Commit Graph

18649 Commits

Author SHA1 Message Date
Anuken
92a95e8fdc Merge remote-tracking branch 'origin/master' 2025-02-04 14:17:48 -05:00
Anuken
37d0ba65e0 Closes #8467 2025-02-04 14:17:40 -05:00
Son Phan Trung
957dc278e8
change the link of the Bug Report button (About) (#10268) 2025-02-04 14:13:50 -05:00
Leo
0e725a844c
Updated core launch/land sound effects (#10330) 2025-02-04 14:12:10 -05:00
Github Actions
042bd6c186 Automatic bundle update 2025-02-04 19:10:17 +00:00
sasha0552
1ecdcb14f2
Ability to disable fetching a list of community servers (#10283)
* Ability to disable fetching a list of community servers

* Addressing review comments
2025-02-04 14:09:27 -05:00
a-big-fish-fish
ede036a918
Update servers_v7.json (#10417) 2025-02-04 14:06:23 -05:00
Github Actions
0a315984bb Automatic bundle update 2025-02-04 18:59:32 +00:00
JeanJPNM
66b4c79f38
fix spawnwave ui when natural is a variable (#10307)
Previously you couldn't set the x and y parameters of the
spawnwave instruction if the value for the "natural"
parameter was not exactly "false", now you can set them
with "false" and any other variable name, except "true".
2025-02-04 13:58:44 -05:00
MEEPofFaith
17b470bacb
Percentage modifier stat for status effects (#10306)
* Percentage modifier stat for status effects

* Merge true by default

Make percentage symbol inherit the color as well

* Multipliers instead of percentages
2025-02-04 13:58:24 -05:00
Github Actions
a5efcb6c23 Automatic bundle update 2025-02-04 18:53:51 +00:00
Mythril382
7f3134f0fc
chain effect (#10310)
MAN do i want to change "openfx" and "closefx" to "openEffect" and "closeEffect"
2025-02-04 13:52:59 -05:00
SomeonesShade
a2f196a50e
Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)

* World Proccesor: SetRuleI unitMineSpeed Implemented

* World Processor: SetRuleI unitCrashDamage Implemented

* Revert "World Processor: SetRuleI unitCrashDamage Implemented"

This reverts commit 1b7187b046.

* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
coal deficit
9643643d68
why are noisemesh seeds planet id dependent? (#10374)
* NoiseMesh and HexSkyMesh seed no longer based on planet id

* asteroid seed fix
2025-02-04 13:46:02 -05:00
Elixias
49221a1db4
Customizable death shake (#10375) 2025-02-04 13:45:20 -05:00
Buj
88388fffeb
Bring back language in trace, except it actually works now (#10420)
* Re-added 'language' in trace info (it actually works now)

* Updated c locale

---------

Co-authored-by: buj <buj351@outlook.com>
2025-02-04 13:44:58 -05:00
Maxiron794
aa8e3b4a37
fix of diode's strange behavior (#10454) 2025-02-04 13:32:52 -05:00
315923876
5f48ba8858
Update servers address (#10457)
Update servers address, approved by server admin
2025-02-04 13:25:35 -05:00
Волшебник
5a92bac127
Update servers_v7.json (#10460) 2025-02-04 13:25:11 -05:00
SomeonesShade
0b4a7b3b16
Added scaleLifetimeOffset and Centered Ripple Projectiles (#10292)
* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1

* unneccessary parenthesis

* Update Turret.java

one last adjustement, hopefully
2025-02-04 13:24:47 -05:00
Anuken
fb5945f1e8 Place base battery schematics with full charge / Exclude fallback sprites from assetsJar 2025-02-04 12:18:04 -05:00
Anuken
9f03050d04 Allow launch/landing pads outside of campaign as voids/sources 2025-02-03 21:55:33 -05:00
Anuken
0afa47c18d Merge remote-tracking branch 'origin/master' 2025-02-03 20:15:07 -05:00
Anuken
024a084a7a Fixed #10461 2025-02-03 20:14:59 -05:00
Github Actions
7bd8b9beaa Automatic bundle update 2025-02-04 00:28:10 +00:00
Anuken
8a49935bd6 Merge remote-tracking branch 'origin/master' 2025-02-03 19:27:16 -05:00
Anuken
4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Github Actions
611d866d68 Automatic bundle update 2025-02-03 04:20:46 +00:00
Anuken
55e32f9580 Fixed some landing pad state not saving / Renamed pad 'heat' to 'cooldown' 2025-02-02 23:19:43 -05:00
Anuken
4682940411 Merge remote-tracking branch 'origin/master' 2025-02-02 20:33:19 -05:00
Anuken
ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
grely
a7dda7612c
Update servers_v7.json (#10453) 2025-02-02 18:15:58 -05:00
Волшебник
24c1bbb870
Update servers_v7.json (#10448) 2025-02-02 18:15:51 -05:00
Anuken
c1cd4c23f9 Merge remote-tracking branch 'origin/master' 2025-02-02 18:15:42 -05:00
Anuken
e4d56d8ce8 Fixed #10455 2025-02-02 18:15:34 -05:00
Github Actions
bb9baa650e Automatic bundle update 2025-02-02 23:12:00 +00:00
Anuken
d337c91395 Merge branch 'master' of https://github.com/Anuken/Mindustry 2025-02-02 18:10:19 -05:00
Anuken
7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken
c6d82bec66 Allowed drills to output multiple items per frame 2025-02-02 10:54:51 -05:00
Anuken
18b78f4bf6 Launch pad rework progress, base mechanics done 2025-02-01 20:46:08 -05:00
Anuken
cd9614f913
Fixed #10452 2025-01-31 23:48:16 -05:00
Anuken
ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken
bcb7cdae73 Allowed naval RTS AI 2025-01-29 18:43:20 -05:00
Anuken
bf4f5ed5de Merge remote-tracking branch 'origin/master' 2025-01-29 15:09:01 -05:00
Anuken
cbeac8e995 Fixed mobile menu layout issues 2025-01-29 15:08:54 -05:00
emi
84dcd07b20
Update servers_v7.json (#10447) 2025-01-28 23:50:18 -05:00
Anuken
5cd97f6ff1 Fixed #10439 2025-01-28 23:49:55 -05:00
Anuken
d75a5a8f40 Fixed #10444 2025-01-28 23:41:24 -05:00
Anuken
e308afb2a0 Fixed accelerator timing 2025-01-28 23:28:36 -05:00
Anuken
a7f38ac2a6 Make patrol stance pursue targets 2025-01-28 22:34:07 -05:00