credits.text = Created by [royal]Anuken[] - [sky]anukendev@gmail.com[] credits = Credits contributors = Mga Tagasalin at Contributor discord = Sumali sa Mindustry Discord! link.discord.description = Ang opisyal na Mindustry Discord chatroom. link.reddit.description = Ang Mindustry subreddit link.github.description = Game source code link.changelog.description = Listahan ng mga pagbabagong ginawa link.dev-builds.description = Unstable development builds link.trello.description = Opisyal Trello board para sa mga nakalatag na features link.itch.io.description = itch.io page na may PC download link.google-play.description = Google Play store listing link.f-droid.description = F-Droid catalogue listing link.wiki.description = Opsiyal Mindustry wiki link.suggestions.description = Magmungkahi ng bagong feature link.bug.description = Found one? Report it here linkfail = 'Di mabuksan ang link!\nKinopya na sa 'yong clipboard ang URL. screenshot = Ini-adya na ang screenshot sa {0} screenshot.invalid = Masiyadong malaki ang mapa; maaaring kulang ang memory para sa screenshot. gameover = Tapos Na Ang Laro gameover.disconnect = Disconnect gameover.pvp = Ang[accent] {0}[] team ay nanalo! gameover.waiting = [accent]Hintayin ang bagong map... highscore = [accent]Panibagong mataas na Iskor! copied = Kinopya. indev.notready = Ang bahaging ito ng laro ay hindi pa handa indev.campaign = [accent]Congratulations! Natapos Mo Na Ang Campaign![]\n\nHanggang dito na lang ang nilalaman ngayon. Interplanetary travel ay idadagdag sa hinaharap na mga updates. load.sound = Mga Tunog load.map = Mga Mapa load.image = Mga Litrato load.content = Nilalaman load.system = System load.mod = Mga Mod load.scripts = Mga Iskrip be.update = Mayroong baong Bleeding Edge build na makukuha: be.update.confirm = I-download at i-restart? be.updating = I-na-update... be.ignore = Huwag Pansinin be.noupdates = Walang nahanap na update. be.check = Tignan kung may mga update. mods.browser = Mod Browser mods.browser.selected = Selected mod mods.browser.add = Install mods.browser.reinstall = Reinstall mods.github.open = Repo mods.browser.sortdate = Sort by recent mods.browser.sortstars = Sort by stars schematic = Schematic schematic.add = I-adya ang Schematic... schematics = Mga Schematic schematic.replace = Ang schematic sa parehong pangalan ay mayroon na. Gusto mo bang palitan? schematic.exists = Ang schematic sa parehong pangalan ay mayroon na. schematic.import = I-angkat ang Schematic... schematic.exportfile = Mag-export ng File schematic.importfile = Mag-angkat ng File schematic.browseworkshop = Maghanap sa Workshop schematic.copy = Kopyahin sa Clipboard schematic.copy.import = I-angkat mula sa Clipboard schematic.shareworkshop = Ibahagi sa Workshop schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Baligtarin ang Schematic schematic.saved = Na-i-adya na ang schematic. schematic.delete.confirm = Ang schematic na'to ay tuluyang mawawala. schematic.rename = Palitan Ang Pangalan ng Schematic schematic.info = {0}x{1}, {2} blocks schematic.disabled = [scarlet]Schematics disabled[]\nBawal Ka Gumamit Nang Schematics Sa Itong [accent]map[] or [accent]server. schematic.tags = Tags: schematic.edittags = Edit Tags schematic.addtag = Mag Add Nang Tag schematic.texttag = Text Tag schematic.icontag = Icon Tag schematic.renametag = Rename Tag schematic.tagdelconfirm = I-delete itong tag? schematic.tagexists = Meron na itong tag na ganito. stats = Stats stat.wave = Wave na Nalagpasan:[accent] {0} stat.unitsCreated = Nagawang Units:[accent] {0} stat.enemiesDestroyed = Tinalong Kalaban:[accent] {0} stat.built = Gusaling Itinayo:[accent] {0} stat.destroyed = Gusaling Nawasak:[accent] {0} stat.deconstructed = Gusaling Binuwag/Tinanggal:[accent] {0} stat.playtime = Tagal na Nilaro:[accent] {0} globalitems = [accent]Mga Pangkalahatang Bagay map.delete = Sigurado ka bang buburahin ang mapang "[accent]{0}[]"? level.highscore = Pinakamataas na Iskor: [accent]{0} level.select = Mamili ng Lebel level.mode = Paraan ng Paglalaro: coreattack = < Ang core ay inaatake! > nearpoint = [[ [scarlet]UMALIS KAAGAD SA DROP POINT[] ]\nikaw ay mamamatay database = Database ng Core database.button = Database savegame = I-save ang Laro loadgame = I-Load Game joingame = Sumali nang Laro customgame = Kustom na Laro newgame = Bagong Laro none = none.found = [lightgray] none.inmap = [lightgray] minimap = Minimap position = Posisyon close = Isara website = Website quit = Umalis save.quit = I-adya & Umalis maps = Mga Mapa maps.browse = Maghanap ng mga Mapa continue = Magpatuloy maps.none = [lightgray]Walang mapang nahanap! invalid = Hindi Wasto pickcolor = Pumili ng Kulay preparingconfig = Inihahanda ang Config preparingcontent = Inihahanda ang mga Nilalaman uploadingcontent = Ini-a-upload ang Nilalaman uploadingpreviewfile = Ini-a-upload ang Preview File committingchanges = Gumagawa ng mga Pagbabago done = Tapos Na feature.unsupported = Hindi suportado ng 'yong device ang feature na'to. mods.initfailed = [red]⚠[] Nabigong masimulan ang nakaraang instance ng Mindustry. Malamang na sanhi ito ng maling pagkilos ng mga mod.\n\nTo prevent a crash loop, [red]all mods have been disabled.[] mods = Mga Mod mods.none = [lightgray]Walang mga mod na nahanap! mods.guide = Gabay para sa Paggawa ng Mod mods.report = Mag-ulat ng Depekto mods.openfolder = Buksan ang Folder mods.viewcontent = View Content mods.reload = I-reload mods.reloadexit = Ang laro ay isasara, para mag-reload ng mga mod. mod.installed = [[Installed] mod.display = [gray]Mod:[orange] {0} mod.enabled = [lightgray]Gumagana mod.disabled = [scarlet]Hindi Gumagana mod.multiplayer.compatible = [gray]Multiplayer Compatible mod.disable = 'Wag Paganahin mod.content = Nilalaman: mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to. mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0} mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105) mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0} mod.erroredcontent = [scarlet]Mga Error sa Nilalaman mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman. mod.noerrorplay = [scarlet]May mga mod kang may error.[] Maaaring 'wag munang paganahin ang mga apektadong mod o 'di kaya'y ayusin ang mga error bago maglaro. mod.nowdisabled = [scarlet]Ang mod na '{0}' ay ma kulang na mga dependency:[accent] {1}\n[lightgray]Ang mga ito'y kinakailangang i-download muna.\nAng mod na'to ay kusang 'di papaganahin. mod.enable = Paganahin mod.requiresrestart = Ang laro'y magsasaro upang mai-apply ang mga pagbabago sa mod. mod.reloadrequired = [scarlet]Kinakalingang I-restart mod.import = I-angkat ang Mod mod.import.file = I-angkat ang File mod.import.github = Mag-angkat mula sa GitHub mod.jarwarn = [scarlet]Ang mga mod na gawa sa JAR ay likas na 'di ligtas laruin.[]\nSiguraduhin mong mapapagkatiwalaan ang 'yong pinagkunan nito! mod.item.remove = Ang bagay na'to ay parte ng mod na [accent] '{0}'[]. Kung nais mong tanggalin, i-uninstall mo ang mod. mod.remove.confirm = Ang mod na'to ay mabubura. mod.author = [lightgray]May-akda:[] {0} mod.missing = Ang larong 'to ay may nilalaman na mod na in-update kamakailan o binura mo na. Maaaring ma-corrput ang larong 'to. Sigurado ka bang gusto mong i-load 'to?\n[lightgray]Mga Mod:\n{0} mod.preview.missing = Bago mong ilathala ang mod sa workshop, dapat maglagay ka nang image preview.\nMaglagay ka ng litratong nagngangalang[accent] preview.png[] sa folder ng mod at subukan mo muli. mod.folder.missing = Tanging mga mod lang nasa loob ng folder ay maaaring ma-ilathala sa workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game. about.button = About name = Pangalan: noname = Pumili ng[accent] Pangalan[] muna. planetmap = Planet Map launchcore = I-Launch Ang Core filename = File Name: unlocked = Bagong content naka-unlock! available = Bagong research available! unlock.incampaign = < I-unlock sa campaign para sa detalye > completed = [accent]Completed techtree = Tech Tree research.legacy = [accent]5.0[] research data found.\nDo you want to [accent]load this data[], or [accent]discard it[] and restart research in the new campaign (recommended)? research.load = Load research.discard = Discard research.list = [lightgray]Research: research = Research researched = [lightgray]{0} researched. research.progress = {0}% complete players = {0} players players.single = {0} player players.search = search players.notfound = [gray]walang nahanap na players server.closing = [accent]Sinasarado ang server... server.kicked.kick = Sinipa ka sa server! server.kicked.whitelist = Hindi ka naka whitelist. server.kicked.serverClose = Server closed . server.kicked.vote = Na-vote-kick ka. Paalam. server.kicked.clientOutdated = Outdated client! I-Update yung laro mo! server.kicked.serverOutdated = Outdated server! Hilingin sa host na mag-update! server.kicked.banned = Ikaw ay pinagbawalan sa server na ito. server.kicked.typeMismatch = Ang server na ito ay hindi tugma sa iyong uri ng build. server.kicked.playerLimit = Puno na ang server na ito. maghintay ng libreng slot. server.kicked.recentKick = na-kick ka recently.