credits.text = [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] poolt loodud credits = Tegijad contributors = Tõlkijad ja panustajad discord = Liituge Mindustry Discordi serveriga! link.discord.description = Mindustry ametlik Discordi server link.github.description = Github mängu koodiga link.dev-builds.description = Selle mängu pooleli olevad versioonid link.trello.description = Ametlik Trello leht plaanitud funktsioonide listiga link.itch.io.description = itch.io leht selle mängu arvuti versioonidega link.google-play.description = Mindustry Google play's link.wiki.description = Ametlik Mindustry wiki linkfail = Linki ebaõnnestus avada!\nAadress kopeeriti screenshot = Kuvatõmme salvestati {0} screenshot.invalid = Maailm liiga suur, tõenäoliselt pole piisavalt mälu salvestamiseks gameover = Mäng Läbi gameover.pvp = [accent] {0}[] tiim võitis! highscore = [accent]Uus rekord! stat.wave = Raund:[accent] {0} stat.enemiesDestroyed = Vaenlasi hävitatud:[accent] {0} stat.built = Ehitisi ehitatud:[accent] {0} stat.destroyed = Ehitisi hävitatud:[accent] {0} stat.deconstructed = Ehitisi lahtivõetud:[accent] {0} stat.delivered = Materjale kaasa võetud: stat.rank = Lõplik Hinne: [accent]{0} placeline = Sa valisid ehitise\nSa saad[accent] panna neid sirges reas[] hoides näpuga all ja, siis viibates mõnes suunas.\n\n[scarlet] TEE SEDA removearea = Sa valisid hävitamise funktsiooni.\nsa saad[accent] hävitada[]hoides oma sõrme all mõne sekundi ja, siis viibates mõnele poole.\n\n[scarlet]TEE SEDA launcheditems = [accent]Kaasa võetud materjalid map.delete = Kas oled kindel, et soovid kustutada "[accent]{0}[]". level.highscore = Rekord: [accent]{0} level.select = Taseme valik level.mode = Mänguviisi valik: showagain = Ära näita järgmine kord coreattack = < TUUMA RÜNNATAKSE! >\nMAYDAY MAYDAY nearpoint = [[ [scarlet]LAHKU VAENLASTE LANGEMISE ALALT VIIVITAMATA[] ]\npeatselt hävinemine outofbounds = [[ PIIRIDEST VÄLJAS ]\n[]enese hävitamine {0} database = Tuuma Andmebaas savegame = Salvesta loadgame = Lae Mäng joingame = Liitu addplayers = Lisa/Eemalda Mängijaid customgame = Kohandatud Mäng newgame = Uus Mäng none = minimap = Kaart close = Sule quit = Lahku maps = Maailmad continue = Jätka maps.none = [LIGHT_GRAY]Ühtegi maailma ei leitud! about.button = Info name = Nimi: noname = Valige[accent] nimi[] kõigepealt. filename = Faili Nimi: unlocked = Said lahti uue sisu! completed = [accent]Tehtud techtree = Uurimuspuu research.list = [LIGHT_GRAY]Uuring: research = Uuri researched = [LIGHT_GRAY]{0} uuritud. players = {0} mängijat mängus players.single = {0} mängija mängus server.closing = [accent]Serveri sulgemine... server.kicked.kick = Sind visati serverist välja! server.kicked.serverClose = Server suletud. server.kicked.clientOutdated = Aegunud versioon! Uuenda oma mängu! server.kicked.serverOutdated = Aegunud server! Palu omanikul serverit uuendada! server.kicked.banned = Sul on keeld seal mängida. server.kicked.recentKick = Sind visati hiljuti välja.\nOota natuke enne uuesti proovimist. server.kicked.nameInUse = Keegi sellise nimega\non juba seal serveris. server.kicked.nameEmpty = Sinu valitud nimi ei sobi. server.kicked.idInUse = Sa juba oled selles serveris! Kahe kasutajaga liitumine on keelatud. server.kicked.customClient = See server ei luba modifitseeritud mängu versioone. Lae alla ametlik versioon. server.kicked.gameover = Mäng läbi! host.info = [accent]Hosti[] nupp avab serveri pordil [scarlet]6567[]. \nIgaüks samas [LIGHT_GRAY]wifis või kohtvõrgus[] peaks nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et inimesed saaksid kõikjalt IP aadressi abil liituda, [accent]portide edasisuunamine[] on vajalik.\n\n[LIGHT_GRAY]Märkus: Kui kellelgi on probleeme sinu LAN-mänguga liitumisel, siis tee kindlaks, et sul on Mindustry lubatud oma kohtvõrgus tulemüüri seadetes. join.info = Siin saad lisada [accent]serveri IP aadressi[] millega liituda, või leida [accent]kohtvõrgu[] servereid millega liituda.\nNii LAN kui ka WAN mitmikmängu toetatakse.