credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) credits = Emegi gecenler contributors = Translators and Contributors discord = Mindustry'in Discord'una katilin! link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi link.github.description = Oyunun Kodu link.dev-builds.description = Bitirilmemis Yapim Surumu link.trello.description = Planlanmis Hersey icin Tablo link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site link.google-play.description = Google Play magaza sayfasi link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi linkfail = Link Acilamadi!\nLink sizin icin kopyalandi. screenshot = Screenshot saved to {0} screenshot.invalid = Map too large, potentially not enough memory for screenshot. gameover = Cekirdegin yok edildi. gameover.pvp = The[accent] {0}[] team is victorious! highscore = [accent]Yeni Yuksek skor! stat.wave = Waves Defeated:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.built = Buildings Built:[accent] {0} stat.destroyed = Buildings Destroyed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.delivered = Resources Launched: stat.rank = Final Rank: [accent]{0} placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it. removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it. launcheditems = [accent]Launched Items map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"? level.highscore = Yuksek Skor: [accent]{0} level.select = Seviye secimi level.mode = Oyun Modu: showagain = Don't show again next session coreattack = < Cekirdek Saldiri altinda! > nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0} database = Core Database savegame = Oyunu kaydet loadgame = Devam et joingame = Oyuna katil addplayers = Oyuncu ekle/cikar customgame = Ozel oyun newgame = New Game none = minimap = Minimap close = Kapat quit = Cik maps = Haritalar continue = Devam et maps.none = [LIGHT_GRAY]Harita bulunamadi! about.button = Hakkinda name = isim: noname = Pick a[accent] player name[] first. filename = File Name: unlocked = Yeni yapi acildi!! completed = [accent]Completed techtree = Tech Tree research.list = [LIGHT_GRAY]Research: research = Research researched = [LIGHT_GRAY]{0} researched. players = {0} oyuncu cevrimici players.single = {0} oyuncu cevrimici server.closing = [accent]Oyun kapaniyor. server.kicked.kick = Oyundan cikarildin server.kicked.serverClose = Oyun kapandi server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir! server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle! server.kicked.banned = Oyundan kalici olarak cikarildin. server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle. server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var. server.kicked.nameEmpty = ismin gecerli degil. server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin! server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene! server.kicked.gameover = Game over! host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. hostserver = Oyun ac hostserver.mobile = Host\nGame host = Oyun ac hosting = [accent]Oyun aciliyor hosts.refresh = Yenile hosts.discovering = internet oyunu araniyor server.refreshing = liste yenileniyor hosts.none = [lightgray]internet oyunu bulunamadi! host.invalid = [scarlet]Oyuna baglanilamadi. trace = Oyuncu isaretle trace.playername = Player name: [accent]{0} trace.ip = IP: [accent]{0} trace.id = Unik ID: [accent]{0} trace.mobile = Mobile Client: [accent]{0} trace.modclient = Ozel islemci Kullanicisi: [accent]{0} invalidid = Yanlis islemci Linki! Sorunu bildir server.bans = Yasaklamalar server.bans.none = Yasaklananlar bulunamadi! server.admins = Yetkililer server.admins.none = Yetkili bulunamadi! server.add = Oyun ekle server.delete = Oyunu silmek istedigine emin misin? server.hostname = Oyun yarat: {0} server.edit = Oyunu ayarla server.outdated = [crimson]Eski Oyun![] server.outdated.client = [crimson]eski islemci![] server.version = [lightgray]Versiyon: {0} server.custombuild = [yellow]ozel yapi confirmban = Bu oyuncuyu kalici olarak atmak istedigine emin misin? confirmkick = Are you sure you want to kick this player? confirmunban = Bu oyuncunun yasagini geri almak ister misin? confirmadmin = Bu oyuncuyu yetkili yapmak istedigine emin misin? confirmunadmin = Bu oyuncunun yetkisini almak istedigine emin misin? joingame.title = Oyuna katil joingame.ip = Link: disconnect = Cikildi disconnect.data = Oyunun geri yuklenemedi! connecting = [accent]Baglaniliyor connecting.data = [accent]Loading world data... server.port = Link: server.addressinuse = Addres zaten kullaniliyor! server.invalidport = Geçersiz Oyun numarasi! server.error = [crimson]Oyun acarkes sorun olustu: [accent]{0} save.old = Bu oyun su anda kullanilamaz.