text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits = Credits text.discord = Join the mindustry discord\! text.link.discord.description = the official Mindustry discord chatroom text.link.github.description = Game source code text.link.dev-builds.description = Unstable development builds text.link.trello.description = Official trello board for planned features text.link.itch.io.description = itch.io page with PC downloads and web version text.link.google-play.description = Google Play store listing text.link.wiki.description = official Mindustry wiki text.linkfail = Failed to open link\!\nThe URL has been copied to your clipboard. text.editor.web = The web version does not support the editor\!\nDownload the game to use it. text.web.unsupported = The web version does not support this feature\! Download the game to use it. text.gameover = Game Over text.gameover.pvp = The[accent] {0}[] team is victorious\! text.sector.gameover = This sector has been lost. Re-deploy? text.sector.retry = Retry text.highscore = [accent]New highscore\! text.wave.lasted = You lasted until wave [accent]{0}[]. text.level.highscore = High Score\: [accent]{0} text.level.delete.title = Confirm Delete text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"? text.level.select = Level Select text.level.mode = Gamemode\: text.construction.desktop = To deselect a block or stop building, [accent]use space[]. text.construction.title = Block Construction Guide text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.deconstruction.title = Block Deconstruction Guide text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Don't show again next session text.coreattack = < Core is under attack\! > text.unlocks = Unlocks text.savegame = Save Game text.loadgame = Load Game text.joingame = Join Game text.addplayers = Add/Remove Players text.customgame = Custom Game text.sectors = Sectors text.sector = Sector\: [LIGHT_GRAY]{0} text.sector.time = Time\: [LIGHT_GRAY]{0} text.sector.deploy = Deploy text.sector.abandon = Abandon text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.resume = Resume text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] text.missions = Missions\:[LIGHT_GRAY] {0} text.mission = Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.info = Mission Info text.mission.complete = Mission complete\! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Survive[accent] {0}/{1} []waves\nWave in {2} text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy core text.mission.resource.menu = Obtain {0} x{1} text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = text.close = Close text.quit = Quit text.maps = Maps text.continue = Continue text.nextmission = Next Mission text.maps.none = [LIGHT_GRAY]No maps found\! text.about.button = About text.name = Name\: text.unlocked = New Block Unlocked\! text.unlocked.plural = New Blocks Unlocked\! text.players = {0} players online text.players.single = {0} player online text.server.mismatch = Packet error\: possible client/server version mismatch.\nMake sure you and the host have the\nlatest version of Mindustry\! text.server.closing = [accent]Closing server... text.server.kicked.kick = You have been kicked from the server\! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. text.server.kicked.clientOutdated = Outdated client\! Update your game\! text.server.kicked.serverOutdated = Outdated server\! Ask the host to update\! text.server.kicked.banned = You are banned on this server. text.server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameEmpty = Your chosen name is invalid. text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. text.server.kicked.customClient = This server does not support custom builds. Download an official version. text.host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note\: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note\: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.hostserver = Host Game text.hostserver.mobile = Host\nGame text.host = Host text.hosting = [accent]Opening server... text.hosts.refresh = Refresh text.hosts.discovering = Discovering LAN games text.server.refreshing = Refreshing server text.hosts.none = [lightgray]No local games found\! text.host.invalid = [scarlet]Can't connect to host. text.trace = Trace Player text.trace.playername = Player name\: [accent]{0} text.trace.ip = IP\: [accent]{0} text.trace.id = Unique ID\: [accent]{0} text.trace.android = Android Client\: [accent]{0} text.trace.modclient = Custom Client\: [accent]{0} text.trace.totalblocksbroken = Total blocks broken\: [accent]{0} text.trace.structureblocksbroken = Structure