\n\n[LIGHT_GRAY]Märkus: Ei ole olemas automaatset üldist serverite listi; kui sa tahad kellegagi liituda IP-aadressiga on sul vaja omaniku IP-aadressi. hostserver = Hosti Mäng hostserver.mobile = Hosti\nMäng host = Hosti hosting = [accent]Serveri avamine... hosts.refresh = Värskenda hosts.discovering = LAN mängude otsimine server.refreshing = Serveri värskendamine hosts.none = [lightgray]Kohalikke mänge ei leitud! host.invalid = [scarlet]Serveriga ei saa ühendust. trace = Jälita mängijat trace.playername = Mängija nimi: [accent]{0} trace.ip = IP: [accent]{0} trace.id = Isiklik ID: [accent]{0} trace.mobile = Telefoni Versioon: [accent]{0} trace.modclient = Modifitseeritud: [accent]{0} invalidid = Kehtetu kasutaja ID! Saada veateade. server.bans = Keelatud mängijad server.bans.none = Keelatud mängijaid ei leitud! server.admins = Administraatorid server.admins.none = Administraatoreid ei leitud! server.add = Lisa Server server.delete = Oled kindel, et soovid serveri kustutada? server.hostname = Omanik: {0} server.edit = Kohanda Serverit server.outdated = [crimson]Aegunud Server![] server.outdated.client = [crimson]Aegunud Versioon[] server.version = [lightgray]Versioon: {0} {1} server.custombuild = [yellow]Kohandatud Versioon confirmban = Oled kindel, et soovid mängjale anda keelu siin mängida? confirmkick = Oled kindel, et soovid mängijat välja visata? confirmunban = Oled kindel, et soovid sellel mängijal siin uuesti lubada mängida? confirmadmin = Oled kindel, et soovid mängijale adminstraatori õigused anda? confirmunadmin = Oled kindel, et soovid mängijalt adminstraatori õigused ära võtta? joingame.title = Liitu Mänguga joingame.ip = Aadress: disconnect = Lahti ühendatud. disconnect.data = Ebaõnnestus maailma andmeid alla laadida! connecting = [accent]Ühendamine... connecting.data = [accent]Laen maailma andmeid alla... server.port = Port: server.addressinuse = Aadress on juba kasutuses! server.invalidport = Kehtetu pordi number! server.error = [crimson]Viga serverit käivitades: [accent]{0} save.old = See salvestus on mõeldud mängu vanemale versioonile.\n\n[LIGHT_GRAY]Vanemate salvestuste kasutamist lisatakse kui mängu versioon täielik 4.0 välja tuleb. save.new = Uus Salvestus save.overwrite = Oled kindel, et soovid selle salvestuse asendada? overwrite = Asenda save.none = Salvestisi ei leitud! saveload = [accent]Salvestamine... savefail = Salvestamine ebaõnnestus! save.delete.confirm = Oled kindel, et seda kustutada soovid?? save.delete = Kustuta save.export = Ekspordi save.import.invalid = [accent]See salvestus on kehtetu! save.import.fail = [crimson]Ebaõnnestus salvestust importida: [accent]{0} save.export.fail = [crimson]Ebaõnnestus salvestust eksportida: [accent]{0} save.import = Impordi Salvestus save.newslot = Salvestuse Nimi: save.rename = Nimeta ümber save.rename.text = Uus nimi: selectslot = Vali salvestus. slot = [accent]Koht {0} save.corrupted = [accent]See salvestus on ära rikutud!\nKui sa just uuendasid mängu, siis on probleem tõenäoliselt kasutatavate salvestuste formaadi muutus ja [scarlet]mitte[] koodi viga. empty = on = Sees off = Väljas save.autosave = Automaatne salvestamine: {0} save.map = Maailm: {0} save.wave = Raund {0} save.difficulty = Raskusaste: {0} save.date = Viimati Salvestatud: {0} save.playtime = Mänguaeg: {0} warning = Hoiatus. confirm = Kinnita delete = Kustuta ok = OK open = Ava customize = Kohanda cancel = Tühista openlink = Ava Link copylink = Kopeeri Link back = Tagasi quit.confirm = Oled kindel, et soovid lahkuda? changelog.title = Muudatused changelog.loading = Getting changelog... changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug. changelog.error.ios = [accent]The changelog is currently not supported in iOS. changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection. changelog.current = [yellow][[Current version] changelog.latest = [accent][[Latest version] loading = [accent]Laadimine... saving = [accent]Salvestamine... wave = [accent]Raund {0} wave.waiting = [LIGHT_GRAY]Raund {0} sekundi pärast wave.waveInProgress = [LIGHT_GRAY]Raund käib waiting = [LIGHT_GRAY]Ootan... waiting.players = Ootan mängijaid... wave.enemies = [LIGHT_GRAY]{0} Vastast Alles wave.enemy = [LIGHT_GRAY]{0} Vastane Alles loadimage = Lae Pilt saveimage = Salvesta Pilt unknown = Tundmatu custom = Custom builtin = Sisseehitatud map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.random = [accent]Random Map map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted or invalid map file. editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation editor.oregen.info = Ore Generation: editor.mapinfo = Maailma Info editor.author = Autor: editor.description = Kirjeldus: editor.waves = Raundid: editor.rules = Rules: editor.ingame = Edit In-Game waves.title = Raundid waves.remove = Eemalda waves.never = waves.every = iga waves.waves = Raund(id) waves.perspawn = per spawn waves.to = kuni waves.boss = Boss waves.preview = Preview waves.edit = Muuda... waves.copy = Copy to Clipboard waves.load = Load from Clipboard waves.invalid = Invalid waves in clipboard. waves.copied = Raundid kopeeritud. editor.default = [LIGHT_GRAY] edit = Muuda... editor.name = Nimi: editor.spawn = Spawn Unit editor.removeunit = Remove Unit editor.teams = Tiimid editor.elevation = Elevation editor.errorload = Error loading file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0} editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorheader = This map file is either not valid or corrupt. editor.errorname = Maailma nime pole täpsustatud. editor.update = Uuenda editor.randomize = Randomize editor.apply = Apply editor.generate = Genereeri editor.resize = Resize editor.loadmap = Lae Maailm editor.savemap = Salvesta maailm editor.saved = Salvestatud! editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! editor.import = Impordi... editor.importmap = Impordi Maailm editor.importmap.description = Import an already existing map editor.importfile = Impordi Fail editor.importfile.description = Import an external map file editor.importimage = Import Legacy Image editor.importimage.description = Import an external map image file editor.export = Ekspordi... editor.exportfile = Ekspordi Fail editor.exportfile.description = Ekspordi maailma fail editor.exportimage = Export Terrain Image editor.exportimage.description = Export a map image file editor.loadimage = Import Terrain editor.saveimage = Export Terrain editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit? editor.resizemap = Resize Map editor.mapname = Map Name: editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.selectmap = Select a map to load: filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise filter.ore = Maak filter.rivernoise = River Noise filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.block = Plokk filter.option.floor = Põrand filter.option.wall = Sein filter.option.ore = Maak filter.option.floor2 = Teine Korrus filter.option.threshold2 = Secondary Threshold width = Laius: height = Kõrgus: menu = Menüü play = Mängi load = Lae save = Salvesta fps = FPS: {0} tps = TPS: {0} ping = Ping: {0}ms language.restart = Please restart your game for the language settings to take effect. settings = Sätted tutorial = Õpetus editor = Editor mapeditor = Map Editor donate = Anneta abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked complete = [LIGHT_GRAY]Reach: zone.requirement = Wave {0} in zone {1} resume = Resume Zone:\n[LIGHT_GRAY]{0} bestwave = [LIGHT_GRAY]Best Wave: {0} launch = < LAUNCH > launch.title = Launch Successful launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. uncover = Uncover configure = Configure Loadout configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}. zone.unlocked = [LIGHT_GRAY]{0} unlocked. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.resources = Resources Detected: add = Lisa... boss.health = Bossi Elud connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Invalid address. error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! error.alreadyconnected = Already connected. error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unknown network error. zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters zone.frozenForest.name = Frozen Forest zone.ruinousShores.name = Ruinous Shores zone.stainedMountains.name = Stained Mountains zone.desolateRift.name = Desolate Rift zone.nuclearComplex.name = Nuclear Production Complex zone.overgrowth.name = Overgrowth zone.tarFields.name = Tar Fields settings.language = Keel settings.reset = Reset to Defaults settings.rebind = Rebind settings.controls = Controls settings.game = Mäng settings.sound = Heli settings.graphics = Graphics settings.cleardata = Clear Game Data... settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. settings.clearunlocks = Clear Unlocks settings.clearall = Clear All paused = [accent]< Paused > yes =Jah no = Ei info.title = Info error.title = [crimson]An error has occured error.crashtitle = An error has occured blocks.input = Sisend blocks.output = Väljund blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? blocks.powercapacity = Power Capacity blocks.powershot = Power/Shot blocks.targetsair = Targets Air blocks.targetsground = Targets Ground blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Range blocks.size = Suurus blocks.liquidcapacity = Liquid Capacity blocks.powerrange = Energia Ulatus blocks.poweruse = Energia Kasutus blocks.powerdamage = Power/Damage blocks.itemcapacity = Item Capacity blocks.basepowergeneration = Base Power Generation blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time blocks.speedincrease = Speed Increase blocks.range = Ulatus blocks.drilltier = Drillables blocks.drillspeed = Base Drill Speed blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units blocks.health = Health blocks.buildtime = Build Time blocks.inaccuracy = Inaccuracy blocks.shots = Shots blocks.reload = Shots/Second blocks.ammo = Laskemoon bar.drillspeed = Drill Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0}/s bar.poweramount = Power: {0} bar.poweroutput = Power Output: {0} bar.items = Items: {0} bar.liquid = Vedelik bar.heat = Kuumus bar.power = Energia bar.progress = Build Progress bar.spawned = Units: {0}/{1} bullet.damage = [stat]{0}[lightgray] damage bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.shock = [stat]shock bullet.frag = [stat]frag bullet.knockback = [stat]{0}[lightgray] knockback bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x fire rate unit.blocks = blocks unit.powersecond = power units/second unit.liquidsecond = liquid units/second unit.itemssecond = items/second unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = sek unit.persecond = /s unit.timesspeed = x kiirus unit.percent = % unit.items = asjad category.general = Üldine category.power = Energia category.liquids = Vedelikud category.items = Asjad category.crafting = Sisend/Väljund category.shooting = Tulistamine category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Varjud setting.animatedwater.name = Animeeritud Vesi setting.animatedshields.name = Animeeritud Kilbid setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.indicators.name = Enemy/Ally Indicators setting.autotarget.name = Auto-Target setting.fpscap.name = Max FPS setting.fpscap.none = None setting.fpscap.text = {0} FPS setting.swapdiagonal.name = Always Diagonal Placement setting.difficulty.training = Treening setting.difficulty.easy = Lihtne setting.difficulty.normal = Normaalne setting.difficulty.hard = Raske setting.difficulty.insane = Insane setting.difficulty.name = Difficulty: setting.screenshake.name = Screen Shake setting.effects.name = Display Effects setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} Sekundit setting.fullscreen.name = Täisekraan setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.fps.name = Show FPS setting.vsync.name = VSync setting.lasers.name = Näita Energia Lasereid setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations) setting.minimap.name = Näita Kaarti setting.musicvol.name = Heli tase setting.mutemusic.name = Vaigista muusika setting.sfxvol.name = SFX Volume setting.mutesound.name = Mute Sound setting.crashreport.name = Send Anonymous Crash Reports setting.chatopacity.name = Chat Opacity setting.playerchat.name = Display In-Game Chat keybind.title = Rebind Keys category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer command.attack = Ründa command.retreat = Põgene command.patrol = Patrol keybind.gridMode.name = Block Select keybind.gridModeShift.name = Category Select keybind.press = Vajuta klahvi... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot keybind.move_x.name = Move x keybind.move_y.name = Move y keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Deselect keybind.shoot.name = Shoot keybind.zoom_hold.name = Zoom Hold keybind.zoom.name = Zoom keybind.menu.name = Menüü keybind.pause.name = Paus keybind.minimap.name = Minimap keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console keybind.rotate.name = Rotate keybind.toggle_menus.name = Toggle menus keybind.chat_history_prev.name = Chat history prev keybind.chat_history_next.name = Chat history next keybind.chat_scroll.name = Chat scroll keybind.drop_unit.name = Drop Unit keybind.zoom_minimap.name = Zoom minimap mode.help.title = Description of modes mode.survival.name = Survival mode.survival.description = The normal mode. Limited resources and automatic incoming waves. mode.sandbox.name = Liivakast mode.sandbox.description = Infinite resources and no timer for waves. mode.pvp.name = PvP mode.pvp.description = Fight against other players locally. mode.attack.name = Attack mode.attack.description = Destroy the enemy's base. No waves. mode.custom = Kohandatud Reeglid rules.infiniteresources = Infinite Resources rules.wavetimer = Wave Timer rules.waves = Raundi rules.enemyCheat = Infinite AI (Red Team) Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.waitForWaveToEnd = Waves wait for enemies rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.respawns = Max respawns per wave rules.limitedRespawns = Limit Respawns rules.title.waves = Raundid rules.title.respawns = Respawns rules.title.resourcesbuilding = Resources & Building rules.title.player = Mängijad rules.title.enemy = Vastased rules.title.unit = Units content.item.name = Asjad content.liquid.name = Vedelikud content.unit.name = Units content.block.name = Plokid content.mech.name = Mechs item.copper.name = Vask item.copper.description = A useful structure material. Used extensively in all types of blocks. item.lead.name = Plii item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.coal.name = Süsi item.coal.description = A common and readily available fuel. item.graphite.name = Grafiit item.titanium.name = Titaanium item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft. item.thorium.name = Toorium item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel. item.silicon.name = Silikoon item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastaanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.phase-fabric.name = Faasriie item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy item.surge-alloy.description = An advanced alloy with unique electrical properties. item.spore-pod.name = Spore Pod item.spore-pod.description = Used for conversion into oil, explosives and fuel. item.sand.name = Liiv item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux. item.blast-compound.name = Blast Compound item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised. item.pyratite.name = Pyratite item.pyratite.description = An extremely flammable substance used in incendiary weapons. item.metaglass.name = Metaglass item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. item.scrap.name = Scrap item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals. liquid.water.name = Vesi liquid.slag.name = Slag liquid.oil.name = Nafta liquid.cryofluid.name = Cryofluid mech.alpha-mech.name = Alpha mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.ability = Regeneration mech.alpha-mech.description = The standard mech. Has decent speed and damage output. mech.delta-mech.name = Delta mech.delta-mech.weapon = Arc Generator mech.delta-mech.ability = Discharge mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. mech.tau-mech.name = Tau mech.tau-mech.weapon = Restruct Laser mech.tau-mech.ability = Repair Burst mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability. mech.omega-mech.name = Omega mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.ability = Armored Configuration mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage. mech.dart-ship.name = Dart mech.dart-ship.weapon = Repeater mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed. mech.javelin-ship.name = Javelin mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles. mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.ability = Discharge Booster mech.trident-ship.name = Trident mech.trident-ship.description = A heavy bomber. Reasonably well armored. mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}% item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% unit.health = [LIGHT_GRAY]Health: {0} unit.speed = [LIGHT_GRAY]Speed: {0} mech.weapon = [LIGHT_GRAY]Weapon: {0} mech.health = [LIGHT_GRAY]Health: {0} mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}% mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.ability = [LIGHT_GRAY]Ability: {0} mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} block.grass.name = Grass block.salt.name = Salt block.saltrocks.name = Salt Rocks block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sandrocks.name = Sand Rocks block.spore-pine.name = Spore Pine block.sporerocks.name = Spore Rocks block.rock.name = Kivi block.snowrock.name = Lumekivi block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shalerocks.name = Shale Rocks block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power. block.graphite-press.name = Graphite Press block.multi-press.name = Multi-Press block.constructing = {0} [LIGHT_GRAY](Constructing) block.spawn.name = Enemy Spawn block.core-shard.name = Core: Shard block.core-foundation.name = Core: Foundation block.core-nucleus.name = Core: Nucleus block.deepwater.name = Deep Water block.water.name = Water block.tainted-water.name = Tainted Water block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Tar block.stone.name = Stone block.sand.name = Sand block.darksand.name = Dark Sand block.ice.name = Ice block.snow.name = Snow block.craters.name = Craters block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.holostone.name = Holo stone block.ice-snow.name = Ice Snow block.rocks.name = Rocks block.icerocks.name = Ice rocks block.snowrocks.name = Snow Rocks block.dunerocks.name = Dune Rocks block.pine.name = Pine block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor 1 block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-5.name = Metal Floor 4 block.metal-floor-damaged.name = Metal Floor Damaged block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.ignarock.name = Igna Rock block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.cliffs.name = Cliffs block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Large Thorium Wall block.door.name = Door block.door-large.name = Large Door block.duo.name = Duo block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Conveyor block.titanium-conveyor.name = Titanium Conveyor block.junction.name = Junction block.router.name = Router block.distributor.name = Distributor block.sorter.name = Sorter block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluidmixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.spore-press.name = Spore Press block.separator.name = Separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator block.turbine-generator.name = Turbine Generator block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.dart-mech-pad.name = Alpha Mech Pad block.delta-mech-pad.name = Delta Mech Pad block.javelin-ship-pad.name = Javelin Ship Pad block.trident-ship-pad.name = Trident Ship Pad block.glaive-ship-pad.name = Glaive Ship Pad block.omega-mech-pad.name = Omega Mech Pad block.tau-mech-pad.name = Tau Mech Pad block.conduit.name = Conduit block.mechanical-pump.name = Mechanical Pump block.item-source.name = Item Source block.item-void.name = Item Void block.liquid-source.name = Liquid Source block.power-void.name = Power Void block.power-source.name = Power Infinite block.unloader.name = Unloader block.vault.name = Vault block.wave.name = Laine block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.spirit-factory.name = Spirit Drone Factory block.phantom-factory.name = Phantom Drone Factory block.wraith-factory.name = Wraith Fighter Factory block.ghoul-factory.name = Ghoul Bomber Factory block.dagger-factory.name = Dagger Mech Factory block.crawler-factory.name = Crawler Mech Factory block.titan-factory.name = Titan Mech Factory block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.mass-driver.name = Mass Driver block.blast-drill.name = Airblast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smelter block.mender.name = Mender block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Large Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.container.name = Container block.launch-pad.name = Launch Pad block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. block.launch-pad-large.name = Large Launch Pad team.blue.name = sinine team.red.name = punane team.orange.name = oranž team.none.name = hall team.green.name = roheline team.purple.name = lilla unit.spirit.name = Spirit Drone unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.phantom.name = Phantom Drone unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone. unit.dagger.name = Dagger unit.dagger.description = A basic ground unit. Useful in swarms. unit.crawler.name = Crawler unit.titan.name = Titan unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. unit.ghoul.name = Ghoul Bomber unit.ghoul.description = A heavy carpet bomber. unit.wraith.name = Wraith Fighter unit.wraith.description = A fast, hit-and-run interceptor unit. unit.fortress.name = Fortress unit.fortress.description = A heavy artillery ground unit. unit.revenant.name = Revenant unit.eruptor.name = Eruptor unit.chaos-array.name = Chaos Array unit.eradicator.name = Eradicator unit.lich.name = Lich unit.reaper.name = Reaper tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.mend-projector.description = Periodically heals blocks in its vicinity. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.duo.description = A small, cheap turret. Useful against ground units. block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units. block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy. block.hail.description = A small artillery turret. block.lancer.description = A medium-sized turret which shoots charged electricity beams. block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. block.salvo.description = A medium-sized turret which fires shots in salvos. block.swarmer.description = A medium-sized turret which shoots burst missiles. block.ripple.description = A large artillery turret which fires several shots simultaneously. block.cyclone.description = A large rapid fire turret. block.fuse.description = A large turret which shoots powerful short-range beams. block.spectre.description = A large turret which shoots two powerful bullets at once. block.meltdown.description = A large turret which shoots powerful long-range beams. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.incinerator.description = Gets rid of any excess item or liquid. block.spore-press.description = Compresses spore pods into oil. block.separator.description = Extracts useful minerals from slag. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. block.thermal-generator.description = Generates power when placed in hot locations. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.ghoul-factory.description = Produces heavy carpet bombers. block.dagger-factory.description = Produces basic ground units. block.titan-factory.description = Produces advanced, armored ground units. block.fortress-factory.description = Produces heavy artillery ground units. block.revenant-factory.description = Produces heavy laser air units. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Hoiustab suure hulga vedelikke. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Töötab kui sild kahele ristuvale torule. Kasulik situatsioonides kui kaks erinevat toru viivad kahte erinevat vedelikku eri kohtadesse. block.bridge-conduit.description = Arenenud vedeliku transport. Lubab transportida vedelikke üle iga pinnase ja ehitise 3 ruudu kaugusele. block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja elektrit. block.rotary-pump.description = Kahekordistab kiiruse kasutades elektrit. block.thermal-pump.description = Ülim pump. block.router.description = Võtab vastu materjale ühest suunast ja annab neid võrdselt välja kolmes suunas. Kasulik ühest allikast tulevate materjalide jagamisel mitmeks. block.distributor.description = Arenenud jagaja, mis jagab materjale kuni 7 suunas. block.bridge-conveyor.description = Arenenud transpordi ehitis. Lubab transportida materjale üle iga pinnase ja ehitise 3 ruudu kaugusele. block.item-source.description = Annab välja lõpmatult materjale. Ainult liivakastis. block.liquid-source.description = Annab välja lõpmatult vedelikke. Ainult liivakastis. block.item-void.description = Hävitab kõik materjalid, mis sinna lähevad elektrit kasutamata. Ainult liivakastis. block.power-source.description = Annab välja lõpmatult elektrit. Ainult liivakastis. block.power-void.description = Hävitab kõik materjalid, mis sinna lähevad. Ainult liivakastis. liquid.water.description = Sageli kasutatud jahutamiseks ja jäätme töötluseks. liquid.oil.description = Seda saab põleteda, õhku lasta või kasutada jahutamiseks. liquid.cryofluid.description = Kõige efektiivsem vedelik asjade maha jahutamiseks.