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Color tweak
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commit
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@ -1,7 +1,6 @@
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package mindustry.content;
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import arc.graphics.Color;
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import arc.math.geom.Point2;
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import arc.math.geom.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.game.*;
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import mindustry.graphics.*;
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@ -211,7 +210,7 @@ public class SectorPresets{
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new DestroyBlocksObjective(Blocks.coreBastion, Team.malis, Point2.pack(290,501), Point2.pack(158,496)),
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new TimerObjective("[accent]⚠ Nuclear launch detected:\n[lightgray]{0}", 4 * 60 * 60).withMarkers(
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new TextMarker("Evacuate base", 1, 1),
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new MinimapMarker(338,378, Color.red)
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new MinimapMarker(338,378, Pal.remove)
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).withFlags("nuke1")
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);
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};
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