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mirror of https://github.com/Anuken/Mindustry.git synced 2025-02-21 20:18:06 +07:00
Commit Graph

132 Commits

Author SHA1 Message Date
Anuken
aa19c80567 Targeting bugfixes 2020-05-20 13:56:17 -04:00
Anuken
1bc7454146 Unit tweaks 2020-05-19 21:05:34 -04:00
Anuken
945be0c524 Various tweaks 2020-05-19 17:49:25 -04:00
Anuken
77c0163a79 Re-implemented some units / Bugfixes 2020-05-19 14:58:04 -04:00
Anuken
530ff9761b Fixed core selection in preset sectors 2020-05-18 15:38:56 -04:00
Anuken
434a754c9a Better pad animations / Balancing 2020-05-14 23:16:26 -04:00
Anuken
a4987f864f Refactoring / Launch pad tweaks 2020-05-14 22:00:04 -04:00
Anuken
f6d8658ee2 Fixed / Fixed / Fixed / Fixed / Fixed 2020-05-12 09:34:26 -04:00
Anuken
9cca79adaa Fixed 2020-05-11 13:20:27 -04:00
Anuken
626a06ca00 Bugfixes / Better titan sprite 2020-04-30 18:21:50 -04:00
Anuken
2dbb099d79 AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories 2020-04-30 14:46:22 -04:00
Anuken
2504fd536b Autopack sprites when running 2020-04-27 17:35:10 -04:00
Anuken
f6bf229b0a Cleanup 2020-04-26 21:59:49 -04:00
Patrick 'Quezler' Mounier
5fc8901e0b
Fix plastanium conveyor icon generation () 2020-04-26 11:08:27 -04:00
Anuken
fa62336096 Cleanup 2020-04-25 23:14:12 -04:00
Anuken
8b7d75c5ba Unit tweaks 2020-04-25 22:48:25 -04:00
Anuken
ceee1d36e6 Bugfixes 2020-04-25 17:34:35 -04:00
Anuken
09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier
39266d23c8
Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Anuken
cec5c24d69 progress 2020-04-23 13:58:06 -04:00
Anuken
280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
Anuken
256f805754 Payload fixes 2020-04-16 09:55:57 -04:00
Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken
c717084cb9 Cleanup 2020-04-13 18:07:00 -04:00
Anuken
2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken
603d8b16d0 Various tweaks 2020-04-12 10:26:18 -04:00
Anuken
67a084a5e7 Cleanup 2020-04-10 13:49:36 -04:00
Anuken
2395bc9308 Bugfixes / Testing reaper sprite 2020-04-10 12:55:58 -04:00
Anuken
a241d6f5bb Minor cleanup 2020-04-08 10:54:45 -04:00
Anuken
85e4270536 New water textures 2020-04-04 00:31:29 -04:00
Anuken
9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Anuken
0573160b2f Added sorter cross () 2020-03-26 17:39:23 -04:00
Anuken
7655b65363 Bugfixes / Fixed 2020-03-06 17:06:21 -05:00
Anuken
60d28fb01b Bugfixes 2020-03-06 16:07:07 -05:00
Anuken
2afb175560 Generation tweaks 2020-02-22 12:05:31 -05:00
Anuken
4a40172782 Cleaned up bullet sprites 2020-02-22 00:28:03 -05:00
Anuken
baa0eb1149 Added cliffs as separate block 2020-02-21 23:45:25 -05:00
Anuken
e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken
ae7a8e1f65 Minor tweaks 2020-02-09 14:35:22 -05:00
Anuken
c23e923ffb Merged with master 2020-02-09 12:32:29 -05:00
Anuken
d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken
27d6bf067e Added prototype planet sector land system 2020-01-20 12:05:26 -05:00
Anuken
8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f89af1b26a Override inverted sorter arrow colours ()
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken
879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' Mounier
7830372477 Beep boop add f-droid ()
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00