\nMaghintay bago kumonekta muli. server.kicked.nameInUse = May ganyang pangalan\nsa server na ito. server.kicked.nameEmpty = Invalid ang pangalan mo. server.kicked.idInUse = Nandito kana sa server, bawal mag-join gamit nang dalawan accounts. server.kicked.customClient = Hindi sinusuportahan ng server na ito ang mga custom na build. Mag-download ng opisyal na bersyon. server.kicked.gameover = Game over! server.kicked.serverRestarting = Nag rerestart ang server. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[] host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery. join.info = Dito, maaari mong ipasok ang isang [accent]server IP[] para ikonekta, o pag diskubre ng [accent]local network[] or [accent]global[] servers pwedeng konektahin.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device. hostserver = Host Multiplayer Game invitefriends = Mag-imbita ng mga kaibigan hostserver.mobile = Host\nGame host = Host hosting = [accent]Opening server... hosts.refresh = Refresh hosts.discovering = Discovering LAN games hosts.discovering.any = Discovering games server.refreshing = Refreshing server hosts.none = [lightgray]walang nahanap na local games! host.invalid = [scarlet]Can't connect to host. servers.local = Local Servers servers.local.steam = Open Games & Local Servers servers.remote = Remote Servers servers.global = Community Servers servers.disclaimer = Ang mga server ng komunidad ay [accent]hindi pagmamay-ari o kinokontrol[] ng developer.\n\nServers may contain user-generated content that is not appropriate for all ages. servers.showhidden = Show Hidden Servers server.shown = Shown server.hidden = Hidden trace = Trace Player trace.playername = Pangalan ng Player: [accent]{0} trace.ip = IP: [accent]{0} trace.id = Unique ID: [accent]{0} trace.mobile = Mobile Client: [accent]{0} trace.modclient = Custom Client: [accent]{0} trace.times.joined = Times Joined: [accent]{0} trace.times.kicked = Times Kicked: [accent]{0} invalidid = Di-wastong client ID! Magsumite ng ulat ng bug. server.bans = Bans server.bans.none = walang nahanap na banned players! server.admins = Admins server.admins.none = walang nahnap na admin! server.add = Add Server server.delete = Sigurado ka bang gusto mong tanggalin ang server na ito? server.edit = Edit Server server.outdated = [scarlet]Outdated Server![] server.outdated.client = [scarlet]Outdated Client![] server.version = [gray]v{0} {1} server.custombuild = [accent]Custom Build confirmban = Sigurado ka bang gusto mong i-ban si "{0}[white]"? confirmkick = Sigurado ka bang gusto mong i-kick si "{0}[white]"? confirmvotekick = Sigurado ka bang gusto mong i-vote-kick si "{0}[white]"? confirmunban = Sigurado kabang i-unban ang player? confirmadmin = Sigurado ka bang gusto mong gawin si "{0}[white]" isang admin? confirmunadmin = Sigurado kabang i-remove ang admin mula "{0}[white]"? joingame.title = Join Game joingame.ip = Address: disconnect = Disconnected. disconnect.error = Connection error. disconnect.closed = Connection closed. disconnect.timeout = Timed out. disconnect.data = Failed to load world data! cantconnect = Unable to join game ([accent]{0}[]). connecting = [accent]Connecting... reconnecting = [accent]Reconnecting... connecting.data = [accent]Loading world data... server.port = Port: server.addressinuse = Address already in use! server.invalidport = Invalid port number! server.error = [scarlet]Error hosting server. save.new = Bagong Save save.overwrite = Sigurado ka bang gusto mong i-overwrite ang save slot na ito? overwrite = Overwrite save.none = Walang nahanap na save! savefail = Hindi na save ang game! save.delete.confirm = Sigurado ka bang gusto mo i delete intong save? save.delete = Delete save.export = Export Save save.import.invalid = [accent]Hindi valid ang intong save! save.import.fail = [scarlet]Failed to import save: [accent]{0} save.export.fail = [scarlet]Failed to export save: [accent]{0} save.import = Import Save save.newslot = Save name: save.rename = Rename save.rename.text = New name: selectslot = Pumili ng save. slot = [accent]Slot {0} editmessage = I-edit Message save.corrupted = Sira o corrupt ang itong save. empty = on = On off = Off save.search = I-Search ang mga saved games... save.autosave = Autosave: {0} save.map = Map: {0} save.wave = Wave {0} save.mode = Gamemode: {0} save.date = Last Saved: {0} save.playtime = Playtime: {0} warning = Warning. confirm = Confirm delete = Delete view.workshop = Tingnan Sa Workshop workshop.listing = I-edit ang Listahan sa Workshop ok = OK open = Open customize = I-customize ang Mga Panuntunan cancel = Cancel openlink = Open Link copylink = Copy Link back = Back max = Max crash.export = I-Export Crash Logs crash.none = Walang nahanap na crash logs. crash.exported = Na-export ang mga crash log. data.export = Export Data data.import = Import Data data.openfolder = Buksan ang Data Folder data.exported = Data exported. data.invalid = Hindi ito wastong data. data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. quit.confirm = Sigurado ka bang gusto mong mag quit? loading = [accent]Loading... downloading = [accent]Downloading... saving = [accent]Saving... respawn = [accent][[{0}][] upang mag respawn sa core cancelbuilding = [accent][[{0}][] para malinawan ang plano selectschematic = [accent][[{0}][] to select+copy pausebuilding = [accent][[{0}][] upang i-pause ang pag-build resumebuilding = [scarlet][[{0}][] upang ipagpatuloy ang pag-build enablebuilding = [scarlet][[{0}][] upang paganahin ang pag-build showui = UI hidden.\nPress [accent][[{0}][] to show UI. wave = [accent]Wave {0} wave.cap = [accent]Wave {0}/{1} wave.waiting = [lightgray]Wave in {0} wave.waveInProgress = [lightgray]Wave in progress waiting = [lightgray]Naghihintay... waiting.players = Naghihintay sa mga manlalaro... wave.enemies = [lightgray]{0} Mga Natitirang Kaaway wave.enemycores = [accent]{0}[lightgray] Enemy Cores wave.enemycore = [accent]{0}[lightgray] Enemy Core wave.enemy = [lightgray]{0} Natitirang Kaaway wave.guardianwarn = Guardian approaching in [accent]{0}[] waves. wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave. loadimage = I-Load Image saveimage = I-Save Image unknown = Unknown custom = Custom builtin = Built-In map.delete.confirm = Sigurado ka bang gusto mong tanggalin ang mapang ito? Ang gawaing ito ay hindi pwedeng baguhin! map.random = [accent]Random Map map.nospawn = Ang mapa na ito ay walang anumang mga core para sa player upang i-spawn in! Add a[accent] orange[] core to this map in the editor. map.nospawn.pvp = Ang mapa na ito ay walang anumang mga core ng kaaway para sa player upang i-spawn! Add[scarlet] non-orange[] cores to this map in the editor. map.nospawn.attack = Ang mapa na ito ay walang anumang mga core ng kaaway para sa pag-atake ng manlalaro! Add[scarlet] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted o sira na map file. workshop.update = Update Item workshop.error = Error sa pagkuha ng mga detalye ng workshop: {0} map.publish.confirm = Sigurado ka bang gusto mong i-publish ang mapang ito?\n\n[lightgray]Tiyaking sumasang-ayon ka muna sa Workshop EULA, o hindi lalabas ang iyong mga mapa! workshop.menu = Select what you would like to do with this item. workshop.info = Item Info changelog = Changelog (optional): eula = Steam EULA missing = Na-delete or na-remove and item na to.\n[lightgray]Awtomatikong na-unlink na ang listahan sa workshop. publishing = [accent]Publishing... publish.confirm = Sigurado ka bang gusto mong i-publish ang mapang ito?\n\n[lightgray]Tiyaking sumasang-ayon ka muna sa Workshop EULA, o hindi lalabas ang iyong mga items! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} editor.cliffs = Walls To Cliffs editor.brush = Brush editor.openin = I-Open sa Editor editor.oregen = Ore Generation editor.oregen.info = Ore Generation: editor.mapinfo = Map Info editor.author = Author: editor.description = Description: editor.nodescription = Dapat meron paglalarawan ng hindi bababa sa 4 na character bago i-publish. editor.waves = Waves: editor.rules = Rules: editor.generation = Generation: editor.ingame = Edit In-Game editor.publish.workshop = I-Publish Sa Workshop editor.newmap = New Map editor.center = Center editor.search = Search maps... editor.filters = Filter Maps editor.filters.mode = Gamemodes: editor.filters.type = Map Type: editor.filters.search = Search In: editor.filters.author = Author editor.filters.description = Deskripsyon workshop = Workshop waves.title = Waves waves.remove = Remove waves.every = every waves.waves = wave(s) waves.perspawn = per spawn waves.shields = shields/wave waves.to = to waves.max = max units waves.guardian = Guardian waves.preview = Preview waves.edit = Edit... waves.copy = I-Copy to Clipboard waves.load = I-Load mula sa Clipboard waves.invalid = Invalid waves in clipboard. waves.copied = Waves copied. waves.none = Walang tinukoy na mga kaaway.