\n\n[LIGHT_GRAY]geri alma oyunun 4.0 surumunde eklenecektir. save.new = Yeni Kayit Dosyasi save.overwrite = Bu oyunun uzerinden\ngecmek istedigine emin\nmisin? overwrite = uzerinden gec save.none = Kayitli oyun bulunamadi saveload = [accent]Kaydediliyor... savefail = Kaydedilemedi! save.delete.confirm = Bu Kayiti silmek istedigine emin misin? save.delete = Sil save.export = Kayiti tasi save.import.invalid = [accent]Kayit gecersiz! save.import.fail = [crimson]Failed to import save: [accent]{0} save.export.fail = [crimson]Failed to export save: [accent]{0} save.import = Kayit al save.newslot = Kayit ismi: save.rename = Yeniden adlandir save.rename.text = Yeni isim: selectslot = Kayitli bir dosya sec. slot = [accent]Slot {0} save.corrupted = [accent]Kayit gecersiz!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[] empty = on = Acik off = Kapali save.autosave = Otomatik kayit: {0} save.map = Harita: {0} save.wave = Dalga {0} save.difficulty = Zorluk: {0} save.date = En sonki kayit: {0} save.playtime = Oyun Zamani!: {0} warning = Warning. confirm = Onayla delete = Sil ok = Tamam open = Ac customize = Customize cancel = iptal openlink = Linki ac copylink = Linki kopyala back = Geri don quit.confirm = Cikmak istedigine emin misin? changelog.title = Degisimler changelog.loading = Degisimler yukleniyor... changelog.error.android = [accent]Not: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli. changelog.error.ios = [accent]Degisimler IOS'da su anda desteklenmiyor. changelog.error = [scarlet]Degisimler alinamadi.\nInternet baglantini kontrol et changelog.current = [yellow][[Current version] changelog.latest = [accent][[Latest version] loading = [accent]Yukleniyor... saving = [accent]Kaydediliyor... wave = [accent]Dalga {0} wave.waiting = Dalganin baslamasina: {0} wave.waveInProgress = [LIGHT_GRAY]Wave in progress waiting = Bekleniyor... waiting.players = Waiting for players... wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining loadimage = Resimden Yukle saveimage = Resimi kaydet unknown = Bilinmeyen custom = Ozel builtin = Yapilandirilmis map.delete.confirm = Haritayi silmek istedigine emin misin? Bu geri alinamaz! map.random = [accent]Rasgele harita map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok! Haritaya[ROYAL]Mavi[] cekirdek ekle. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya. editor.brush = Firca editor.openin = Editorde ac editor.oregen = Maden Yaratilma hizi editor.oregen.info = Maden Yaratilmasi: editor.mapinfo = Harita bilgisi: editor.author = Yapimci: editor.description = Yorum: editor.waves = Waves: editor.rules = Rules: editor.ingame = Edit In-Game waves.title = Waves waves.remove = Remove waves.never = waves.every = every waves.waves = wave(s) waves.perspawn = per spawn waves.to = to waves.boss = Boss waves.preview = Preview waves.edit = Edit... waves.copy = Copy to Clipboard waves.load = Load from Clipboard waves.invalid = Invalid waves in clipboard. waves.copied = Waves copied. editor.default = [LIGHT_GRAY] edit = Edit... editor.name = isim: editor.spawn = Spawn Unit editor.removeunit = Remove Unit editor.teams = Takimlar editor.elevation = Yukseklik editor.errorload = Error loading file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0} editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorheader = This map file is either not valid or corrupt. editor.errorname = Map has no name defined. editor.update = Update editor.randomize = Randomize editor.apply = Apply editor.generate = Yarat editor.resize = Boyutunu degistir editor.loadmap = Harita yukle editor.savemap = Haritayi kaydet editor.saved = Kaydedildi! editor.save.noname = Haritanin ismi yok! 'Harita bilgisinden' bi tane ekle editor.save.overwrite = Haritanin ismi varolan bir haritanin ismi ile ayni! 