credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) credits = Yapımcılar contributors = Translators and Contributors discord = Mindustry Discord'una katılın! link.discord.description = Resmi Mindustry Discord iletişim kanalı link.github.description = Oyunun kaynak kodu link.dev-builds.description = Geliştirme altında olan sürüm link.trello.description = Planlanan özellikler için resmi Trello Bülteni link.itch.io.description = PC yüklemeleri ve web sürümü ile itch.io sayfası link.google-play.description = Google Play mağaza sayfası link.wiki.description = Resmi Mindustry Wikipedi'si linkfail = Bağlantı açılamadı! URL, yazı tahtanıza kopyalandı. screenshot = Screenshot saved to {0} screenshot.invalid = Map too large, potentially not enough memory for screenshot. gameover = Çekirdek yok edildi. gameover.pvp = [accent] {0}[] takimi kazandi ! highscore = [SARI] Yeni yüksek puan! stat.wave = Waves Defeated:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.built = Buildings Built:[accent] {0} stat.destroyed = Buildings Destroyed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.delivered = Resources Launched: stat.rank = Final Rank: [accent]{0} placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it. removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it. launcheditems = [accent]Launched Items map.delete = Su haritayi silmek istedigine emin misin? "[orange]{0}[]"? level.highscore = Yüksek Puan: [accent] {0} level.select = Seviye Seç level.mode = Oyun Modu showagain = Bunu gene gosterme coreattack = < Cekirdek saldiri altinda! > nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0} database = Core Database savegame = Oyunu Kaydet loadgame = Oyunu yükle joingame = Oyuna katıl addplayers = Oyuncu ekle/cikar customgame = Ozel oyun newgame = New Game none = minimap = Minimap close = Kapat quit = Çık maps = Haritalar continue = Devam et maps.none = [LIGHT_GRAY]Harita bulunamadi! about.button = Hakkında name = Adı: noname = Pick a[accent] player name[] first. filename = File Name: unlocked = New Block Unlocked! completed = [accent]Completed techtree = Tech Tree research.list = [LIGHT_GRAY]Research: research = Research researched = [LIGHT_GRAY]{0} researched. players = 1090 oyuncu çevrimiçi players.single = {0} Oyuncu Çevrimiçi server.closing = [accent] Sunucu kapatılıyor ... server.kicked.kick = Sunucudan kovuldun! server.kicked.serverClose = Server closed. server.kicked.clientOutdated = Oyun sürümünüz geçerli değil. Oyununu güncelleyin! server.kicked.serverOutdated = Eski sunucu! Ev sahibinden güncellemesini isteyin! server.kicked.banned = Bu sunucudan yasaklandınız. server.kicked.recentKick = Son zamanlarda tekmelendin. Tekrar bağlanmadan önce bekleyin. server.kicked.nameInUse = There is someone with that name\nalready on this server. server.kicked.nameEmpty = Your name must contain at least one character or number. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.gameover = Game over! host.info = [Vurgu] ana bilgisayarı [] düğmesi, [657] [65] [65] ve [65] [6568] bağlantı noktalarında bir sunucuyu barındırır. [] Aynı [LIGHT_GRAY] wifi veya yerel ağ [] üzerindeki herkes sunucunuzu sunucularında görebilir. liste. Kişilerin IP tarafından herhangi bir yerden bağlanabilmesini istiyorsanız [vurgu] bağlantı noktası iletme [] gereklidir. [LIGHT_GRAY] Not: Birisi LAN oyununuza bağlanırken sorun yaşıyorsa, güvenlik duvarı ayarlarınızda Mindustry'e yerel ağınıza erişebildiğinizden emin olun. join.info = Burada, bağlanmak için yerel ağ [] sunucularına bağlanmak ya da [aksan] sunucularını bulmak için bir [vurgu] sunucunun IP [] girebilirsiniz. Hem LAN hem de WAN çok oyunculu desteklenir. [LIGHT_GRAY] Not: Otomatik bir global sunucu listesi yoktur; Birisine IP ile bağlanmak isterseniz, ana bilgisayardan kendi IP adreslerini sormanız gerekir. hostserver = Oyunu Sun hostserver.mobile = Host\nGame host = evsahibi hosting = [accent] Sunucu açılıyor ... hosts.refresh = Yenile hosts.discovering = LAN oyunlarını keşfetme server.refreshing = Canlandırıcı sunucu hosts.none = [lightgray] Hayır LAN oyunları bulundu! host.invalid = [scarlet] Ana bilgisayara bağlanılamıyor. trace = Oyuncuyu Takip Et trace.playername = Oyuncu adı: [accent] {0} trace.ip = IP: [vurgu] {0} trace.id = Benzersiz kimlik: [accent] {0} trace.android = Android : [accent] {0} trace.modclient = Özel Alıcı: [accent] {0} trace.totalblocksbroken = Toplam kırık blok: [accent] {0} trace.structureblocksbroken = Kırılan yapı blokları: [accent] {0} trace.lastblockbroken = Kırılan son blok: [accent] {0} trace.totalblocksplaced = Toplam blok yerleştirildi: [accent] {0} trace.lastblockplaced = Konulan son blok: [accent] {0} invalidid = Geçersiz alıcı