\nTandaan na ang mga walang laman na wave layout ay awtomatikong papalitan ng default na layout. waves.sort = Sort By waves.sort.reverse = Reverse Sort waves.sort.begin = Begin waves.sort.health = Health waves.sort.type = Type waves.units.hide = Itago lahat waves.units.show = Ipakita lahat wavemode.counts = counts wavemode.totals = totals wavemode.health = health editor.default = [lightgray] details = Details... edit = Edit... variables = Vars editor.name = Name: editor.spawn = Spawn Unit editor.removeunit = Remove Unit editor.teams = Teams editor.errorload = Error sa paglo-load ng file. editor.errorsave = Error sa pag-save ng file. editor.errorimage = Iyon ay isang imahe, hindi isang mapa.\n\nKung gusto mong mag-import ng 3.5/build 40 na mapa, gamitin ang button na 'Import Legacy Map' sa editor. editor.errorlegacy = Masyadong luma ang mapang ito, at gumagamit ng legacy na format ng mapa na hindi na sinusuportahan. editor.errornot = Ito ay hindi isang file ng mapa. editor.errorheader = Ang file ng mapa na ito ay maaaring hindi wasto o sira. editor.errorname = Walang tinukoy na pangalan ang mapa. Sinusubukan mo bang mag-load ng save file? editor.update = Update editor.randomize = Randomize editor.apply = Apply editor.generate = Generate editor.resize = Resize editor.loadmap = Load Map editor.savemap = Save Map editor.saved = Saved! editor.save.noname = Walang pangalan ang iyong mapa! Itakda ang isa sa menu na 'impormasyon ng mapa'. editor.save.overwrite = Ino-overwrite ng iyong mapa ang isang built-in na mapa! Pumili ng ibang pangalan sa menu na 'impormasyon ng mapa'. editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! editor.import = Import... editor.importmap = Import Map editor.importmap.description = Mag-import ng umiiral nang mapa editor.importfile = Import File editor.importfile.description = Mag-import ng panlabas na file ng mapa editor.importimage = Mag-import ng File ng Larawan editor.importimage.description = Mag-import ng panlabas na file ng imahe ng mapa editor.export = Export... editor.exportfile = Export File editor.exportfile.description = Mag-Export nang map file editor.exportimage = Export Terrain Image editor.exportimage.description = Mag-export ng image file na naglalaman lamang ng basic terrain editor.loadimage = Import Terrain editor.saveimage = Export Terrain editor.unsaved = [scarlet]You have unsaved changes![]\nSigurado ka bang gusto mong mag-exit? editor.resizemap = Resize Map editor.mapname = Map Name: editor.overwrite = [accent]Warning!\nIno-overwrite nito ang isang existing na mapa. editor.overwrite.confirm = [scarlet]Warning![] Umiiral na ang isang mapa na may ganitong pangalan. Sigurado ka bang gusto mong i-overwrite ito?\n"[accent]{0}[]" editor.exists = Umiiral na ang isang mapa na may ganitong pangalan. editor.selectmap = Pumili ng mapa na ilo-load: toolmode.replace = Replace toolmode.replace.description = Gumuhit lamang sa mga solidong blocks. toolmode.replaceall = Replace All toolmode.replaceall.description = Palitan ang lahat ng mga blocks sa mapa. toolmode.orthogonal = Orthogonal toolmode.orthogonal.description = Gumuhit lamang ng mga orthogonal na linya. toolmode.square = Square toolmode.square.description = Square brush. toolmode.eraseores = Erase Ores toolmode.eraseores.description = Erase only ores. toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. filters.empty = [lightgray]Walang mga filter! Magdagdag ng isa gamit ang button sa ibaba. filter.distort = Distort filter.noise = Noise filter.enemyspawn = Enemy Spawn Select filter.spawnpath = Path To Spawn filter.corespawn = Core Select filter.median = Median filter.oremedian = Ore Median filter.blend = Blend filter.defaultores = Default Ores filter.ore = Ore filter.rivernoise = River Noise filter.mirror = Mirror filter.clear = Clear filter.option.ignore = Ignore filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.angle = Angle filter.option.rotate = Rotate filter.option.amount = Amount filter.option.block = Block filter.option.floor = Floor filter.option.flooronto = Target Floor filter.option.target = Target filter.option.replacement = Replacement filter.option.wall = Wall filter.option.ore = Ore filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile width = Width: height = Height: menu = Menu play = Play campaign = Campaign load = Load save = Save fps = FPS: {0} ping = Ping: {0}ms tps = TPS: {0} memory = Mem: {0}mb memory2 = Mem:\n {0}mb +\n {1}mb language.restart = Mangyaring i-restart ang iyong laro para magkabisa ang mga setting ng wika. settings = Settings tutorial = Tutorial tutorial.retake = Muling Kumuha ng Tutorial editor = Editor mapeditor = Map Editor abandon = Abandon abandon.text = Ang zone na ito at ang lahat ng mga mapagkukunan nito ay mawawala sa kaaway. locked = Locked complete = [lightgray]Complete: requirement.wave = Reach Wave {0} in {1} requirement.core = Wasakin ang Enemy Core sa {0} requirement.research = Research {0} requirement.produce = Produce {0} requirement.capture = Capture {0} launch.text = Launch research.multiplayer = Ang host lang ang makakapagsaliksik ng mga item. map.multiplayer = Ang host lang ang makakatingin sa mga sektor. uncover = Uncover configure = I-Configure ang Loadout loadout = Loadout resources = Resources bannedblocks = Mga Banned Blocks bannedunits = Mga Banned Units addall = Add All launch.from = Launching From: [accent]{0} launch.destination = Destination: {0} configure.invalid = Ang halaga ay dapat na isang numero sa pagitan ng 0 at {0}. add = Add... guardian = Guardian connectfail = [scarlet]Connection error:\n\n[accent]{0} error.unreachable = Server unreachable.\nTama ba ang spelling ng address? error.invalidaddress = Invalid address. error.timedout = Timed out!\nTiyaking may naka-set up na port forwarding ang host, at tama ang address! error.mismatch = Packet error:\npossible client/server version mismatch.\nTiyaking mayroon ka at ang host ng pinakabagong bersyon ng Mindustry! error.alreadyconnected = Nakakonekta na. error.mapnotfound = Hindi nakita ang file ng mapa! error.io = Network I/O error. error.any = Unknown network error. error.bloom = Nabigong simulan ang bloom.\nMaaaring hindi ito sinusuportahan ng iyong device. weather.rain.name = Rain weather.snow.name = Snow weather.sandstorm.name = Sandstorm weather.sporestorm.name = Sporestorm weather.fog.name = Fog sectorlist = Sectors sectorlist.attacked = {0} under attack sectors.unexplored = [lightgray]Unexplored sectors.resources = Resources: sectors.production = Production: sectors.export = Export: sectors.import = Import: sectors.time = Time: sectors.threat = Threat: sectors.wave = Wave: sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base sectors.vulnerable = [scarlet]Vulnerable sectors.underattack = [scarlet]Under attack! [accent]{0}% damaged sectors.survives = [accent]Survives {0} waves sectors.go = Go sector.curcapture = Sector Captured sector.curlost = Sector Lost sector.missingresources = [scarlet]Insufficient Core Resources sector.attacked = Sector [accent]{0}[white] under attack! sector.lost = Sector [accent]{0}[white] lost! sector.captured = Sector [accent]{0}[white]captured! sector.changeicon = Change Icon threat.low = Low threat.medium = Medium threat.high = High threat.extreme = Extreme threat.eradication = Eradication planets = Planets planet.serpulo.name = Serpulo planet.sun.name = Sun sector.impact0078.name = Impact 0078 sector.groundZero.name = Ground Zero sector.craters.name = The Craters sector.frozenForest.name = Frozen Forest sector.ruinousShores.name = Ruinous Shores sector.stainedMountains.name = Stained Mountains sector.desolateRift.name = Desolate Rift sector.nuclearComplex.name = Nuclear Production Complex sector.overgrowth.name = Overgrowth sector.tarFields.name = Tar Fields sector.saltFlats.name = Salt Flats sector.fungalPass.name = Fungal Pass sector.biomassFacility.name = Biomass Synthesis Facility sector.windsweptIslands.name = Windswept Islands sector.extractionOutpost.name = Extraction Outpost sector.planetaryTerminal.name = Planetary Launch Terminal sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.groundZero.description = Ang pinakamainam na lokasyon upang magsimulang muli. Mababang banta ng kaaway. Kaunting mapagkukunan.\nMagtipon ng mas maraming tingga at tanso hangga't maaari.\nItuloy. sector.frozenForest.description = Kahit dito, mas malapit sa mga bundok, ang mga spore ay kumalat. Ang napakalamig na temperatura ay hindi maaaring maglaman ng mga ito magpakailanman.\n\nSimulan ang pakikipagsapalaran sa kapangyarihan. Bumuo ng mga generator ng pagkasunog. Matutong gumamit ng mga mender. sector.saltFlats.description = Sa labas ng disyerto ay matatagpuan ang Salt Flats. Ilang resource ang makikita sa lokasyong ito.