Revert "🎩"

This reverts commit 10e4268dd5.

# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
This commit is contained in:
Patrick 'Quezler' Mounier 2020-01-03 17:26:19 +01:00
parent 5a21387762
commit f6af699428
No known key found for this signature in database
GPG Key ID: 0D6CA7326C76D8EA
5 changed files with 471 additions and 471 deletions

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@ -352,7 +352,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
@Override
public void drawStats(){
// Draw.color(Color.black, team.color, healthf() + Mathf.absin(Time.time(), healthf() * 5f, 1f - healthf()));
Draw.color(Color.black, team.color, healthf() + Mathf.absin(Time.time(), healthf() * 5f, 1f - healthf()));
Draw.rect(getPowerCellRegion(), x + Angles.trnsx(rotation, mech.cellTrnsY, 0f), y + Angles.trnsy(rotation, mech.cellTrnsY, 0f), rotation - 90);
Draw.reset();
drawBackItems(itemtime, isLocal);

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@ -381,7 +381,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
}
public void drawStats(){
// Draw.color(Color.black, team.color, healthf() + Mathf.absin(Time.time(), Math.max(healthf() * 5f, 1f), 1f - healthf()));
Draw.color(Color.black, team.color, healthf() + Mathf.absin(Time.time(), Math.max(healthf() * 5f, 1f), 1f - healthf()));
Draw.rect(getPowerCellRegion(), x, y, rotation - 90);
Draw.color();