'Harita bilgisinden' degisik bir isim sec editor.import.exists = [scarlet]Tasinamadi.:[] ayni isimi tasiyan bir harita '{0}' zaten var!! editor.import = Bilgisayara kaydet editor.importmap = Bilgisayardan harita al editor.importmap.description = Varolan bir harita al editor.importfile = Dosyayi bilgisayara kaydet editor.importfile.description = Bilgisayara ozel harita yukle editor.importimage = Yuzey resmi al editor.importimage.description = Degisik Yuzey resmi al editor.export = Disari al editor.exportfile = Disari cikart editor.exportfile.description = Haritayi disari cikart editor.exportimage = Haritanin resmini disari cikart editor.exportimage.description = Haritanin resmini disari aktar editor.loadimage = Araziyi yukle editor.saveimage = Araziyi disari aktar editor.unsaved = [scarlet]Kaydedilmemis verileriniz var![]\ncikmak istedigine emin misin? editor.resizemap = Haritanin boyutunu degistir editor.mapname = Harita ismi: editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek. editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin? editor.selectmap = Yukleyecek bir harita sec: filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise filter.ore = Ore filter.rivernoise = River Noise filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.block = Block filter.option.floor = Floor filter.option.wall = Wall filter.option.ore = Ore filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile width = Genislik: height = Yukseklik: menu = Menu play = Oyna load = Yukle save = Kaydet fps = FPS: {0} tps = TPS: {0} ping = Ping: {0}ms language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin settings = ayarlar tutorial = Tutorial editor = Editor mapeditor = Harita yaraticisi donate = Bagis yap abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked complete = [LIGHT_GRAY]Complete: zone.requirement = Wave {0} in zone {1} resume = Resume Zone:\n[LIGHT_GRAY]{0} bestwave = [LIGHT_GRAY]Best: {0} launch = Launch launch.title = Launch Successful launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. uncover = Uncover configure = Configure Loadout configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. zone.unlocked = [LIGHT_GRAY]{0} unlocked. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.resources = Resources Detected: add = Add... boss.health = Boss Health connectfail = [crimson]Su Oyuna baglanilamadi: [accent]{0} error.unreachable = Server unreachable. error.invalidaddress = Invalid address. error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! error.alreadyconnected = Already connected. error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unkown network error. zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters zone.frozenForest.name = Frozen Forest zone.ruinousShores.name = Ruinous Shores zone.stainedMountains.name = Stained Mountains zone.desolateRift.name = Desolate Rift zone.nuclearComplex.name = Nuclear Production Complex zone.overgrowth.name = Overgrowth zone.tarFields.name = Tar Fields settings.language = Dil settings.reset = ilk ayarlara geri al settings.rebind = Geri al settings.controls = Kontroller settings.game = Oyun settings.sound = Ses settings.graphics = Grafikler settings.cleardata = Clear Game Data... settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. settings.clearunlocks = Clear Unlocks settings.clearall = Clear All paused = Duraklatildi yes = Evet no = Hayir info.title = [accent]Bilgi error.title = [crimson]Bir hata olustu error.crashtitle = Bir hata olustu blocks.input = Input blocks.output = Output blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? blocks.powercapacity = Guc kapasitesi blocks.powershot = Guc/Saldiri hizi blocks.targetsair = Havayi hedef alir mi? blocks.targetsground = Targets Ground blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Menzil blocks.size = Buyukluk blocks.liquidcapacity = Sivi kapasitesi blocks.powerrange = Menzil blocks.poweruse = Guc kullanimi blocks.powerdamage = Power/Damage blocks.itemcapacity = Esya kapasitesi blocks.basepowergeneration = Base Power Generation blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time blocks.speedincrease = Speed Increase blocks.range = Range blocks.drilltier = Kazilabilirler blocks.drillspeed = Ana kazma hizi blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units blocks.health = Can blocks.buildtime = Build Time blocks.inaccuracy = sekme blocks.shots = vuruslar blocks.reload = Yeniden doldurma blocks.ammo = Ammo bar.drillspeed = Drill Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0} bar.poweramount = Power: {0} bar.poweroutput = Power Output: {0} bar.items = Items: {0} bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.shock = [stat]shock bullet.frag = [stat]frag bullet.knockback = [stat]{0}[lightgray] knockback bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x reload unit.blocks = Yapilar unit.powersecond = saniyede bir unit.liquidsecond = Saniyede bir unit.itemssecond = Saniyede bir unit.liquidunits = Litre unit.powerunits = Volt unit.degrees = derece unit.seconds = saniye unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = esya category.general = General category.power = Guc category.liquids = sivilar category.items = esyalar category.crafting = uretim category.shooting = sikma category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows setting.linear.name = Linear Filtering setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.indicators.name = Ally Indicators setting.autotarget.name = Auto-Target setting.fpscap.name = Max FPS setting.fpscap.none = Yok setting.fpscap.text = {0} FPS setting.swapdiagonal.name = Always Diagonal Placement setting.difficulty.training = training setting.difficulty.easy = kolay setting.difficulty.normal = orta setting.difficulty.hard = zor setting.difficulty.insane = cok zor setting.difficulty.name = Zorluk derecesi: setting.screenshake.name = Ekran sallanmasi setting.effects.name = Efekleri goster setting.sensitivity.name = Kumanda hassasligi setting.saveinterval.name = Otomatik kaydetme suresi setting.seconds = {0} Saniye setting.fullscreen.name = Tam ekran setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.fps.name = FPS'i goster setting.vsync.name = VSync setting.lasers.name = Guc lazerlerini goster setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.minimap.name = Haritayi goster setting.musicvol.name = Ses yuksekligi setting.mutemusic.name = Sesi kapat setting.sfxvol.name = Ses seviyesi setting.mutesound.name = Sesi kapat setting.crashreport.name = Send Anonymous Crash Reports setting.chatopacity.name = Chat Opacity setting.playerchat.name = Display In-Game Chat keybind.title = Tuslari ayarla category.general.name = General category.view.name = Goster category.multiplayer.name = Cok oyunculu command.attack = Attack command.retreat = Retreat command.patrol = Patrol keybind.gridMode.name = Block Select keybind.gridModeShift.name = Category Select keybind.press = Bir tusa bas... keybind.press.axis = Bir yone cevir yada tusa bas... keybind.screenshot.name = Map Screenshot keybind.move_x.name = Sol/Sag hareket keybind.move_y.name = Yukari/asagi hareket keybind.select.name = Sec/silahi sik keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Eldeki yapiyi birak keybind.shoot.name = Sik keybind.zoom_hold.name = Yaklasma basili tutmasi keybind.zoom.name = Yaklas keybind.menu.name = Menu keybind.pause.name = Durdur keybind.minimap.name = Minimap keybind.dash.name = Kos keybind.chat.name = konus keybind.player_list.name = Oyuncu listesi keybind.console.name = Konsol keybind.rotate.name = cevir keybind.toggle_menus.name = Menuleri ac'kapat keybind.chat_history_prev.name = Konusma gecmisi geri keybind.chat_history_next.name = Konusma gecmisi ileri keybind.chat_scroll.name = Konusma kaydir keybind.drop_unit.name = Unit birak keybind.zoom_minimap.name = Haritayi yaklastir mode.help.title = Modlarin aciklamalari mode.survival.name = Survival mode.survival.description = The normal mode. Limited resources and automatic incoming waves. mode.sandbox.name = Serbest mode.sandbox.description = Sonsuz esyalar ve Dalga suresi yok mode.pvp.name = PvP mode.pvp.description = fight against other players locally. mode.attack.name = Attack mode.attack.description = No waves, with the goal to destroy the enemy base. mode.custom = Custom Rules rules.infiniteresources = Infinite Resources rules.wavetimer = Wave Timer rules.waves = Waves rules.enemyCheat = Infinite AI Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.waitForWaveToEnd = Waves wait for enemies rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.respawns = Max respawns per wave rules.limitedRespawns = Limit Respawns rules.title.waves = Waves rules.title.respawns = Respawns rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units content.item.name = Esyalar content.liquid.name = Sivilar content.unit.name = Units content.block.name = Blocks content.mech.name = Robotlar item.copper.name = Bakir item.copper.description = ise yayar bir materyal. Kazma makineleriyle