Commit Graph

972 Commits

Author SHA1 Message Date
48061d3cae Fixed flick scroll issues 2018-04-21 18:03:43 -04:00
292ce33e0f Fixed placement preview PR 2018-04-21 15:54:21 -04:00
365fc6af20 Merge pull request #117 from hellomouse/feature-blockpreview
Added Placement Preview
2018-04-21 15:41:03 -04:00
97360b33f4 Added new chain/titan sprites 2018-04-21 15:18:12 -04:00
5012313dc4 Implemented inefficient pathfinding 2018-04-21 14:26:05 -04:00
95f10aeb06 Attempts to further optimize pathfinding 2018-04-21 11:55:32 -04:00
8a965e56cd Fixed not being able to pan with invalid recipe selected 2018-04-21 11:02:54 -04:00
fb14a83b9a More work on pathfinding 2018-04-21 01:09:06 -04:00
8cef351ed9 Fixed preview for multiblocks. 2018-04-21 12:44:23 +10:00
4261e6242c Implemented JPS badly 2018-04-20 19:55:41 -04:00
ccd25c7e76 Implemented basic minimap 2018-04-19 21:57:55 -04:00
7df232c65d Added block rubble, more liquid interaction 2018-04-19 19:06:52 -04:00
d950396f68 Updated DrawLayer 2018-04-18 21:32:06 -04:00
7d5f336e36 Final block rendering system revisions, for now 2018-04-18 21:31:33 -04:00
b5cba3abfd New unbroken floor rendering system 2018-04-18 21:18:12 -04:00
1d8630dd7d Improved conduit interaction / Various messups 2018-04-18 15:23:20 -04:00
bfcce4f7ab Messed up rendering some more 2018-04-17 23:52:38 -04:00
622f0d9355 Refactored BlockRenderer into two classes 2018-04-17 22:20:57 -04:00
434256b0a5 Messed up many things 2018-04-17 20:04:57 -04:00
e7a4ce2e19 Implemented entity pooling, effect saving, other fixes 2018-04-17 18:57:03 -04:00
23dc62dbd2 Fixed map file names not being shown 2018-04-17 17:15:43 -04:00
739e636a2c Added 'sleeping entity' optimization 2018-04-17 17:07:04 -04:00
b020bf6816 Variable name refactorings / Untested entity sleeping 2018-04-17 09:31:41 -04:00
47d61c4a0e Changed GridMap usage to IntMap 2018-04-17 09:06:55 -04:00
714c5fd784 Added missing synchronized block 2018-04-17 08:59:01 -04:00
7f2a0a77c7 Player saveWrite tweaks 2018-04-17 08:57:30 -04:00
0bebe5008b Implemented leaky liquid explosions / New entity save system 2018-04-16 22:46:16 -04:00
ee24eb8d1b Made saves load backup files if original save gets corrupted 2018-04-16 21:11:49 -04:00
a4962c5225 Basic documentation for fire/puddles 2018-04-16 17:41:49 -04:00
bece87c790 Implemented puddles of liquid 2018-04-16 17:32:35 -04:00
e6f9ce888f Fixed autosave not updating meta 2018-04-15 23:12:26 -04:00
871b6548ab Implemented player explosion intensity calculation / Fixed fire spread 2018-04-15 22:41:27 -04:00
cb569be3b3 Improved fireballs and general block explosions 2018-04-15 20:06:38 -04:00
0e50fbf3f2 Fixed rendering and other issues. 2018-04-16 09:08:44 +10:00
3adc599278 Implemented fire 2018-04-15 17:12:09 -04:00
68593acf89 Changed UUID generation slightly 2018-04-15 16:04:22 -04:00
6007e511ba Implemented basic block explosion modeling 2018-04-15 15:49:50 -04:00
01fc7108d8 Implemented conveyor item access 2018-04-15 13:05:18 -04:00
494e415bd3 Fixed formatting? 2018-04-15 19:53:23 +10:00
c17b34c70d Added Placement Preview 2018-04-15 19:40:22 +10:00
02ab945ab8 Made junction ignore clogs 2018-04-14 21:57:10 -04:00
97e5ac4c1e Implemented 'deep' unplaceable floor blocks 2018-04-14 21:51:46 -04:00
458d4378f0 Removed liquid storage 2018-04-14 21:13:10 -04:00
b715e0d34e Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0 2018-04-14 20:45:46 -04:00
cce4113b2d Fixed flipped fin/fout usage 2018-04-14 20:44:40 -04:00
89f06506c1 Fixed transfer exploit 2018-04-14 20:38:33 -04:00
4b6b1b43cd Updated uCore 2018-04-14 13:49:42 -04:00
913ee34c8d Implemented item dumping 2018-04-14 13:47:55 -04:00
4e77f24a06 Implemented inventory capacity 2018-04-14 12:00:42 -04:00
fcf62ada8f Changed inventory system to use real core inventory 2018-04-14 11:14:00 -04:00