kimliği! Bir hata raporu gönderin. server.bans = yasaklar server.bans.none = Yasaklanmış oyuncu bulunamadı! server.admins = Yöneticiler server.admins.none = Yönetici bulunamadı! server.add = Sunucu ekle server.delete = Bu sunucuyu silmek istediğinizden emin misiniz? server.hostname = Sun server.edit = Sunucuyu Düzenle server.outdated = [crimson] Eski Sunucu! server.outdated.client = [crimson] Eski Alıcı! server.version = [lightgray] Sürüm: {0} server.custombuild = [sarı] Özel Yapım confirmban = Bu oyuncuyu yasaklamak istediğinizden emin misiniz? confirmkick = Are you sure you want to kick this player? confirmunban = Bu oyuncunun yasağını kaldırmak istediğinden emin misin? confirmadmin = Bu oyuncunun yönetici yapmak istediğinden emin misin? confirmunadmin = Bu oyuncudan yönetici durumunu kaldırmak istediğinizden emin misiniz? joingame.title = Oyuna katılmak joingame.ip = IP: disconnect = Bağlantı Kesildi disconnect.data = Dünya verileri yüklenemedi! connecting = [Vurgu] bağlanıyor ... connecting.data = [accent] Dünya verileri yükleniyor ... server.port = Liman server.addressinuse = Adres çoktan kullanımda! server.invalidport = Bağlantı noktası numarası geçersiz. server.error = [crimson] Sunucu barındırma hatası: [accent] {0} save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. save.new = 6349,Yeni Kayıt save.overwrite = Bu kayıt yuvasının üzerine yazmak istediğinizden emin misiniz? overwrite = Üzerine Yaz save.none = Hiçbir kayıt bulunamadı! saveload = [Vurgu] Kaydediliyor ... savefail = Oyun kaydedilemedi! save.delete.confirm = Bu kaydı silmek istediğinizden emin misiniz? save.delete = Sil save.export = Dışa Aktar save.import.invalid = [turuncu] Bu kayıt geçersiz! save.import.fail = [crimson] Kayıt oyuna aktarılamadı : [accent] {0} save.export.fail = [crimson] Kayıt dışa aktarılamadı: [accent] {0} save.import = İçe Aktar save.newslot = İsmi kaydet: save.rename = Yeniden Adlandır save.rename.text = Yeni İsim: selectslot = Bir kayıt seçin. slot = [accent] Yuva {0} save.corrupted = [accent] Kayıt dosyası bozuk veya geçersiz! empty = on = Açık off = Kapalı save.autosave = Otomatik kaydetme: {0} save.map = harita save.wave = Dalga save.difficulty = zorluk save.date = Son Kaydedilen: {0} save.playtime = Playtime: {0} warning = Warning. confirm = Onayla delete = Sil ok = Tamam open = Açık customize = Customize cancel = İptal openlink = Linki aç copylink = Bağlantıyı kopyala back = Geri quit.confirm = Çıkmak istediğinden emin misin? changelog.title = Değişiklik listesi changelog.loading = Değişiklik listesi yükleniyor changelog.error.android = [turuncu] Android'da olan hata nedeniyle değişiklik listesi görüntülenemiyor. changelog.error.ios = [accent]The changelog is currently not supported in iOS. changelog.error = [scarlet] Değişiklik listesi alma hatası! İnternet bağlantınızı kontrol edin. changelog.current = [sarı] [[Güncel versiyon] changelog.latest = [turuncu] [[Son sürüm] loading = [Vurgu] Yükleniyor ... saving = [accent]Saving... wave = [turuncu] Dalga {0} wave.waiting = {0} içinde dalga wave.waveInProgress = [LIGHT_GRAY]Wave in progress waiting = Bekleniyor waiting.players = Waiting for players... wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining loadimage = Resmi yükle saveimage = Resmi Kaydet unknown = Unknown custom = Custom builtin = Built-In map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.random = [accent]Random Map map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted or invalid map file. editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation editor.oregen.info = Ore Generation: editor.mapinfo = Map Info editor.author = Author: editor.description = Description: editor.waves = Waves: waves.title = Waves waves.remove = Remove waves.never = waves.every = every waves.waves = wave(s) waves.perspawn = per spawn waves.to = to waves.boss = Boss waves.preview = Preview waves.edit = Edit... waves.copy = Copy to Clipboard waves.load = Load from Clipboard waves.invalid = Invalid waves in clipboard. waves.copied = Waves copied. editor.default = [LIGHT_GRAY] edit = Edit... editor.name = Name: editor.teams = Teams editor.elevation = Elevation editor.errorload = Error loading file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0} editor.errorname = Map has no name defined. editor.update = Update editor.randomize = Randomize editor.apply = Apply editor.generate = Üretmek editor.resize = Yeniden Boyutlandırma editor.loadmap = Harita Yükle editor.savemap = Harita Kaydet editor.saved = Saved! editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! editor.import = Import... editor.importmap = Import Map editor.importmap.description = Import an already existing map editor.importfile = Import File editor.importfile.description = Import an external map file editor.importimage = Import Terrain Image editor.importimage.description = Import an external map image file editor.export = Export... editor.exportfile = Export File editor.exportfile.description = Export a map file editor.exportimage = Export Terrain Image editor.exportimage.description = Export a map image file editor.loadimage = Resmi yükle editor.saveimage = Resmi Kaydet editor.unsaved = [scarlet] Kaydedilmemiş değişiklikleriniz var! [] Çıkmak istediğinizden emin misiniz? editor.resizemap = Haritayı Yeniden Boyutlandır editor.mapname = Harita Adı editor.overwrite = [Vurgu] Uyarı! Bu mevcut bir haritanın üzerine yazar. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.selectmap = Yüklenecek bir harita seçin: filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise filter.ore = Ore filter.rivernoise = River Noise filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.block = Block filter.option.floor = Floor filter.option.wall = Wall filter.option.ore = Ore filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold width = Genişliği: height = Boy: menu = Menü play = Oyna load = Yükle save = Kaydet fps = FPS: {0} tps = TPS: {0} ping = Ping: {0}ms language.restart = Lütfen dil ayarlarının etkili olması için oyununuzu yeniden başlatın. settings = Ayarlar tutorial = Eğitim editor = Editör mapeditor = Harita Editörü donate = Bağışlamak abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked complete = [LIGHT_GRAY]Complete: zone.requirement = Wave {0} in zone {1} resume = Resume Zone:\n[LIGHT_GRAY]{0} bestwave = [LIGHT_GRAY]Best: {0} launch = Launch launch.title = Launch Successful launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. uncover = Uncover configure = Configure Loadout configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. zone.unlocked = [LIGHT_GRAY]{0} unlocked. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.resources = Resources Detected: add = Add... boss.health = Boss Health connectfail = [crimson] Sunucuya bağlanılamadı: [accent] {0} error.unreachable = Server unreachable. error.invalidaddress = Invalid address. error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! error.alreadyconnected = Already connected. error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unkown network error. zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters zone.frozenForest.name = Frozen Forest zone.ruinousShores.name = Ruinous Shores zone.stainedMountains.name = Stained Mountains zone.desolateRift.name = Desolate Rift zone.nuclearComplex.name = Nuclear Production Complex zone.overgrowth.name = Overgrowth zone.tarFields.name = Tar Fields settings.language = Dil settings.reset = Varsayılanlara Dön settings.rebind = Rebind settings.controls = kontroller settings.game = Oyun settings.sound = Ses settings.graphics = Grafik settings.cleardata = Clear Game Data... settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. settings.clearunlocks = Clear Unlocks settings.clearall = Clear All paused = Duraklatıldı yes = Yes no = No info.title = [Vurgu] Bilgi error.title = [crimson] Bir hata oluştu error.crashtitle = Bir hata oluştu blocks.input = Input blocks.output = Output blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? blocks.powercapacity = Güç kapasitesi blocks.powershot = Güç / atış blocks.targetsair = Targets Air blocks.targetsground = Targets Ground blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Range blocks.size = Boyut blocks.liquidcapacity = Sıvı kapasitesi blocks.powerrange = Güç aralığı blocks.poweruse = Power Use blocks.powerdamage = Power/Damage blocks.itemcapacity = Ürün kapasitesi blocks.basepowergeneration = Base Power Generation blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time blocks.speedincrease = Speed Increase blocks.range = Range blocks.drilltier = Drillables blocks.drillspeed = Base Drill Speed blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units blocks.health = Can blocks.inaccuracy = yanlışlık blocks.shots = atışlar blocks.reload = Reload blocks.ammo = Ammo bar.drillspeed = Drill Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0} bar.poweramount = Power: {0} bar.poweroutput = Power Output: {0} bar.items = Items: {0} bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.shock = [stat]shock bullet.frag = [stat]frag bullet.knockback = [stat]{0}[lightgray] knockback bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x reload unit.blocks = blocks unit.powersecond = power units/second unit.liquidsecond = liquid units/second unit.itemssecond = items/second unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = seconds unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = items category.general = General category.power = Power category.liquids = Liquids category.items = Items category.crafting = Crafting category.shooting = Shooting category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.indicators.name = Ally Indicators setting.autotarget.name = Auto-Target setting.fpscap.name = Max FPS setting.fpscap.none = None setting.fpscap.text = {0} FPS setting.swapdiagonal.name = Always Diagonal Placement setting.difficulty.training = training setting.difficulty.easy = kolay setting.difficulty.normal = orta setting.difficulty.hard = zor setting.difficulty.insane = deli setting.difficulty.name = Zorluk: setting.screenshake.name = Ekran Sallamak setting.effects.name = Görüntü Efektleri setting.sensitivity.name = Denetleyici hassasiyeti setting.saveinterval.name = Otomatik Kaydetme Aralığı setting.seconds = saniye setting.fullscreen.name = Tam ekran setting.borderless.name = Borderless Window setting.fps.name = Saniyede ... Kare göstermek setting.vsync.name = VSync setting.lasers.name = Güç Lazerleri Göster setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.minimap.name = Show Minimap setting.musicvol.name = Müzik sesi setting.mutemusic.name = Müziği Kapat setting.sfxvol.name = SFX Hacmi setting.mutesound.name = Sesi kapat setting.crashreport.name = Send Anonymous Crash Reports setting.chatopacity.name = Chat Opacity setting.playerchat.name = Display In-Game Chat keybind.title = Tuşları yeniden ayarla category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer command.attack = Attack command.retreat = Retreat command.patrol = Patrol keybind.gridMode.name = Block Select keybind.gridModeShift.name = Category Select keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot keybind.move_x.name = sağ / sol keybind.move_y.name = yukarı / aşağı keybind.select.name = seçmek keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Deselect keybind.shoot.name = ateş etme keybind.zoom_hold.name = tut ve büyüt keybind.zoom.name = Yakınlaştır keybind.menu.name = menü keybind.pause.name = duraklatma keybind.minimap.name = Minimap keybind.dash.name = tire keybind.chat.name = Sohbet keybind.player_list.name = oyuncu listesi keybind.console.name = KONTROL MASASI keybind.rotate.name = Döndür keybind.toggle_menus.name = Toggle menus keybind.chat_history_prev.name = Chat history prev keybind.chat_history_next.name = Chat history next keybind.chat_scroll.name = Chat scroll keybind.drop_unit.name = drop unit keybind.zoom_minimap.name = Zoom minimap mode.help.title = Modların açıklaması mode.survival.name = Survival mode.survival.description = The normal mode. Limited resources and automatic incoming waves. mode.sandbox.name = Limitsiz Oynama mode.sandbox.description = sonsuz kaynaklar ve dalgalar için zamanlayıcı yok. mode.pvp.name = PvP mode.pvp.description = fight against other players locally. mode.attack.name = Attack mode.attack.description = No waves, with the goal to destroy the enemy base. mode.custom = Custom Rules rules.infiniteresources = Infinite Resources rules.wavetimer = Wave Timer rules.waves = Waves rules.enemyCheat = Infinite AI Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.waitForWaveToEnd = Waves wait for enemies rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.respawns = Max respawns per wave rules.limitedRespawns = Limit Respawns rules.title.waves = Waves rules.title.respawns = Respawns rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units content.item.name = Items content.liquid.name = Liquids content.unit.name = Units content.block.name = Blocks content.mech.name = Mechs item.copper.name = Copper item.copper.description = A useful structure material. Used extensively in all types of blocks. item.lead.name = Lead item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.coal.name = kömür item.coal.description = A common and readily available fuel. item.graphite.name = Graphite item.titanium.name = titanyum item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft. item.thorium.name = Thorium item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel. item.silicon.name = Silicon item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.phase-fabric.name = Phase Fabric item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy item.surge-alloy.description = An advanced alloy with unique electrical properties. item.spore-pod.name = Spore Pod item.spore-pod.description = Used for conversion into oil, explosives and fuel. item.sand.name = kum item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux. item.blast-compound.name = Blast Compound item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised. item.pyratite.name = Pyratite item.pyratite.description = An extremely flammable substance used in incendiary weapons. item.metaglass.name = Metaglass item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. item.scrap.name = Scrap item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals. liquid.water.name = su liquid.slag.name = Slag liquid.oil.name = petrol liquid.cryofluid.name = Cryofluid mech.alpha-mech.name = Alpha mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.ability = Drone Swarm mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability. mech.delta-mech.name = Delta mech.delta-mech.weapon = Arc Generator mech.delta-mech.ability = Discharge mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. mech.tau-mech.name = Tau mech.tau-mech.weapon = Restruct Laser mech.tau-mech.ability = Repair Burst mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability. mech.omega-mech.name = Omega mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.ability = Armored Configuration mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage. mech.dart-ship.name = Dart mech.dart-ship.weapon = Repeater mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed. mech.javelin-ship.name = Javelin mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles. mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.ability = Discharge Booster mech.trident-ship.name = Trident mech.trident-ship.description = A heavy bomber. Reasonably well armored. mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater item.explosiveness = [LIGHT_GRAY]Explosiveness: {0} item.flammability = [LIGHT_GRAY]Flammability: {0} item.radioactivity = [LIGHT_GRAY]Radioactivity: {0} unit.health = [LIGHT_GRAY]Health: {0} unit.speed = [LIGHT_GRAY]Speed: {0} mech.weapon = [LIGHT_GRAY]Weapon: {0} mech.health = [LIGHT_GRAY]Health: {0} mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.ability = [LIGHT_GRAY]Ability: {0} mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} block.grass.name = Grass block.salt.name = Salt block.saltrocks.name = Salt Rocks block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sandrocks.name = Sand Rocks block.spore-pine.name = Spore Pine block.sporerocks.name = Spore Rocks block.rock.name = Rock block.snowrock.name = Snow Rock block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shalerocks.name = Shale Rocks block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power. block.graphite-press.name = Graphite Press block.multi-press.name = Multi-Press block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.spawn.name = Enemy Spawn block.core-shard.name = Core: Shard block.core-foundation.name = Core: Foundation block.core-nucleus.name = Core: Nucleus block.deepwater.name = deepwater block.water.name = water block.tainted-water.name = Tainted Water block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Tar block.stone.name = stone block.sand.name = sand block.darksand.name = Dark Sand block.ice.name = ice block.snow.name = snow block.craters.name = Craters block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.holostone.name = Holo stone block.ice-snow.name = Ice Snow block.rocks.name = Rocks block.icerocks.name = Ice rocks block.snowrocks.name = Snow Rocks block.dunerocks.name = Dune Rocks block.pine.name = Pine block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-5.name = Metal Floor 5 block.metal-floor-damaged.name = Metal Floor Damaged block.creeptree.name = Creeptree block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.ignarock.name = Igna Rock block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.cliffs.name = Cliffs block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Large Thorium Wall block.door.name = kapı block.door-large.name = büyük kapı block.duo.name = Duo block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = konveyör block.titanium-conveyor.name = Titanium Conveyor block.junction.name = Kavşak noktası block.router.name = yönlendirici block.distributor.name = Distributor block.sorter.name = ayrıştırıcı block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluidmixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.spore-press.name = Spore Press block.separator.name = Separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator block.turbine-generator.name = Turbine Generator block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.dart-mech-pad.name = Dart Mech Pad block.delta-mech-pad.name = Delta Mech Pad block.javelin-ship-pad.name = Javelin Ship Pad block.trident-ship-pad.name = Trident Ship Pad block.glaive-ship-pad.name = Glaive Ship Pad block.omega-mech-pad.name = Omega Mech Pad block.tau-mech-pad.name = Tau Mech Pad block.conduit.name = sıvı borusu block.mechanical-pump.name = Mechanical Pump block.item-source.name = Item Source block.item-void.name = Item Void block.liquid-source.name = Liquid Source block.power-void.name = Power Void block.power-source.name = Power Infinite block.unloader.name = Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.spirit-factory.name = Spirit Drone Factory block.phantom-factory.name = Phantom Drone Factory block.wraith-factory.name = Wraith Fighter Factory block.ghoul-factory.name = Ghoul Bomber Factory block.dagger-factory.name = Dagger Mech Factory block.crawler-factory.name = Crawler Mech Factory block.titan-factory.name = Titan Mech Factory block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.mass-driver.name = Mass Driver block.blast-drill.name = Blast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smtler block.mender.name = Mender block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Large Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.container.name = Container block.launch-pad.name = Launch Pad block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. block.launch-pad-large.name = Large Launch Pad team.blue.name = blue team.red.name = red team.orange.name = orange team.none.name = gray team.green.name = green team.purple.name = purple unit.spirit.name = Spirit Drone unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.phantom.name = Phantom Drone unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone. unit.dagger.name = Dagger unit.dagger.description = A basic ground unit. Useful in swarms. unit.crawler.name = Crawler unit.titan.name = Titan unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets. unit.ghoul.name = Ghoul Bomber unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo. unit.wraith.name = Wraith Fighter unit.wraith.description = A fast, hit-and-run interceptor unit. unit.fortress.name = Fortress unit.fortress.description = A heavy artillery ground unit. unit.revenant.name = Revenant unit.eruptor.name = Eruptor unit.chaos-array.name = Chaos Array unit.eradicator.name = Eradicator unit.lich.name = Lich unit.reaper.name = Reaper tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.mend-projector.description = Periodically heals buildings in its vicinity. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.duo.description = A small, cheap turret. block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units. block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. block.hail.description = A small artillery turret. block.lancer.description = A medium-sized turret which shoots charged electricity beams. block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. block.salvo.description = A medium-sized turret which fires shots in salvos. block.swarmer.description = A medium-sized turret which shoots burst missiles. block.ripple.description = A large artillery turret which fires several shots simultaneously. block.cyclone.description = A large rapid fire turret. block.fuse.description = A large turret which shoots powerful short-range beams. block.spectre.description = A large turret which shoots two powerful bullets at once. block.meltdown.description = A large turret which shoots powerful long-range beams. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.melter.description = Heats up stone to very high temperatures to obtain lava. block.incinerator.description = Gets rid of any excess item or liquid. block.spore-press.description = Compresses spore pods into oil. block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. block.thermal-generator.description = Generates a large amount of power from lava. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.ghoul-factory.description = Produces heavy carpet bombers. block.dagger-factory.description = Produces basic ground units. block.titan-factory.description = Produces advanced, armored ground units. block.fortress-factory.description = Produces heavy artillery ground units. block.revenant-factory.description = Produces heavy laser ground units. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.item-source.description = Infinitely outputs items. Sandbox only. block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.item-void.description = Destroys any items which go into it without using power. Sandbox only. block.power-source.description = Infinitely outputs power. Sandbox only. block.power-void.description = Voids all power inputted into it. Sandbox only. liquid.water.description = Commonly used for cooling machines and waste processing. liquid.oil.description = Can be burnt, exploded or used as a coolant. liquid.cryofluid.description = The most efficient liquid for cooling things down.