yada tasimayla alinabilir. item.lead.name = Kursun item.lead.description = Basit bir baslangic materyali. sivi tasimada kullanilabilir. item.coal.name = Komur item.coal.description = Yaygin bir yakit. item.graphite.name = Graphite item.titanium.name = Titanyum item.titanium.description = Nadir ve hafif bir materyal. Hava araclarinda, Kazma makinelerinde ve sivi tasima tuplerinde kullanilir. item.thorium.name = Toryum item.thorium.description = Nukleer yakit olarak kullanilan sert ve nukleer bir materyal. item.silicon.name = Silikon item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal item.plastanium.name = Plastanyum item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir. item.phase-fabric.name = Phase Fabric item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Kabarma karisimi item.surge-alloy.description = An advanced alloy with unique electrical properties. item.spore-pod.name = Spore Pod item.spore-pod.description = Used for conversion into oil, explosives and fuel. item.sand.name = Kum item.sand.description = karistirma maddesi olark kullanilan yaygin bir madde. item.blast-compound.name = patlama birlesimi item.blast-compound.description = Bombalar ve patlayicilarda kullanilabilir. Yakit olarak kullanilmasi tavsiye edilmez. item.pyratite.name = Pyratite item.pyratite.description = Yakici silahlar icin yakici bir madde. item.metaglass.name = Metaglass item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. item.scrap.name = Scrap item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals. liquid.water.name = Su liquid.slag.name = Slag liquid.oil.name = Benzin liquid.cryofluid.name = kriyo sivisi mech.alpha-mech.name = Alpha mech.alpha-mech.weapon = Agir plazma silahi mech.alpha-mech.ability = Pervaneli savunma mech.alpha-mech.description = Standart Robot. Kendisine yardim etmesi icin 3 adet dron cikartabilir mech.delta-mech.name = Delta mech.delta-mech.weapon = Arc jenaratoru mech.delta-mech.ability = Sarz cekici mech.delta-mech.description = vur kac icin yapilmis olan hizli bir makine. duvarlara az hasar verir ama gruplari temizlemesiyle bilinir. mech.tau-mech.name = Tau mech.tau-mech.weapon = Yok edici Lazer mech.tau-mech.ability = Tamircinin patlamasi mech.tau-mech.description = Destek bir robot. alaninin icindeki herseyi tamir edebilir mech.omega-mech.name = Omega mech.omega-mech.weapon = Solucan roketler mech.omega-mech.ability = Zirhli Yok edici mech.omega-mech.description = Tank ve hasar vurucu bir robot. Zirhi ona %90 hasari engellemesini saglayan bir kalkan verir. mech.dart-ship.name = Dart mech.dart-ship.weapon = Tarayici mech.dart-ship.description = Var olan en hizli robot. guclu bir vurkacci mech.javelin-ship.name = Javelin mech.javelin-ship.description = vur kac tipindeki bir unit. bir anda buyuk bir hasara sebep olabilir mech.javelin-ship.weapon = Patlayici roketler mech.javelin-ship.ability = sarz calici mech.trident-ship.name = Trident mech.trident-ship.description = Bir bombaci. Guzel bir zirha sahip mech.trident-ship.weapon = mini atomlar mech.glaive-ship.name = Glaive mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir mech.glaive-ship.weapon = Orman yakici item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0} item.flammability = [LIGHT_GRAY]Yanbilirlik: {0} item.radioactivity = [LIGHT_GRAY]Radyoaktivite: {0} unit.health = [LIGHT_GRAY]Can: {0} unit.speed = [LIGHT_GRAY]hiz: {0} mech.weapon = [LIGHT_GRAY]silah: {0} mech.health = [LIGHT_GRAY]Health: {0} mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi: {0} mech.minespeed = [LIGHT_GRAY]kazma hizi: {0} mech.minepower = [LIGHT_GRAY]kazma gucu: {0} mech.ability = [LIGHT_GRAY]yetenek gucu: {0} mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0} liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0} liquid.temperature = [LIGHT_GRAY]isi: {0} block.grass.name = Grass block.salt.name = Salt block.saltrocks.name = Salt Rocks block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sandrocks.name = Sand Rocks block.spore-pine.name = Spore Pine block.sporerocks.name = Spore Rocks block.rock.name = Rock block.snowrock.name = Snow Rock block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shalerocks.name = Shale Rocks block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power. block.graphite-press.name = Graphite Press block.multi-press.name = Multi-Press