blocks broken\: [accent]{0} text.trace.lastblockbroken = Last block broken\: [accent]{0} text.trace.totalblocksplaced = Total blocks placed\: [accent]{0} text.trace.lastblockplaced = Last block placed\: [accent]{0} text.invalidid = Invalid client ID\! Submit a bug report. text.server.bans = Bans text.server.bans.none = No banned players found\! text.server.admins = Admins text.server.admins.none = No admins found\! text.server.add = Add Server text.server.delete = Are you sure you want to delete this server? text.server.hostname = Host\: {0} text.server.edit = Edit Server text.server.outdated = [crimson]Outdated Server\![] text.server.outdated.client = [crimson]Outdated Client\![] text.server.version = [lightgray]Version\: {0} {1} text.server.custombuild = [yellow]Custom Build text.confirmban = Are you sure you want to ban this player? text.confirmkick = Are you sure you want to kick this player? text.confirmunban = Are you sure you want to unban this player? text.confirmadmin = Are you sure you want to make this player an admin? text.confirmunadmin = Are you sure you want to remove admin status from this player? text.joingame.title = Join Game text.joingame.ip = IP\: text.disconnect = Disconnected. text.disconnect.data = Failed to load world data\! text.connecting = [accent]Connecting... text.connecting.data = [accent]Loading world data... text.connectfail = [crimson]Failed to connect to server\: [orange]{0} text.server.port = Port\: text.server.addressinuse = Address already in use\! text.server.invalidport = Invalid port number\! text.server.error = [crimson]Error hosting server\: [orange]{0} text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.new = New Save text.save.overwrite = Are you sure you want to overwrite\nthis save slot? text.overwrite = Overwrite text.save.none = No saves found\! text.saveload = [accent]Saving... text.savefail = Failed to save game\! text.save.delete.confirm = Are you sure you want to delete this save? text.save.delete = Delete text.save.export = Export Save text.save.import.invalid = [orange]This save is invalid\! text.save.import.fail = [crimson]Failed to import save\: [orange]{0} text.save.export.fail = [crimson]Failed to export save\: [orange]{0} text.save.import = Import Save text.save.newslot = Save name\: text.save.rename = Rename text.save.rename.text = New name\: text.selectslot = Select a save. text.slot = [accent]Slot {0} text.save.corrupted = [orange]Save file corrupted or invalid\!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug. text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.empty = text.on = On text.off = Off text.save.autosave = Autosave\: {0} text.save.map = Map\: {0} text.save.wave = Wave {0} text.save.difficulty = Difficulty\: {0} text.save.date = Last Saved\: {0} text.save.playtime = Playtime\: {0} text.confirm = Confirm text.delete = Delete text.ok = OK text.open = Open text.cancel = Cancel text.openlink = Open Link text.copylink = Copy Link text.back = Back text.quit.confirm = Are you sure you want to quit? text.changelog.title = Changelog text.changelog.loading = Getting changelog... text.changelog.error.android = [orange]Note that the changelog sometimes does not work on Android 4.4 and below\!\nThis is due to an internal Android bug. text.changelog.error.ios = [orange]The changelog is currently not supported in iOS. text.changelog.error = [scarlet]Error getting changelog\!\nCheck your internet connection. text.changelog.current = [yellow][[Current version] text.changelog.latest = [orange][[Latest version] text.loading = [accent]Loading... text.saving = [accent]Saving... text.wave = [orange]Wave {0} text.wave.waiting = [LIGHT_GRAY]Wave in {0} text.waiting = [LIGHT_GRAY]Waiting... text.waiting.players = Waiting for players... text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining text.wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining text.loadimage = Load Image text.saveimage = Save Image text.unknown = Unknown text.custom = Custom text.builtin = Built-In text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! text.map.random = [accent]Random Map text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a[ROYAL] blue[] core to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.invalid = Error loading map\: corrupted or invalid map file. text.editor.brush = Brush text.editor.slope = \\ text.editor.openin = Open In Editor text.editor.oregen = Ore Generation text.editor.oregen.info = Ore Generation\: text.editor.mapinfo = Map Info text.editor.author = Author\: text.editor.description = Description\: text.editor.name = Name\: text.editor.teams = Teams text.editor.elevation = Elevation text.editor.badsize = [orange]Invalid image dimensions\![]\nValid map dimensions\: {0} text.editor.errorimageload = Error loading file\:\n[orange]{0} text.editor.errorimagesave = Error saving file\:\n[orange]{0} text.editor.generate = Generate text.editor.resize = Resize text.editor.loadmap = Load Map text.editor.savemap = Save Map text.editor.saved = Saved\! text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! text.editor.import = Import... text.editor.importmap = Import Map text.editor.importmap.description = Import an already existing map text.editor.importfile = Import File text.editor.importfile.description = Import an external map file text.editor.importimage = Import Legacy Image text.editor.importimage.description = Import an external map image file text.editor.export = Export... text.editor.exportfile = Export File text.editor.exportfile.description = Export a map file text.editor.exportimage = Export Terrain Image text.editor.exportimage.description = Export a map image file text.editor.loadimage = Import Terrain text.editor.saveimage = Export Terrain text.editor.unsaved = [scarlet]You have unsaved changes\![]\nAre you sure you want to exit? text.editor.resizemap = Resize Map text.editor.mapname = Map Name\: text.editor.overwrite = [accent]Warning\!\nThis overwrites an existing map. text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.selectmap = Select a map to load\: text.width = Width\: text.height = Height\: text.menu = Menu text.play = Play text.load = Load text.save = Save text.fps = FPS\: {0} text.tps = TPS\: {0} text.ping = Ping\: {0}ms text.language.restart = Please restart your game for the language settings to take effect. text.settings = Settings text.tutorial = Tutorial text.editor = Editor text.mapeditor = Map Editor text.donate = Donate text.settings.language = Language text.settings.reset = Reset to Defaults text.settings.rebind = Rebind text.settings.controls = Controls text.settings.game = Game text.settings.sound = Sound text.settings.graphics = Graphics text.settings.cleardata = Clear Game Data... text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All text.paused = [accent]< Paused > text.yes = Yes text.no = No text.info.title = Info text.error.title = [crimson]An error has occured text.error.crashtitle = An error has occured text.blocks.blockinfo = Block Info text.blocks.powercapacity = Power Capacity text.blocks.powershot = Power/Shot text.blocks.targetsair = Targets Air text.blocks.itemspeed = Units Moved text.blocks.shootrange = Range text.blocks.size = Size text.blocks.liquidcapacity = Liquid Capacity text.blocks.maxitemssecond = Max Items text.blocks.powerrange = Power Range text.blocks.poweruse = Power Use text.blocks.powerdamage = Power/Damage text.blocks.inputitemcapacity = Input Item Capacity text.blocks.outputitemcapacity = Output Item Capacity text.blocks.itemcapacity = Item Capacity text.blocks.basepowergeneration = Base Power Generation text.blocks.powertransferspeed = Power Transfer text.blocks.craftspeed = Production Speed text.blocks.inputliquid = Input Liquid text.blocks.inputliquidaux = Aux Liquid text.blocks.inputitem = Input Item text.blocks.inputitems = Input Items text.blocks.outputitem = Output Item text.blocks.drilltier = Drillables text.blocks.drillspeed = Base Drill Speed text.blocks.liquidoutput = Liquid Output text.blocks.liquidoutputspeed = Liquid Output Speed text.blocks.liquiduse = Liquid Use text.blocks.coolant = Coolant text.blocks.coolantuse = Coolant Use text.blocks.inputliquidfuel = Fuel Liquid text.blocks.liquidfueluse = Liquid Fuel Use text.blocks.explosive = Highly explosive\! text.blocks.health = Health text.blocks.inaccuracy = Inaccuracy text.blocks.shots = Shots text.blocks.reload = Shots/Second text.blocks.inputfuel = Fuel text.blocks.fuelburntime = Fuel Burn Time text.blocks.inputcapacity = Input capacity text.blocks.outputcapacity = Output capacity text.unit.blocks = blocks text.unit.powersecond = power units/second text.unit.liquidsecond = liquid units/second text.unit.itemssecond = items/second text.unit.pixelssecond = pixels/second text.unit.liquidunits = liquid units text.unit.powerunits = power units text.unit.degrees = degrees text.unit.seconds = seconds text.unit.items = items text.category.general = General text.category.power = Power text.category.liquids = Liquids text.category.items = Items text.category.crafting = Crafting text.category.shooting = Shooting setting.autotarget.name = Auto-Target setting.fpscap.name = Max FPS setting.fpscap.none = None setting.fpscap.text = {0} FPS setting.difficulty.training = training setting.difficulty.easy = easy setting.difficulty.normal = normal setting.difficulty.hard = hard setting.difficulty.insane = insane setting.difficulty.purge = purge setting.difficulty.name = Difficulty\: setting.screenshake.name = Screen Shake setting.indicators.name = Enemy Indicators setting.effects.name = Display Effects setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Autosave Interval setting.seconds = {0} Seconds setting.fullscreen.name = Fullscreen setting.multithread.name = Multithreading setting.fps.name = Show FPS setting.vsync.name = VSync setting.lasers.name = Show Power Lasers setting.healthbars.name = Show Entity Health bars setting.minimap.name = Show Minimap setting.musicvol.name = Music Volume setting.mutemusic.name = Mute Music setting.sfxvol.name = SFX Volume setting.mutesound.name = Mute Sound text.keybind.title = Rebind Keys category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer command.attack = Attack command.retreat = Retreat command.patrol = Patrol keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.move_x.name = Move x keybind.move_y.name = Move y keybind.select.name = Select/Shoot keybind.break.name = Break keybind.deselect.name = Deselect keybind.shoot.name = Shoot keybind.zoom_hold.name = Zoom Hold keybind.zoom.name = Zoom keybind.menu.name = Menu keybind.pause.name = Pause keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console keybind.rotate.name = Rotate keybind.toggle_menus.name = Toggle menus keybind.chat_history_prev.name = Chat history prev keybind.chat_history_next.name = Chat history next keybind.chat_scroll.name = Chat scroll keybind.drop_unit.name = drop unit keybind.zoom_minimap.name = Zoom minimap mode.text.help.title = Description of modes mode.waves.name = waves mode.waves.description = the normal mode. limited resources and automatic incoming waves. mode.sandbox.name = sandbox mode.sandbox.description = infinite resources and no timer for waves. mode.custom.warning = [scarlet]UNLOCKS IN CUSTOM GAMES OR SERVERS ARE NOT SAVED.[]\n\nPlay in sectors to unlock things. mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = freebuild mode.freebuild.description = limited resources and no timer for waves. mode.pvp.name = PvP mode.pvp.description = fight against other players locally. content.item.name = Items content.liquid.name = Liquids content.unit.name = Units content.recipe.name = Blocks content.mech.name = Mechs item.stone.name = Stone item.stone.description = A common raw material. Used for separating and refining into other materials, or melting into lava. item.copper.name = Copper item.copper.description = A useful structure material. Used extensively in all types of blocks. item.lead.name = Lead item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.coal.name = Coal item.coal.description = A common and readily available fuel. item.dense-alloy.name = Dense Alloy item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills. item.titanium.name = Titanium item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft. item.thorium.name = Thorium item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel. item.silicon.name = Silicon item.silcion.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.phase-matter.name = Phase Matter item.surge-alloy.name = Surge Alloy item.biomatter.name = Biomatter item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.sand.name = Sand item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux. item.blast-compound.name = Blast Compound item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised. item.pyratite.name = Pyratite item.pyratite.description = An extremely flammable substance used in incendiary weapons. liquid.water.name = Water liquid.lava.name = Lava liquid.oil.name = Oil liquid.cryofluid.name = Cryofluid mech.alpha-mech.name = Alpha mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.ability = Drone Swarm mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability. mech.delta-mech.name = Delta mech.delta-mech.weapon = Arc Generator mech.delta-mech.ability = Discharge mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. mech.tau-mech.name = Tau mech.tau-mech.weapon = Restruct Laser mech.tau-mech.ability = Repair Burst mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability. mech.omega-mech.name = Omega mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.ability = Armored Configuration mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage. mech.dart-ship.name = Dart mech.dart-ship.weapon = Repeater mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed. mech.javelin-ship.name = Javelin mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles. mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.ability = Discharge Booster mech.trident-ship.name = Trident mech.trident-ship.description = A heavy bomber. Reasonably well armored. mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0}% text.item.flammability = [LIGHT_GRAY]Flammability\: {0}% text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0}% text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0}% text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = deepwater block.water.name = water block.lava.name = lava block.oil.name = oil block.blackstone.name = blackstone block.stone.name = stone block.dirt.name = dirt block.sand.name = sand block.ice.name = ice block.snow.name = snow block.grass.name = grass block.shrub.name = shrub block.rock.name = rock block.blackrock.name = blackrock block.icerock.name = icerock block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.dense-alloy-wall.name = Dense Alloy Wall block.dense-alloy-wall-large.name = Large Dense Alloy Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Large Thorium Wall block.door.name = Door block.door-large.name = Large Door block.duo.name = Duo block.scorch.name = Scorch block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Conveyor block.titanium-conveyor.name = Titanium Conveyor block.junction.name = Junction block.router.name = Router block.router.description = Splits items into all 4 directions. block.distributor.name = Distributor block.distributor.description = A splitter that can split items into 8 directions. block.sorter.name = Sorter block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.bridgeconveyor.name = Bridge Conveyor block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks. block.smelter.name = Smelter block.arc-smelter.name = Arc Smelter block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluidmixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.biomattercompressor.name = Biomatter Compressor block.separator.name = Separator block.centrifuge.name = Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator block.turbine-generator.name = Turbine Generator block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.alpha-mech-pad.name = Alpha Mech Pad block.dart-ship-pad.name = Dart Ship Pad block.delta-mech-pad.name = Delta Mech Pad block.javelin-ship-pad.name = Javelin Ship Pad block.trident-ship-pad.name = Trident Ship Pad block.glaive-ship-pad.name = Glaive Ship Pad block.omega-mech-pad.name = Omega Mech Pad block.tau-mech-pad.name = Tau Mech Pad block.conduit.name = Conduit block.mechanical-pump.name = Mechanical Pump block.itemsource.name = Item Source block.itemvoid.name = Item Void block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader block.sortedunloader.name = Sorted Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solidifer.name = Solidifer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.spirit-factory.name = Spirit Drone Factory block.phantom-factory.name = Phantom Drone Factory block.wraith-factory.name = Wraith Fighter Factory block.ghoul-factory.name = Ghoul Bomber Factory block.dagger-factory.name = Dagger Mech Factory block.titan-factory.name = Titan Mech Factory block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.command-center.name = Command Center block.mass-driver.name = Mass Driver block.blast-drill.name = Airblast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smelter block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Large Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.container.name = Container team.blue.name = blue team.red.name = red team.orange.name = orange team.none.name = gray team.green.name = green team.purple.name = purple unit.alpha-drone.name = Alpha Drone unit.spirit.name = Spirit Drone unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.phantom.name = Phantom Drone unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone. unit.dagger.name = Dagger unit.dagger.description = A basic ground unit. Useful in swarms. unit.titan.name = Titan unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. unit.ghoul.name = Ghoul Bomber unit.ghoul.description = A heavy carpet bomber. unit.wraith.name = Wraith Fighter unit.wraith.description = A fast, hit-and-run interceptor unit. unit.fortress.name = Fortress unit.fortress.description = A heavy artillery ground unit. unit.revenant.name = Revenant unit.revenant.description = A heavy laser platform. tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. block.core.description = The most important building in the game. text.filename = File Name\: