 --- a/desktop/src/io/anuke/mindustry/desktop/steam/SNet.java +++ b/desktop/src/io/anuke/mindustry/desktop/steam/SNet.java @@ -311,7 +311,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback, smat.getLobbyData(lobby, "mapname"), Strings.parseInt(smat.getLobbyData(lobby, "wave"), -1), smat.getNumLobbyMembers(lobby), - Strings.parseInt(smat.getLobbyData(lobby, "name"), -1), + Strings.parseInt(smat.getLobbyData(lobby, "version"), -1), smat.getLobbyData(lobby, "versionType"), Gamemode.valueOf(smat.getLobbyData(lobby, "gamemode")), smat.getLobbyMemberLimit(lobby)