\n\nNagtayo ang kaaway ng resource storage complex dito. Tanggalin ang kanilang core. Walang iwanan na nakatayo. sector.craters.description = Ang tubig ay naipon sa bunganga na ito, relic ng mga lumang digmaan. Bawiin ang lugar. Mangolekta ng buhangin. Gumawa ng metaglass. Magbomba ng tubig upang palamig ang mga turret at drill. sector.ruinousShores.description = Nakalipas ang mga basura, ay ang baybayin. Minsan, ang lokasyong ito ay mayroong hanay ng pagtatanggol sa baybayin. Hindi gaanong natitira. Tanging ang pinakapangunahing mga istruktura ng depensa ang nananatiling hindi nasaktan, lahat ng iba pa ay nabawasan sa scrap.\nIpagpatuloy ang pagpapalawak. Tuklasin muli ang teknolohiya. sector.stainedMountains.description = Sa kabilang bahagi ng lupain ay matatagpuan ang mga bundok, ngunit hindi nababahiran ng mga spores.\nI-extract ang masaganang titanium sa lugar na ito. Alamin kung paano ito gamitin.\n\nMas malaki ang presensya ng kaaway dito. Huwag silang bigyan ng oras na ipadala ang kanilang pinakamalakas na unit. sector.overgrowth.description = Ang lugar na ito ay tinutubuan, mas malapit sa pinagmumulan ng mga spores.\nNagtatag ang kalaban ng isang outpost dito. Bumuo ng mga yunit ng Titan. Sirain mo. Bawiin ang nawala. sector.tarFields.description = Ang labas ng isang oil production zone, sa pagitan ng mga bundok at disyerto. Isa sa ilang lugar na may magagamit na reserbang tar.\nBagaman inabandona, ang lugar na ito ay may ilang mapanganib na pwersa ng kaaway sa malapit. Huwag maliitin ang mga ito.\n\n[lightgray]Magsaliksik ng teknolohiya sa pagproseso ng langis kung maaari. sector.desolateRift.description = Isang mapanganib na sona. Maraming mapagkukunan, ngunit maliit na espasyo. Mataas na panganib ng pagkasira. Umalis sa lalong madaling panahon. Huwag magpalinlang sa mahabang espasyo sa pagitan ng mga pag-atake ng kaaway. sector.nuclearComplex.description = Isang dating pasilidad para sa paggawa at pagpoproseso ng thorium, naging mga guho.\n[lightgray]Saliksikin ang thorium at ang maraming gamit nito.\n\nAng kaaway ay naroroon sa napakaraming bilang, patuloy na naghahanap ng mga umaatake. sector.fungalPass.description = Isang transition area sa pagitan ng matataas na bundok at mas mababang, spore-ridden na lupain. Matatagpuan dito ang isang maliit na base ng reconnaissance ng kaaway.\nSirain ito.\nGumamit ng mga unit ng Dagger at Crawler. Ilabas ang dalawang core. sector.biomassFacility.description = Ang pinagmulan ng mga spores. Ito ang pasilidad kung saan sila sinaliksik at unang ginawa.\nSaliksikin ang teknolohiyang nakapaloob sa loob. Linangin ang mga spores para sa paggawa ng gasolina at mga plastik.\n\n[lightgray]Sa pagkamatay ng pasilidad na ito, inilabas ang mga spores. Wala sa lokal na ecosystem ang maaaring makipagkumpitensya sa gayong invasive na organismo. sector.windsweptIslands.description = Sa kabila ng baybayin ay ang malayong hanay ng mga isla. Ipinapakita ng mga rekord na minsan silang nagkaroon ng [accent]Plastanium[]-producing structures.\n\nTakasan ang mga yunit ng hukbong-dagat ng kalaban. Magtatag ng isang base sa mga isla. Magsaliksik sa mga pabrika na ito. sector.extractionOutpost.description = Isang malayong outpost, na itinayo ng kaaway para sa layunin ng paglulunsad ng mga mapagkukunan sa iba pang mga sektor.\n\nAng cross-sector transport technology ay mahalaga para sa karagdagang pananakop. Wasakin ang base. Magsaliksik sa kanilang mga Launch Pad. sector.impact0078.description = Dito nakalatag ang mga labi ng interstellar transport vessel na unang pumasok sa sistemang ito.\n\nSalvage hangga't maaari mula sa pagkawasak. Magsaliksik ng anumang buo na teknolohiya. sector.planetaryTerminal.description = Ang huling target.\n\nAng coastal base na ito ay naglalaman ng isang istraktura na may kakayahang maglunsad ng mga Core sa mga lokal na planeta. Ito ay napakahusay na binabantayan.\n\nGumawa ng mga yunit ng hukbong-dagat. Tanggalin ang kalaban sa lalong madaling panahon. Magsaliksik sa istraktura ng paglulunsad. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet status.muddy.name = Muddy status.melting.name = Melting status.sapped.name = Sapped status.electrified.name = Electrified status.spore-slowed.name = Spore Slowed status.tarred.name = Tarred status.overdrive.name = Overdrive status.overclock.name = Overclock status.shocked.name = Shocked status.blasted.name = Blasted status.unmoving.name = Unmoving status.boss.name = Guardian settings.language = Language settings.data = Game Data settings.reset = Reset to Defaults settings.rebind = Rebind settings.resetKey = Reset settings.controls = Controls settings.game = Game settings.sound = Sound settings.graphics = Graphics settings.cleardata = I-Clear Game Data... settings.clear.confirm = Sigurado ka bang gusto mong i-clear ang data na ito?\nHindi na mababawi ang nagawa! settings.clearall.confirm = [scarlet]WARNING![]\nIki-clear nito ang lahat ng data, kabilang ang mga pag-save, mapa, pag-unlock at keybinds.\nKapag pinindot mo ang 'ok', ibubura ng laro ang lahat ng data at awtomatikong lalabas. settings.clearsaves.confirm = Sigurado ka bang gusto mong i-clear ang lahat ng iyong saves? settings.clearsaves = Clear Saves settings.clearresearch = Clear Research settings.clearresearch.confirm = Sigurado ka bang gusto mong i-clear ang lahat ng iyong campaign research? settings.clearcampaignsaves = Clear Campaign Saves settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves? paused = [accent]< Paused > clear = Clear banned = [scarlet]Banned unsupported.environment = [scarlet]Unsupported Environment yes = Yes no = No info.title = Info error.title = [scarlet]An error has occured error.crashtitle = An error has occured unit.nobuild = [scarlet]Unit can't build lastaccessed = [lightgray]Last Accessed: {0} block.unknown = [lightgray]??? stat.showinmap = stat.description = Purpose stat.input = Input stat.output = Output stat.booster = Booster stat.tiles = Required Tiles stat.affinities = Affinities stat.opposites = Opposites stat.powercapacity = Power Capacity stat.powershot = Power/Shot stat.damage = Damage stat.targetsair = Targets Air stat.targetsground = Targets Ground stat.itemsmoved = Move Speed stat.launchtime = Time Between Launches stat.shootrange = Range stat.size = Size stat.displaysize = Display Size stat.liquidcapacity = Liquid Capacity stat.powerrange = Power Range stat.linkrange = Link Range stat.instructions = Instructions stat.powerconnections = Max Connections stat.poweruse = Power Use stat.powerdamage = Power/Damage stat.itemcapacity = Item Capacity stat.memorycapacity = Memory Capacity stat.basepowergeneration = Base Power Generation stat.productiontime = Production Time stat.repairtime = Block Full Repair Time stat.repairspeed = Repair Speed stat.weapons = Weapons stat.bullet = Bullet stat.speedincrease = Speed Increase stat.range = Range stat.drilltier = Drillables stat.drillspeed = Base Drill Speed stat.boosteffect = Boost Effect stat.maxunits = Max Active Units stat.health = Health stat.armor = Armor stat.buildtime = Build Time stat.maxconsecutive = Max Consecutive stat.buildcost = Build Cost stat.inaccuracy = Inaccuracy stat.shots = Shots stat.reload = Shots/Second stat.ammo = Ammo stat.shieldhealth = Shield Health stat.cooldowntime = Cooldown Time stat.explosiveness = Explosiveness stat.basedeflectchance = Base Deflect Chance stat.lightningchance = Lightning Chance stat.lightningdamage = Lightning Damage stat.flammability = Flammability stat.radioactivity = Radioactivity stat.charge = Charge stat.heatcapacity = HeatCapacity stat.viscosity = Viscosity stat.temperature = Temperature stat.speed = Speed stat.buildspeed = Build Speed stat.minespeed = Mine Speed stat.minetier = Mine Tier stat.payloadcapacity = Payload Capacity stat.commandlimit = Command Limit stat.abilities = Abilities stat.canboost = Can Boost stat.flying = Flying stat.ammouse = Ammo Use stat.damagemultiplier = Damage Multiplier stat.healthmultiplier = Health Multiplier stat.speedmultiplier = Speed Multiplier stat.reloadmultiplier = Reload Multiplier stat.buildspeedmultiplier = Build Speed Multiplier stat.reactive = Reacts stat.healing = Healing ability.forcefield = Force Field ability.repairfield = Repair Field ability.statusfield = Status Field ability.unitspawn = {0} Factory ability.shieldregenfield = Shield Regen Field ability.movelightning = Movement Lightning ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets bar.drilltierreq = Better Drill Required bar.noresources = Missing Resources bar.corereq = Core Base Required bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.boost = Boost: +{0}% bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} bar.poweroutput = Power Output: {0} bar.powerlines = Connections: {0}/{1} bar.items = Items: {0} bar.capacity = Capacity: {0} bar.unitcap = {0} {1}/{2} bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.input = Input bar.output = Output bar.strength = [stat]{0}[lightgray]x strength units.processorcontrol = [lightgray]Processor Controlled bullet.damage = [stat]{0}[lightgray] damage bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.frags = [stat]{0}[lightgray]x frag bullets: bullet.lightning = [stat]{0}[lightgray]x lightning ~ [stat]{1}[lightgray] damage bullet.buildingdamage = [stat]{0}%[lightgray] building damage bullet.knockback = [stat]{0}[lightgray] knockback bullet.pierce = [stat]{0}[lightgray]x pierce bullet.infinitepierce = [stat]pierce bullet.healpercent = [stat]{0}[lightgray]% healing bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x fire rate unit.blocks = blocks unit.blockssquared = blocks² unit.powersecond = mga yunit ng kuryente/segundo unit.tilessecond = tile/segundo unit.liquidsecond = mga yunit ng likido/segundo unit.itemssecond = aytem/segundo unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = seconds unit.minutes = mins unit.persecond = /sec unit.perminute = /min unit.timesspeed = x speed unit.percent = % unit.shieldhealth = shield health unit.items = items unit.thousands = k unit.millions = mil unit.billions = b unit.pershot = /shot category.purpose = Purpose category.general = General category.power = Power category.liquids = Liquids category.items = Items category.crafting = Input/Output category.function = Function category.optional = Optional Enhancements setting.skipcoreanimation.name = Laktawan ang Core Launch/Land Animation setting.landscape.name = Lock Landscape setting.shadows.name = Shadows setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.logichints.name = Logic Hints setting.backgroundpause.name = Pause In Background setting.buildautopause.name = Auto-Pause Building setting.doubletapmine.name = Double-Tap to Mine setting.modcrashdisable.name = Huwag paganahin ang Mods Sa Startup Crash setting.animatedwater.name = Animated Fluids setting.animatedshields.name = Animated Shields setting.playerindicators.name = Player Indicators setting.indicators.name = Enemy Indicators setting.autotarget.name = Auto-Target setting.keyboard.name = Mouse+Keyboard Controls setting.touchscreen.name = Touchscreen Controls setting.fpscap.name = Max FPS setting.fpscap.none = None setting.fpscap.text = {0} FPS setting.uiscale.name = UI Scaling[lightgray] (restart required)[] setting.uiscale.description = Kinakailangan ang pag-restart upang mailapat ang mga pagbabago. setting.swapdiagonal.name = Palaging Diagonal na Placement setting.difficulty.training = Training setting.difficulty.easy = Easy setting.difficulty.normal = Normal setting.difficulty.hard = Hard setting.difficulty.insane = Insane setting.difficulty.name = Difficulty: setting.screenshake.name = Screen Shake setting.effects.name = I-Display Effects setting.destroyedblocks.name = Ipakita ang mga Nawasak na Block setting.blockstatus.name = I-Display Block Status setting.conveyorpathfinding.name = Pathfinding ng Conveyor Placement setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} seconds setting.milliseconds = {0} milliseconds setting.fullscreen.name = Fullscreen setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required) setting.borderlesswindow.name.windows = Borderless Fullscreen setting.borderlesswindow.description = Maaaring kailanganin ang pag-restart upang mailapat ang mga pagbabago. setting.fps.name = Show FPS & Ping setting.smoothcamera.name = Smooth Camera setting.vsync.name = VSync setting.pixelate.name = Pixelate setting.minimap.name = Show Minimap setting.coreitems.name = Display Core Items (WIP) setting.position.name = Show Player Position setting.musicvol.name = Music Volume setting.atmosphere.name = Ipakita Planet Atmosphere setting.ambientvol.name = Ambient Volume setting.mutemusic.name = Mute Music setting.sfxvol.name = SFX Volume setting.mutesound.name = Mute Sound setting.crashreport.name = Mag-send ng Anonymous Crash Reports setting.savecreate.name = Auto-Create Saves setting.publichost.name = Public Game Visibility setting.playerlimit.name = Player Limit setting.chatopacity.name = Chat Opacity setting.lasersopacity.name = Power Laser Opacity setting.bridgeopacity.name = Bridge Opacity setting.playerchat.name = Ipakita Player Bubble Chat setting.showweather.name = Show Weather Graphics public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nAre you sure you want to make your game [scarlet]public[]? public.beta = Tandaan na ang mga beta na bersyon ng laro ay hindi maaaring gumawa ng mga pampublikong lobby. uiscale.reset = Nabago ang sukat ng UI.\nPindutin ang "OK" upang kumpirmahin ang sukat na ito.\n[scarlet]Binabalik at lalabas sa loob ng[accent] {0}[] segundo... uiscale.cancel = I-Cancel & Exit setting.bloom.name = Bloom keybind.title = Rebind Keys keybinds.mobile = [scarlet]Karamihan sa mga keybinds dito ay hindi gumagana sa mobile. Ang pangunahing paggalaw lamang ang sinusuportahan. category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer category.blocks.name = Block Select command.attack = Attack command.rally = Rally command.retreat = Retreat command.idle = Idle placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.respawn.name = Respawn keybind.control.name = Control Unit keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot keybind.toggle_power_lines.name = Toggle Power Lasers keybind.toggle_block_status.name = Toggle Block Statuses keybind.move_x.name = Move X keybind.move_y.name = Move Y keybind.mouse_move.name = Follow Mouse keybind.pan.name = Pan View keybind.boost.name = Boost keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y keybind.category_prev.name = Previous Category keybind.category_next.name = Next Category keybind.block_select_left.name = Block Select Left keybind.block_select_right.name = Block Select Right keybind.block_select_up.name = Block Select Up keybind.block_select_down.name = Block Select Down keybind.block_select_01.name = Category/Block Select 1 keybind.block_select_02.name = Category/Block Select 2 keybind.block_select_03.name = Category/Block Select 3 keybind.block_select_04.name = Category/Block Select 4 keybind.block_select_05.name = Category/Block Select 5 keybind.block_select_06.name = Category/Block Select 6 keybind.block_select_07.name = Category/Block Select 7 keybind.block_select_08.name = Category/Block Select 8 keybind.block_select_09.name = Category/Block Select 9 keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Deselect keybind.pickupCargo.name = Pickup Cargo keybind.dropCargo.name = Drop Cargo keybind.command.name = Command keybind.shoot.name = Shoot keybind.zoom.name = Zoom keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap keybind.planet_map.name = Planet Map keybind.research.name = Research keybind.block_info.name = Block Info keybind.chat.name = Chat keybind.player_list.name = Player List keybind.console.name = Console keybind.rotate.name = Rotate keybind.rotateplaced.name = Rotate Existing (Hold) keybind.toggle_menus.name = Toggle Menus keybind.chat_history_prev.name = Chat History Prev keybind.chat_history_next.name = Chat History Next keybind.chat_scroll.name = Chat Scroll keybind.chat_mode.name = Change Chat Mode keybind.drop_unit.name = Drop Unit keybind.zoom_minimap.name = Zoom Minimap mode.help.title = Description of modes mode.survival.name = Survival mode.survival.description = Ang normal na mode. Mga limitadong mapagkukunan at awtomatikong papasok na alon.\n[gray]Nangangailangan ng mga spawn ng kaaway sa mapa para maglaro. mode.sandbox.name = Sandbox mode.sandbox.description = Maraming resources at walang timer nang waves. mode.editor.name = Editor mode.pvp.name = PvP mode.pvp.description = Lumaban sa iba pang mga manlalaro nang lokal.