Partial teleporter item stacking fix.

This commit is contained in:
Anuken 2018-02-16 11:32:01 -05:00
parent b70f5b82ee
commit fe3eb356fa
2 changed files with 7 additions and 3 deletions

View File

@ -1,7 +1,7 @@
#Autogenerated file. Do not modify.
#Thu Feb 15 19:14:34 EST 2018
#Fri Feb 16 11:30:06 EST 2018
version=beta
androidBuildCode=230
androidBuildCode=234
name=Mindustry
code=3.3
build=22
build=custom build

View File

@ -163,6 +163,10 @@ public class Conveyor extends Block{
long result = ItemPos.packItem(item, y*0.9f, pos, (byte)Mathf.random(255));
boolean inserted = false;
if(pos <= 0.00001f && entity.minitem <= 0.001f){
return; //TODO low fps stacked items: what now?
}
for(int i = 0; i < entity.convey.size; i ++){
if(compareItems(result, entity.convey.get(i)) < 0){
entity.convey.insert(i, result);