8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
...
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
c279fda5e4
Suggest liquid void sprite
...
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
adb12dcbb8
Bugfix
2019-12-19 21:58:43 -05:00
2366d25de7
Add liquid void block.
2019-12-12 21:11:14 +01:00
a5fbc07561
Texture overrides / Potential mod texture binding optimizations
2019-11-25 20:50:32 -05:00
879f90ebf4
Added changelogs / Updated link registry
2019-11-19 22:04:10 -05:00
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
fad6fe9a2a
Added armored conduit / Lighting improvements / Moved liquid package
2019-11-17 13:51:36 -05:00
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
faf64f11f2
More lights
2019-11-16 19:57:33 -05:00
8a089ba3c9
Resolve conflicts
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519
.
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
52f592a357
Lighting improvements
2019-11-10 16:18:47 -05:00
8e2c12848c
Add a cap against leaking
...
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
521da56e70
Add plated conduits
...
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
91dc25f69d
Mobile schematics / Randomized projector reloads
2019-10-31 22:44:07 -04:00
bd5c98cc0d
🚧 Add insulator wall ( #840 )
...
* Stash insulator prototype
* Fix automatic wires when placing non-powernodes
* Implement requested changes
Stopping lightning has yet to be added.
* ❤️
* Implement lightning absorption
* Visually distinguish insulated power lines
* Stop lightning infront of wall
* Highlight insulators instead of recipients
* Attempt to implement requested changes
* Implement requested changes
* Remove spaces between if and (
* Snap lightning to insulated blocks
* Update bundle.properties
2019-10-27 17:41:00 -04:00
ef2817513a
Layout fixes
2019-10-27 16:26:33 -04:00
7179b147b2
Added Reddit link
2019-10-23 20:13:22 -04:00
44c8b07eb1
Things
2019-10-17 22:14:04 -04:00
ff4c7e4302
Multithreaded packing
2019-10-16 14:36:46 -04:00
3d624f7eaf
Added inverted sorter
2019-10-13 12:58:58 -04:00
76dbc1cca3
Fixed ore/editor icon generation
2019-10-02 20:25:33 -04:00
2db3060a03
Made content icon system more sane
2019-10-01 23:46:40 -04:00
002a052371
Fixed #748 / Better mod loading
2019-09-29 21:41:32 -04:00
b6e97c4261
Added armored conveyors
2019-09-22 15:12:15 -04:00
dc51afdc60
Fixed sprites
2019-09-21 20:24:07 -04:00
dda1f18f67
Unit enemy spawnpoint camping
2019-09-20 23:09:11 -04:00
e4cdf515c9
More workshop implementation
2019-09-10 20:53:31 -04:00
3bac32e04a
Dialog fix
2019-09-08 23:30:15 -04:00
d981bb95b9
it is gone
2019-09-08 22:32:47 -04:00
c9f0a59339
time for a crusade against dialogs
2019-09-08 15:08:55 -04:00
0f79298c28
Many various fixes
2019-09-04 23:16:26 -04:00
5cc32b9001
Fixed map loading bugs
2019-09-01 10:46:44 -04:00
26d44ea030
Save slot previews
2019-08-30 15:01:38 -04:00
5134aca723
Put zone previews into atlas
2019-08-27 19:33:41 -04:00
e314d199f0
By popular demand, re-added command center
2019-08-24 15:39:01 -04:00
a818da5eb7
some bad sounds
2019-08-12 23:29:24 -04:00
c4aa0b2863
New discord app ID / New testing sounds
2019-08-12 12:32:13 -04:00
4811578c95
Incomplete tutorial basics
2019-08-08 17:03:45 -04:00
81909bd1a9
Moved launch controls to wave button
2019-08-04 08:58:51 -04:00
5acda423d8
UI polish
2019-08-01 22:40:15 -04:00
8b3995686f
Misc. in-game UI polish
2019-08-01 20:49:03 -04:00
c4157d2ec8
New map / Better filters / Sand boulders
2019-07-26 18:59:33 -04:00
518bffe644
SDL backend / Valid mode sprites / Better layout
2019-07-25 11:45:49 -04:00
c80be4940f
Fixed unit tests / Fixed some major tile loading flaws
2019-07-23 23:29:48 -04:00
d8d04f2ac3
Moved block icons to UI atlas
2019-07-08 15:49:47 -04:00
174caef7ca
Added turret damage / Removed changelog dialog
2019-07-05 14:01:54 -04:00