Anuken
eeb8d5ef9c
Renamed key fields and table methods
2020-04-17 11:26:59 -04:00
Anuken
256f805754
Payload fixes
2020-04-16 09:55:57 -04:00
Anuken
a234949b8c
Visual tweaks
2020-04-15 13:03:37 -04:00
Anuken
c717084cb9
Cleanup
2020-04-13 18:07:00 -04:00
Anuken
2af12a632a
Added basic multi-unit factories
2020-04-13 16:56:33 -04:00
Anuken
603d8b16d0
Various tweaks
2020-04-12 10:26:18 -04:00
Anuken
2395bc9308
Bugfixes / Testing reaper sprite
2020-04-10 12:55:58 -04:00
Anuken
85e4270536
New water textures
2020-04-04 00:31:29 -04:00
Anuken
0573160b2f
Added sorter cross ( #1566 )
2020-03-26 17:39:23 -04:00
Anuken
06e94b1800
Cleaned up weather class
2020-03-11 10:08:27 -04:00
Anuken
2afb175560
Generation tweaks
2020-02-22 12:05:31 -05:00
Anuken
4a40172782
Cleaned up bullet sprites
2020-02-22 00:28:03 -05:00
Anuken
baa0eb1149
Added cliffs as separate block
2020-02-21 23:45:25 -05:00
Anuken
6fd0205495
Merge
2020-02-11 19:55:02 -05:00
Anuken
fb302d49c7
Improved battery brightness display / Palette tweak / Diffgen buff
2020-02-11 17:27:33 -05:00
Anuken
d45d7f21b6
Procedural scorch marks / Bugfixes
2020-02-09 12:07:36 -05:00
Anuken
8814dbe29a
Sprite cleanup / Bullets
2020-02-08 14:48:04 -05:00
Anuken
f6b1420103
c l e a n u p
2020-02-05 18:28:19 -05:00
Arkanic
ce7eccf524
i forgot -base
2020-02-05 18:10:57 +00:00
Arkanic
ff06a005a0
become exist
2020-02-05 00:53:15 +00:00
Anuken
be50997f94
Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/Vars.java
# core/src/mindustry/entities/traits/SaveTrait.java
# core/src/mindustry/maps/generators/MapGenerator.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/world/blocks/Floor.java
# desktop/src/mindustry/desktop/DesktopLauncher.java
# gradle.properties
2020-02-04 12:25:18 -05:00
Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core ( #1497 )
...
#1496
2020-02-03 08:51:19 -05:00
Anuken
ad6e0bcd0f
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# android/src/mindustry/android/AndroidLauncher.java
# annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
# annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
# build.gradle
# core/assets-raw/fontgen/config.json
# core/assets/bundles/bundle_cs.properties
# core/assets/bundles/bundle_it.properties
# core/assets/fonts/font.ttf
# core/assets/fonts/icon.ttf
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/UnitTypes.java
# core/src/mindustry/core/NetClient.java
# core/src/mindustry/core/NetServer.java
# core/src/mindustry/entities/bullet/BulletType.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/maps/filters/FilterOption.java
# core/src/mindustry/mod/Scripts.java
# core/src/mindustry/ui/Fonts.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/ui/fragments/HudFragment.java
# core/src/mindustry/ui/fragments/MenuFragment.java
# core/src/mindustry/world/blocks/production/Cultivator.java
# core/src/mindustry/world/blocks/units/CommandCenter.java
# gradle.properties
# tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Anuken
26676d60e1
Added underflow gates
2020-01-20 18:54:25 -05:00
Anuken
c0844304a6
Merge
2020-01-19 11:10:14 -05:00
Anuken
f044f30829
Merge
2020-01-18 11:16:03 -05:00
Anuken
c3d2351b2d
Various icon changes
2020-01-17 13:57:04 -05:00
Anuken
eaa86023f9
Visual tweaks
2020-01-14 17:07:39 -05:00
Anuken
e45df98f26
Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/src/mindustry/graphics/Bloom.java
# gradle.properties
2020-01-10 15:19:07 -05:00
Anuken
f7791a2bb2
Merge; internal changes
2020-01-10 11:30:42 -05:00
Anuken
8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
Anuken
186a2aaa45
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/ai/BlockIndexer.java
# core/src/mindustry/core/World.java
# core/src/mindustry/entities/traits/Entity.java
# core/src/mindustry/entities/type/BaseEntity.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/world/blocks/defense/MendProjector.java
# core/src/mindustry/world/blocks/defense/OverdriveProjector.java
# core/src/mindustry/world/blocks/production/Drill.java
# gradle.properties
2019-12-27 01:41:06 -05:00
Anuken
32d28a4070
Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/ctype/ContentType.java
# core/src/io/anuke/mindustry/ctype/UnlockableContent.java
# core/src/io/anuke/mindustry/io/LegacyMapIO.java
# core/src/io/anuke/mindustry/type/WeatherEvent.java
# gradle.properties
2019-12-24 12:40:23 -05:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
...
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
...
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
ado1928
5e568eac0d
Added Feathub to the "About" tab ( #1234 )
...
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update Links.java
2019-12-19 19:33:24 -05:00
TsjipTsjip
2366d25de7
Add liquid void block.
2019-12-12 21:11:14 +01:00
Anuken
9e3870acbe
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/world/blocks/defense/MendProjector.java
# gradle.properties
2019-12-02 22:45:05 -05:00
Anuken
78f146fbcf
Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/graphics/Shaders.java
# gradle.properties
2019-12-01 17:42:56 -05:00
Anuken
a5fbc07561
Texture overrides / Potential mod texture binding optimizations
2019-11-25 20:50:32 -05:00
Patrick 'Quezler' Mounier
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
9b732017a9
Added contribution guide
2019-11-18 00:55:33 -05:00
Anuken
fad6fe9a2a
Added armored conduit / Lighting improvements / Moved liquid package
2019-11-17 13:51:36 -05:00
Anuken
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
Anuken
913a703d41
Illuminator textures
2019-11-16 20:06:11 -05:00
Anuken
faf64f11f2
More lights
2019-11-16 19:57:33 -05:00
Anuken
8798fa101a
Merge
2019-11-16 00:15:45 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519
.
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00