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Tech tree tweaks & wall thorium
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core/assets-raw/sprites/blocks/environment/ore-wall-thorium1.png
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core/assets-raw/sprites/blocks/environment/ore-wall-thorium1.png
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core/assets-raw/sprites/blocks/environment/ore-wall-thorium2.png
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core/assets-raw/sprites/blocks/environment/ore-wall-thorium3.png
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@ -46,7 +46,6 @@ public class Blocks{
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redmat, bluemat,
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stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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redweed, purbush, yellowCoral,
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//TODO rename steamvent to rhyolite vent, maybe add red vent or crystal vent
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rhyoliteVent, carbonVent, arkyicVent, yellowStoneVent, redStoneVent,
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regolithWall, yellowStoneWall, rhyoliteWall, carbonWall, redIceWall, ferricStoneWall, beryllicStoneWall, arkyicWall, crystallineStoneWall, redStoneWall, redDiamondWall,
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ferricStone, ferricCraters, carbonStone, beryllicStone, crystallineStone, crystalFloor, yellowStonePlates,
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@ -60,7 +59,7 @@ public class Blocks{
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//ores
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oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
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oreTungsten, oreCrystalThorium,
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oreTungsten, oreCrystalThorium, wallOreThorium,
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//wall ores
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wallOreBeryl, graphiticWall, wallOreTungsten,
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@ -828,6 +827,10 @@ public class Blocks{
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oreCrystalThorium = new OreBlock("ore-crystal-thorium", Items.thorium);
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wallOreThorium = new OreBlock("ore-wall-thorium", Items.thorium){{
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wallOre = true;
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}};
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wallOreBeryl = new OreBlock("ore-wall-beryllium", Items.beryllium){{
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wallOre = true;
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}};
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@ -93,7 +93,7 @@ public class ErekirTechTree{
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//TODO move into turbine condenser?
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node(plasmaBore, () -> {
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node(impactDrill, Seq.with(new OnSector(aware)), () -> {
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node(largePlasmaBore, Seq.with(new OnSector(four)), () -> {
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node(largePlasmaBore, Seq.with(new OnSector(five)), () -> {
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node(eruptionDrill, () -> {
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});
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@ -203,7 +203,7 @@ public class ErekirTechTree{
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node(sublimate, () -> {
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//TODO implement
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node(titan, () -> {
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node(titan, Seq.with(new OnSector(five)), () -> {
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});
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