block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.spawn.name = Enemy Spawn block.core-shard.name = Core: Shard block.core-foundation.name = Core: Foundation block.core-nucleus.name = Core: Nucleus block.deepwater.name = su alti block.water.name = su block.tainted-water.name = Tainted Water block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Tar block.stone.name = tas block.sand.name = kum block.darksand.name = Dark Sand block.ice.name = buz block.snow.name = kar block.craters.name = Craters block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.holostone.name = Holo stone block.ice-snow.name = Ice Snow block.rocks.name = Rocks block.icerocks.name = Ice rocks block.snowrocks.name = Snow Rocks block.dunerocks.name = Dune Rocks block.pine.name = Pine block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-5.name = Metal Floor 5 block.metal-floor-damaged.name = Metal Floor Damaged block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.ignarock.name = Igna Rock block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.cliffs.name = Cliffs block.copper-wall.name = bakir duvar block.copper-wall-large.name = buyuk bakir duvar block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall block.phase-wall.name = faz duvar block.phase-wall-large.name = genis faz duvar block.thorium-wall.name = Toryum duvari block.thorium-wall-large.name = genis toryum duvari block.door.name = kapi block.door-large.name = genis kapi block.duo.name = ikili block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = yagdirici block.lancer.name = Lazer topu block.conveyor.name = konvenyor block.titanium-conveyor.name = Titanyum konvenyor block.junction.name = ayirici block.router.name = dagitici block.distributor.name = yayici block.sorter.name = secici block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder block.overflow-gate.name = Kapali dagatici block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir block.silicon-smelter.name = Silikon eritici block.phase-weaver.name = Dokumaci block.pulverizer.name = pulvarizor block.cryofluidmixer.name = Cryosivisi karistiricisi block.melter.name = eritici block.incinerator.name = isi firini block.spore-press.name = Spore Press block.separator.name = separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Guc Dugumu block.power-node-large.name = buyuk Guc Dugumu block.surge-tower.name = Surge Tower block.battery.name = batarya block.battery-large.name = buyuk batarya block.combustion-generator.name = sicaklik jenaratoru block.turbine-generator.name = termal jenaratoru block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mekanikal Kazici block.pneumatic-drill.name = Pneumatik Kazici block.laser-drill.name = Lazer kazici block.water-extractor.name = su ayiricisi block.cultivator.name = ekici block.dart-mech-pad.name = Dart Mech Pad block.delta-mech-pad.name = Delta Mech Pad block.javelin-ship-pad.name = Javelin Ship Pad block.trident-ship-pad.name = Trident Ship Pad block.glaive-ship-pad.name = Glaive Ship Pad block.omega-mech-pad.name = Omega Mech Pad block.tau-mech-pad.name = Tau Mech Pad block.conduit.name = boru block.mechanical-pump.name = Mekanikal pompa block.item-source.name = esya kaynagi block.item-void.name = esya deligi block.liquid-source.name = sivi kaynagi block.power-void.name = guc deligi block.power-source.name = sonsuz guc block.unloader.name = bekletici block.vault.name = kasa block.wave.name = Dalga block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase konvenyoru block.bridge-conveyor.name = kopru konvenyoru block.plastanium-compressor.name = Plastanium Kompresoru block.pyratite-mixer.name = Pyratite karistirici block.blast-mixer.name = Patlayici karistiricisi block.solar-panel.name = gunes paneli block.solar-panel-large.name = genis gunes paneli block.oil-extractor.name = benzin ayirici block.spirit-factory.name = Spirit Drone Factory block.phantom-factory.name = Phantom Drone Factory block.wraith-factory.name = Wraith Fighter Factory block.ghoul-factory.name = Ghoul Bomber Factory block.dagger-factory.name = Dagger Mech Factory block.crawler-factory.name = Crawler Mech Factory block.titan-factory.name = Titan Mech Factory block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = tamirci block.pulse-conduit.name = Pulse borusu block.phase-conduit.name = Phase borusu block.liquid-router.name = sivi ayirici block.liquid-tank.name = sivi tanki block.liquid-junction.name = sivi yonlendirici block.bridge-conduit.name = kopru borusu block.rotary-pump.name = donen boru block.thorium-reactor.name = Thorium Reaktoru block.mass-driver.name = kütle surucusu block.blast-drill.name = Patlatici kazici block.thermal-pump.name = Termal pompa block.thermal-generator.name = Magma jeneratoru block.alloy-smelter.name = Alloy eritici block.mender.name = Mender block.mend-projector.name = Mend koruyucu block.surge-wall.name = kabarma duvari block.surge-wall-large.name = genis kabarma duvari block.cyclone.name = Siklon block.fuse.name = fitil block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.container.name = Container block.launch-pad.name = Launch Pad block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. block.launch-pad-large.name = Large Launch Pad team.blue.name = blue team.red.name = red team.orange.name = orange team.none.name = gray team.green.name = green team.purple.name = purple unit.spirit.name = Spirit Drone unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.phantom.name = Phantom Drone unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone. unit.dagger.name = Dagger unit.dagger.description = basit bir zemin uniti unit.crawler.name = Crawler unit.titan.name = Titan unit.titan.description = havaya sikabilen, gelismis bir unit unit.ghoul.name = Ghoul Bomber unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo. unit.wraith.name = Wraith Fighter unit.wraith.description = A fast, hit-and-run interceptor unit. unit.fortress.name = Fortress unit.fortress.description = A heavy artillery ground unit. unit.revenant.name = Revenant unit.eruptor.name = Eruptor unit.chaos-array.name = Chaos Array unit.eradicator.name = Eradicator unit.lich.name = Lich unit.reaper.name = Reaper tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.mend-projector.description = Periodically heals buildings in its vicinity. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.duo.description = A small, cheap turret. block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units. block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. block.hail.description = A small artillery turret. block.lancer.description = A medium-sized turret which shoots charged electricity beams. block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. block.salvo.description = A medium-sized turret which fires shots in salvos. block.swarmer.description = A medium-sized turret which shoots burst missiles. block.ripple.description = A large artillery turret which fires several shots simultaneously. block.cyclone.description = A large rapid fire turret. block.fuse.description = A large turret which shoots powerful short-range beams. block.spectre.description = A large turret which shoots two powerful bullets at once. block.meltdown.description = A large turret which shoots powerful long-range beams. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.melter.description = Heats up stone to very high temperatures to obtain lava. block.incinerator.description = Gets rid of any excess item or liquid. block.spore-press.description = Compresses spore pods into oil. block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. block.thermal-generator.description = Generates a large amount of power from lava. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.ghoul-factory.description = Produces heavy carpet bombers. block.dagger-factory.description = Produces basic ground units. block.titan-factory.description = Produces advanced, armored ground units. block.fortress-factory.description = Produces heavy artillery ground units. block.revenant-factory.description = Produces heavy laser ground units. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.item-source.description = Infinitely outputs items. Sandbox only. block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.item-void.description = Destroys any items which go into it without using power. Sandbox only. block.power-source.description = Infinitely outputs power. Sandbox only. block.power-void.description = Voids all power inputted into it. Sandbox only. liquid.water.description = Commonly used for cooling machines and waste processing. liquid.oil.description = Can be burnt, exploded or used as a coolant. liquid.cryofluid.description = The most efficient liquid for cooling things down.