\n[gray]Nangangailangan ng hindi bababa sa 2 magkakaibang kulay na mga core sa mapa upang maglaro. mode.attack.name = Attack mode.attack.description = Wasakin ang base ng kalaban. \n[gray]Nangangailangan ng pulang core sa mapa upang maglaro. mode.custom = Custom Rules rules.infiniteresources = Infinite Resources rules.reactorexplosions = Reactor Explosions rules.coreincinerates = Core Incinerates Overflow rules.schematic = Schematics Allowed rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Attack Mode rules.buildai = AI Building rules.aitier = AI Tier rules.cleanupdeadteams = Clean Up Defeated Team Buildings (PvP) rules.corecapture = Capture Core On Destruction rules.polygoncoreprotection = Polygonal Core Protection rules.enemyCheat = Infinite AI (Red Team) Resources rules.blockhealthmultiplier = Block Health Multiplier rules.blockdamagemultiplier = Block Damage Multiplier rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.unitcapvariable = Cores Contribute To Unit Cap rules.unitcap = Base Unit Cap rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles) rules.wavespacing = Wave Spacing:[lightgray] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier rules.waitForWaveToEnd = Waves Wait for Enemies rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles) rules.unitammo = Units Require Ammo rules.enemyteam = Enemy Team rules.playerteam = Player Team rules.title.waves = Waves rules.title.resourcesbuilding = Resources & Building rules.title.enemy = Enemies rules.title.unit = Units rules.title.experimental = Experimental rules.title.environment = Environment rules.title.teams = Teams rules.lighting = Lighting rules.enemyLights = Enemy Lights rules.fire = Fire rules.explosions = Block/Unit Explosion Damage rules.ambientlight = Ambient Light rules.weather = Weather rules.weather.frequency = Frequency: rules.weather.always = Always rules.weather.duration = Duration: content.item.name = Items content.liquid.name = Liquids content.unit.name = Units content.block.name = Blocks content.status.name = Status Effects content.sector.name = Sectors item.copper.name = Copper item.lead.name = Lead item.coal.name = Coal item.graphite.name = Graphite item.titanium.name = Titanium item.thorium.name = Thorium item.silicon.name = Silicon item.plastanium.name = Plastanium item.phase-fabric.name = Phase Fabric item.surge-alloy.name = Surge Alloy item.spore-pod.name = Spore Pod item.sand.name = Sand item.blast-compound.name = Blast Compound item.pyratite.name = Pyratite item.metaglass.name = Metaglass item.scrap.name = Scrap liquid.water.name = Water liquid.slag.name = Slag liquid.oil.name = Oil liquid.cryofluid.name = Cryofluid unit.dagger.name = Dagger unit.mace.name = Mace unit.fortress.name = Fortress unit.nova.name = Nova unit.pulsar.name = Pulsar unit.quasar.name = Quasar unit.crawler.name = Crawler unit.atrax.name = Atrax unit.spiroct.name = Spiroct unit.arkyid.name = Arkyid unit.toxopid.name = Toxopid unit.flare.name = Flare unit.horizon.name = Horizon unit.zenith.name = Zenith unit.antumbra.name = Antumbra unit.eclipse.name = Eclipse unit.mono.name = Mono unit.poly.name = Poly unit.mega.name = Mega unit.quad.name = Quad unit.oct.name = Oct unit.risso.name = Risso unit.minke.name = Minke unit.bryde.name = Bryde unit.sei.name = Sei unit.omura.name = Omura unit.retusa.name = Retusa unit.oxynoe.name = Oxynoe unit.cyerce.name = Cyerce unit.aegires.name = Aegires unit.navanax.name = Navanax unit.alpha.name = Alpha unit.beta.name = Beta unit.gamma.name = Gamma unit.scepter.name = Scepter unit.reign.name = Reign unit.vela.name = Vela unit.corvus.name = Corvus block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder block.basalt-boulder.name = Basalt Boulder block.grass.name = Grass block.molten-slag.name = Slag block.pooled-cryofluid.name = Cryofluid block.space.name = Space block.salt.name = Salt block.salt-wall.name = Salt Wall block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sand-wall.name = Sand Wall block.spore-pine.name = Spore Pine block.spore-wall.name = Spore Wall block.boulder.name = Boulder block.snow-boulder.name = Snow Boulder block.snow-pine.name = Snow Pine block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shale-wall.name = Shale Wall block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Malaking Scrap Wall block.scrap-wall-huge.name = Masmalaking Scrap Wall block.scrap-wall-gigantic.name = Pinakamalaking Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.graphite-press.name = Graphite Press block.multi-press.name = Multi-Press block.constructing = {0} [lightgray](Constructing) block.spawn.name = Enemy Spawn block.core-shard.name = Core: Shard block.core-foundation.name = Core: Foundation block.core-nucleus.name = Core: Nucleus block.deep-water.name = Deep Water block.shallow-water.name = Water block.tainted-water.name = Tainted Water block.deep-tainted-water.name = Deep Tainted Water block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Tar block.stone.name = Stone block.sand.name = Sand block.darksand.name = Dark Sand block.ice.name = Ice block.snow.name = Snow block.crater-stone.name = Craters block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.dacite.name = Dacite block.rhyolite.name = Rhyolite block.dacite-wall.name = Dacite Wall block.dacite-boulder.name = Dacite Boulder block.ice-snow.name = Ice Snow block.stone-wall.name = Stone Wall block.ice-wall.name = Ice Wall block.snow-wall.name = Snow Wall block.dune-wall.name = Dune Wall block.pine.name = Pine block.dirt.name = Dirt block.dirt-wall.name = Dirt Wall block.mud.name = Mud block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor 1 block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-4.name = Metal Floor 4 block.metal-floor-5.name = Metal Floor 4 block.metal-floor-damaged.name = Metal Floor Damaged block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.basalt.name = Basalt block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.copper-wall.name = Copper Wall block.copper-wall-large.name = Malaking Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Malaking Titanium Wall block.plastanium-wall.name = Plastanium Wall block.plastanium-wall-large.name = Malaking Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Malaking Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Malaking Thorium Wall block.door.name = Door block.door-large.name = Malaking Door block.duo.name = Duo block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Conveyor block.titanium-conveyor.name = Titanium Conveyor block.plastanium-conveyor.name = Plastanium Conveyor block.armored-conveyor.name = Armored Conveyor block.junction.name = Junction block.router.name = Router block.distributor.name = Distributor block.sorter.name = Sorter block.inverted-sorter.name = Inverted Sorter block.message.name = Message block.illuminator.name = Illuminator block.overflow-gate.name = Overflow Gate block.underflow-gate.name = Underflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluid-mixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.spore-press.name = Spore Press block.separator.name = Separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Malaking Power Node block.surge-tower.name = Surge Tower block.diode.name = Battery Diode block.battery.name = Battery block.battery-large.name = Malaking Battery block.combustion-generator.name = Combustion Generator block.steam-generator.name = Steam Generator block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.conduit.name = Conduit block.mechanical-pump.name = Mechanical Pump block.item-source.name = Item Source block.item-void.name = Item Void block.liquid-source.name = Liquid Source block.liquid-void.name = Liquid Void block.power-void.name = Power Void block.power-source.name = Power Source block.unloader.name = Unloader block.vault.name = Vault block.wave.name = Wave block.tsunami.name = Tsunami block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.repair-point.name = Repair Point block.repair-turret.name = Repair Turret block.pulse-conduit.name = Pulse Conduit block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-container.name = Liquid Container block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.mass-driver.name = Mass Driver block.blast-drill.name = Airblast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smelter block.mender.name = Mender block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Malaking Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.foreshadow.name = Foreshadow block.container.name = Container block.launch-pad.name = Launch Pad block.segment.name = Segment block.command-center.name = Command Center block.ground-factory.name = Ground Factory block.air-factory.name = Air Factory block.naval-factory.name = Naval Factory block.additive-reconstructor.name = Additive Reconstructor block.multiplicative-reconstructor.name = Multiplicative Reconstructor block.exponential-reconstructor.name = Exponential Reconstructor block.tetrative-reconstructor.name = Tetrative Reconstructor block.payload-conveyor.name = Mass Conveyor block.payload-router.name = Payload Router block.duct.name = Duct block.duct-router.name = Duct Router block.duct-bridge.name = Duct Bridge block.payload-propulsion-tower.name = Payload Propulsion Tower block.payload-void.name = Payload Void block.payload-source.name = Payload Source block.disassembler.name = Disassembler block.silicon-crucible.name = Silicon Crucible block.overdrive-dome.name = Overdrive Dome block.interplanetary-accelerator.name = Interplanetary Accelerator block.constructor.name = Constructor block.constructor.description = Fabricates structures up to 2x2 tiles in size. block.large-constructor.name = Malaking Constructor block.large-constructor.description = Gumagawa ng mga istruktura hanggang sa 4x4 na tile ang laki. block.deconstructor.name = Deconstructor block.deconstructor.description = Nagde-deconstruct ng mga istruktura at yunit. Ibinabalik ang 100% ng halaga ng block. block.payload-loader.name = Payload Loader block.payload-loader.description = Mag-load ng mga likido at mga item sa mga blocks. block.payload-unloader.name = Payload Unloader block.payload-unloader.description = Naglalabas ng mga likido at mga item mula sa mga blocks. block.switch.name = Switch block.micro-processor.name = Micro Processor block.logic-processor.name = Logic Processor block.hyper-processor.name = Hyper Processor block.logic-display.name = Logic Display block.large-logic-display.name = Malaking Logic Display block.memory-cell.name = Memory Cell block.memory-bank.name = Memory Bank team.blue.name = blue team.crux.name = red team.sharded.name = orange team.derelict.name = derelict team.green.name = green team.purple.name = purple hint.skip = Skip hint.desktopMove = Gamitin ang [accent][[WASD][] para gumalaw. hint.zoom = [accent]Scroll[] para mag-zoom in o out. hint.mine = Lumipat malapit sa \uf8c4 copper ore at [accent]tap[] ito upang manu-manong minahan. hint.desktopShoot = [accent][[Left-click][] para mag-shoot. hint.depositItems = Upang maglipat ng mga item, i-drag mula sa iyong ship patungo sa core. hint.respawn = To respawn as a ship, press [accent][[V][]. hint.respawn.mobile = You have switched control to a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[] hint.desktopPause = Press [accent][[Space][] to pause and unpause the game. hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it. hint.placeDrill.mobile = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm. hint.placeConveyor = Ang mga conveyor ay naglilipat ng mga item mula sa mga drill patungo sa iba pang mga bloke. Pumili ng \uf896 [accent]Conveyor[] mula sa tab na \ue814 [accent]Distribution[].\n\nI-click at i-drag upang maglagay ng maraming conveyor.\n[accent]Mag-scroll[] para i-rotate. hint.placeConveyor.mobile = Ang mga conveyor ay naglilipat ng mga item mula sa mga drill patungo sa iba pang mga bloke. Pumili ng \uf896 [accent]Conveyor[] mula sa tab na \ue814 [accent]Distribution[].\n\nI-hold down ang iyong daliri sa isang segundo at i-drag upang maglagay ng maraming conveyor. hint.placeTurret = Ilagay ang \uf861 [accent]Turrets[] upang ipagtanggol ang iyong base mula sa mga kaaway.\n\nAng mga turret ay nangangailangan ng ammo - sa kasong ito, \uf838copper.\nGumamit ng mga conveyor at drills para matustusan ang mga ito. hint.breaking = [accent]Right-click[] and drag to break blocks. hint.breaking.mobile = I-activate ang \ue817 [accent]hammer[] sa kanang bahagi sa ibaba at i-tap para masira ang mga bloke.\n\nI-hold ang iyong daliri sa isang segundo at i-drag para masira ang isang seleksyon. hint.blockInfo = Tingnan ang impormasyon ng isang block sa pamamagitan ng pagpili nito sa [accent]build menu[], pagkatapos ay pagpili sa [accent][[?][] na button sa kanan. hint.derelict = Ang [accent]Derelict[] na mga istraktura ay mga sirang labi ng mga lumang base na hindi na gumagana.\n\nAng mga istrukturang ito ay maaaring [accent]deconstructed[] para sa mga mapagkukunan. hint.research = Gamitin ang button na \ue875 [accent]Research[] para magsaliksik ng bagong teknolohiya. hint.research.mobile = Gamitin ang button na \ue875 [accent]Research[] sa \ue88c [accent]Menu[] para magsaliksik ng bagong teknolohiya. hint.unitControl = Pindutin ang [accent][[L-ctrl][] at [accent]click[] upang kontrolin ang mga friendly na unit o turrets. hint.unitControl.mobile = [accent][[Double-tap][] para kontrolin ang mga friendly na unit o turrets. hint.launch = Kapag sapat na ang mga mapagkukunan, maaari mong [accent]Ilunsad[] sa pamamagitan ng pagpili sa mga kalapit na sektor mula sa \ue827 [accent]Map[] sa kanang ibaba. hint.launch.mobile = Kapag sapat na ang mga mapagkukunan, maaari mong [accent]Ilunsad[] sa pamamagitan ng pagpili sa mga kalapit na sektor mula sa \ue827 [accent]Map[] sa \ue88c [accent]Menu[]. hint.schematicSelect = Pindutin ang [accent][[F][] at i-drag upang pumili ng mga bloke na kokopyahin at ipe-paste.\n\n[accent][[Middle Click][] upang kopyahin ang isang uri ng block. hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path. hint.conveyorPathfind.mobile = Pindutin ang [accent][[L-Ctrl][] habang dina-drag ang mga conveyor para awtomatikong bumuo ng landas. hint.boost = Pindutin ang [accent][[L-Shift][] para lumipad sa mga obstacle kasama ang iyong kasalukuyang unit.\n\nIlang ground unit lang ang may mga booster hint.command = Pindutin ang [accent][[G][] para mag-utos ng mga kalapit na unit ng [accent]katulad na uri[] sa pagbuo.\n\nUpang mag-utos ng mga ground unit, kailangan mo munang kontrolin ang isa pang ground unit. hint.command.mobile = [accent][[Double-tap][] ang iyong unit para mag-utos ng mga kalapit na unit sa pagbuo. hint.payloadPickup = Pindutin ang [accent][[[] para kunin ang maliliit na block o unit. hint.payloadPickup.mobile = [accent]I-tap nang matagal ang[] isang maliit na block o unit para kunin ito. hint.payloadDrop = Pindutin ang [accent]][] para mag-drop ng payload. hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there. hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires. hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[]. hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down. hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a \uf868 [accent]Foundation[] core over the \uf869 [accent]Shard[] core. Make sure it is free from nearby obstructions. hint.presetLaunch = Gray [accent]landing zone sectors[], such as [accent]Frozen Forest[], can be launched to from anywhere. They do not require capture of nearby territory.\n\n[accent]Numbered sectors[], such as this one, are [accent]optional[]. hint.presetDifficulty = This sector has a [scarlet]high enemy threat level[].\nLaunching to such sectors is [accent]not recommended[] without proper technology and preparation. hint.coreIncinerate = After the core is filled to capacity with an item, any extra items of that type it receives will be [accent]incinerated[]. hint.coopCampaign = When playing the [accent]co-op campaign[], items that are produced in the current map will also be sent [accent]to your local sectors[].\n\nAny new research done by the host also carries over. item.copper.description = Ang pinaka basic na struktural materyal. Malawakang ginagamit sa lahat ng types ng blocks. item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced. item.lead.description = Ang panimulang at basic na materyal. Malawakang ginagamit sa electronika at sa transportasyon ng likido gamit ng blocks. item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here. item.metaglass.description = Ito ay matigas na glass compound. Malawakang ginagamit sa distribution ng likido at pag imbakan. item.graphite.description = Mineralized carbon, Malawakang ginagamit sa ammunisyon at sa mga bahagi ng electrisidad. item.sand.description = Ang karaniwang materyal na malawakang ginagamit sa smelting, pareho sa alloying at bilang flux item.coal.description = Ang karaniwang materyal na malawakang ginagamit sa smelting, pareho sa alloying at bilang flux item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event. item.titanium.description = Ang bihira hanapin at magaan na metal. Malawaking ginagamit sa transportasyon ng likido, mga drills at aircraft. item.thorium.description = Ito ay malagong, radioactive metal ginagamit para sa supporta sa istraktura at nuklear fuel. item.scrap.description = Galing sa mga matatanda at natirang struktura at units. Naglalaman ng ibat ibang metals. item.scrap.details = Leftover remnants of old structures and units. item.silicon.description = Ang nakakatulong na semiconductor. Aplikasyon sa solar panels, Komplikadong electronika at homing turret ammunisyon. item.plastanium.description = Ito ay magaan, malagkit na materyal ginamit sa advanced aircraft at fragmentation ammunisyon. item.phase-fabric.description = Ito ay malapit na mawalan ng timbang na substansya ginamit sa advanced na electronika at self-repairing na technolohiya. item.surge-alloy.description = Ang advanced na pinag halung metal na may kakaibang electrical properties. item.spore-pod.description = Isang pod ng mga sintetikong spore, na synthesize mula sa mga konsentrasyon sa atmospera para sa mga layuning pang-industriya. Ginagamit para sa conversion sa langis, pampasabog at gasolina. item.spore-pod.details = Mga spores. Malamang na isang sintetikong anyo ng buhay. Naglalabas ng mga gas na nakakalason sa ibang biyolohikal na buhay. Lubhang invasive. Lubos na nasusunog sa ilang mga kundisyon. item.blast-compound.description = Isang hindi matatag na compound na ginagamit sa mga bomba at pampasabog. Na-synthesize mula sa mga spore pod at iba pang pabagu-bagong substance. Gamitin bilang gasolina ay hindi pinapayuhan. item.pyratite.description = Isang sobrang nasusunog na substance na ginagamit sa mga armas na nagniningas. liquid.water.description = Ang pinaka-kapaki-pakinabang na likido. Karaniwang ginagamit para sa mga cooling machine at pagpoproseso ng basura. liquid.slag.description = Iba't ibang uri ng tinunaw na metal na pinaghalo. Maaaring ihiwalay sa mga mineral na bumubuo nito, o i-spray sa mga yunit ng kaaway bilang sandata. liquid.oil.description = Isang likidong ginagamit sa advanced na produksyon