diff --git a/core/src/io/anuke/mindustry/core/World.java b/core/src/io/anuke/mindustry/core/World.java index 16fd6f710e..5aa3e7ea01 100644 --- a/core/src/io/anuke/mindustry/core/World.java +++ b/core/src/io/anuke/mindustry/core/World.java @@ -232,7 +232,7 @@ public class World extends Module{ beginMapLoad(); - int width = sectorSize * sector.size, height = sectorSize * sector.size; + int width = sectorSize * sector.width, height = sectorSize * sector.height; Tile[][] tiles = createTiles(width, height); diff --git a/core/src/io/anuke/mindustry/maps/generation/FortressGenerator.java b/core/src/io/anuke/mindustry/maps/generation/FortressGenerator.java index ade08e36b0..1176e781e3 100644 --- a/core/src/io/anuke/mindustry/maps/generation/FortressGenerator.java +++ b/core/src/io/anuke/mindustry/maps/generation/FortressGenerator.java @@ -70,7 +70,7 @@ public class FortressGenerator{ gen.setBlock(enemyX, enemyY, StorageBlocks.core, team); float difficultyScl = Mathf.clamp(gen.sector.difficulty / 20f + gen.random.range(1f/2f), 0f, 0.9999f); - int coreDst = FortressGenerator.coreDst*gen.sector.size; + int coreDst = FortressGenerator.coreDst*gen.sector.width; Array turrets = find(b -> b instanceof ItemTurret); Array powerTurrets = find(b -> b instanceof PowerTurret); diff --git a/core/src/io/anuke/mindustry/ui/dialogs/SectorsDialog.java b/core/src/io/anuke/mindustry/ui/dialogs/SectorsDialog.java index de958c89d4..71df2edd8f 100644 --- a/core/src/io/anuke/mindustry/ui/dialogs/SectorsDialog.java +++ b/core/src/io/anuke/mindustry/ui/dialogs/SectorsDialog.java @@ -130,7 +130,7 @@ public class SectorsDialog extends FloatingDialog{ float drawY = y + height/2f + sectorY * padSectorSize - offsetY * padSectorSize - panY % padSectorSize; Sector sector = world.sectors().get(sectorX, sectorY); - int size = (sector == null ? 1 : sector.size); + int size = (sector == null ? 1 : sector.width); float padding = (size-1) * sectorPadding; if(sector != null && (sector.x != sectorX || sector.y != sectorY)){