ng materyal. Maaaring gawing karbon bilang panggatong, o i-spray at sunugin bilang sandata. liquid.cryofluid.description = Isang inert, non-corrosive na likido na nilikha mula sa tubig at titanium. May napakataas na kapasidad ng init. Malawakang ginagamit bilang coolant. block.derelict = \uf77e [lightgray]Derelict block.armored-conveyor.description = Gumagalaw ng mga item sa parehong bilis ng mga titanium conveyor, ngunit nagtataglay ng mas maraming sandata. Hindi tumatanggap ng mga input mula sa mga gilid mula sa anumang bagay maliban sa iba pang mga conveyor belt. block.illuminator.description = Isang maliit, compact, configurable light source. Nangangailangan ng kapangyarihan upang gumana. block.message.description = Nag-iimbak ng mensahe. Ginagamit para sa komunikasyon sa pagitan ng mga kaalyado. block.graphite-press.description = Pinipilit ang mga tipak ng karbon sa purong mga piraso ng grapayt. block.multi-press.description = Isang na-upgrade na bersyon ng graphite press. Gumagamit ng tubig at kapangyarihan upang iproseso ang karbon nang mabilis at mahusay. block.silicon-smelter.description = Binabawasan ang buhangin na may purong karbon. Gumagawa ng silikon. block.kiln.description = Tinutunaw ang buhangin at humahantong sa compound na kilala bilang metaglass. Nangangailangan ng maliit na halaga ng kapangyarihan upang tumakbo. block.plastanium-compressor.description = Gumagawa ng plastanium mula sa langis at titanium. block.phase-weaver.description = Synthesizes phase fabric mula sa radioactive thorium at buhangin. Nangangailangan ng napakalaking dami ng kapangyarihan upang gumana. block.alloy-smelter.description = Pinagsasama ang titanium, lead, silicon at tanso upang makagawa ng surge alloy. block.cryofluid-mixer.description = Hinahalo ang tubig at pinong titanium powder sa cryofluid. Mahalaga para sa paggamit ng thorium reactor. block.blast-mixer.description = Dinudurog at hinahalo ang mga kumpol ng spores na may pyratite upang makagawa ng blast compound. block.pyratite-mixer.description = Naghahalo ng coal, lead at sand sa sobrang nasusunog na pyratite. block.melter.description = Tinutunaw ang scrap sa slag para sa karagdagang pagproseso o paggamit sa mga wave turret. block.separator.description = Pinaghihiwalay ang slag sa mga bahagi ng mineral nito. Inilalabas ang pinalamig na resulta. block.spore-press.description = Kino-compress ang mga spore pod sa ilalim ng matinding pressure para mag-synthesize ng oil. block.pulverizer.description = Dinudurog ang scrap sa pinong sand. block.coal-centrifuge.description = Pinapatigas ang oil sa mga coal. block.incinerator.description = Pinapasingaw ang anumang labis na bagay o likidong natatanggap nito. block.power-void.description = Walang laman ang lahat ng kuryente ipinasok dito. Sandbox lang. block.power-source.description = Walang katapusang naglalabas ng kuryente. Sandbox lang. block.item-source.description = Walang katapusan na naglalabas ng mga item. Sandbox lang. block.item-void.description = Sinisira ang anumang mga item. Sandbox lang. block.liquid-source.description = Walang katapusan na naglalabas ng mga likido. Sandbox lang. block.liquid-void.description = Tinatanggal ang anumang likido. Sandbox lang. block.payload-source.description = Walang katapusang naglalabas ng mga payload. Sandbox lang. block.payload-void.description = Sinisira ang anumang mga payload. Sandbox lang. block.copper-wall.description = Isang murang defensive block.\nKapaki-pakinabang para sa pagprotekta sa core at mga turret sa unang ilang alon. block.copper-wall-large.description = Isang murang defensive block.\nKapaki-pakinabang para sa pagprotekta sa core at mga turret sa unang ilang alon.\nKumuha ng maraming tile. block.titanium-wall.description = Isang katamtamang malakas na defensive block.\nNagbibigay ng katamtamang proteksyon mula sa mga kaaway. block.titanium-wall-large.description = Isang medyo malakas na defensive block.\nNagbibigay ng katamtamang proteksyon mula sa mga kaaway.\nKumuha ng maraming tile. block.plastanium-wall.description = Isang espesyal na uri ng pader na sumisipsip ng mga electric arc at hinaharangan ang mga awtomatikong koneksyon ng power node. block.plastanium-wall-large.description = Isang espesyal na uri ng pader na sumisipsip ng mga electric arc at hinaharangan ang mga awtomatikong koneksyon ng power node.\n Gumagamit ng maraming tile. block.thorium-wall.description = Isang malakas na defensive block.\nDisenteng proteksyon mula sa mga kaaway. block.thorium-wall-large.description = Isang malakas na defensive block.\nDisenteng proteksyon mula sa mga kaaway.\nGumagamit ng maraming tile. block.phase-wall.description = Isang pader na pinahiran ng espesyal na phase-based na reflective compound. Pinapalihis ang karamihan sa mga bala sa pagtama. block.phase-wall-large.description = Isang pader na pinahiran ng espesyal na phase-based na reflective compound. Pinapalihis ang karamihan sa mga bala kapag natamaan.\nGumagamit ng maraming tile. block.surge-wall.description = Isang napakatibay na defensive block.\nNagpapalaki ng singil sa bullet contact, na ilalabas ito nang random. block.surge-wall-large.description = Isang napakatibay na defensive block.\nBumubuo ng singil sa bullet contact, ilalabas ito nang random.\nGumagamit ng maraming tile. block.door.description = Isang maliit na pinto. Maaaring buksan o isara sa pamamagitan ng pag-tap. block.door-large.description = Isang malaking pinto. Maaaring buksan at isara sa pamamagitan ng pag-tap.\nSpans maramihang mga tile. block.mender.description = Pana-panahong nag-aayos ng mga blocks sa paligid nito. Pinapanatiling maayos ang mga depensa sa pagitan ng mga alon.\nOpsyonal na gumagamit ng silicon upang palakasin ang saklaw at kahusayan. block.mend-projector.description = Isang na-upgrade na bersyon ng Mender. Nag-aayos ng mga bloke sa paligid nito.\nOpsyonal na gumagamit ng phase fabric upang palakasin ang saklaw at kahusayan. block.overdrive-projector.description = Pinapataas ang bilis ng mga kalapit na buildings.\nOpsyonal na gumagamit ng phase fabric upang palakasin ang saklaw at kahusayan. block.force-projector.description = Gumagawa ng hexagonal force field sa paligid nito, na nagpoprotekta sa mga gusali at unit sa loob mula sa pagkasira.\nNag-o-overheat kung masyadong maraming pinsala ang natamo. Opsyonal na gumagamit ng coolant upang maiwasan ang sobrang init. Maaaring gamitin ang phase fabric upang madagdagan ang laki ng kalasag. block.shock-mine.description = Pinipinsala ang mga kaaway na tumuntong sa minahan. Halos hindi nakikita ng kalaban. block.conveyor.description = Pangunahing block ng transportasyon ng item. Inililipat ang mga item pasulong at awtomatikong idedeposito ang mga ito sa mga bloke. Naiikot. block.titanium-conveyor.description = Advanced na block ng transportasyon ng item. Inilipat ang mga item nang mas mabilis kaysa sa mga karaniwang conveyor. block.plastanium-conveyor.description = Naglilipat ng mga item sa mga batch.\nTinatanggap ang mga item sa likod, at ibinababa ang mga ito sa tatlong direksyon sa harap. block.junction.description = Nagsisilbing tulay para sa dalawang tumatawid na conveyor belt. Kapaki-pakinabang sa mga sitwasyon na may dalawang magkaibang conveyor na nagdadala ng magkaibang mga materyales sa magkaibang lokasyon. block.bridge-conveyor.description = Advanced na block ng transportasyon ng item. Nagbibigay-daan sa pagdadala ng mga item sa hanggang 3 tile ng anumang lupain o gusali. block.phase-conveyor.description = Advanced na block ng transportasyon ng item. Gumagamit ng kuryente para mag-teleport ng mga item sa isang konektadong phase conveyor sa ilang tile. block.sorter.description = Pag-uuri ng mga item. Kung ang isang item ay tumugma sa pagpili, ito ay pinapayagang makapasa. Kung hindi, ang item ay nai-output sa kaliwa at kanan. block.inverted-sorter.description = Pinoproseso ang mga item tulad ng isang karaniwang sorter, ngunit sa halip ay naglalabas ng mga napiling item sa mga gilid. block.router.description = Tumatanggap ng mga item, pagkatapos ay i-output ang mga ito sa hanggang 3 iba pang direksyon nang pantay. Kapaki-pakinabang para sa paghahati ng mga materyales mula sa isang pinagmulan patungo sa maraming target.\n\n[scarlet]Huwag gumamit sa tabi ng mga production input, dahil mababara ang mga ito ng output.[] block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output. block.distributor.description = Isang advanced na router. Hinahati ang mga item sa hanggang 7 iba pang direksyon nang pantay. block.overflow-gate.description = Mga output lamang sa kaliwa at kanan kung ang harap na landas ay naka-block. block.underflow-gate.description = Ang kabaligtaran ng isang overflow gate. Mga output sa harap kung ang kaliwa at kanang mga landas ay naharang. block.mass-driver.description = Ang pinakahuling block ng transportasyon ng item. Nangongolekta ng ilang mga item at pagkatapos ay kukunan ang mga ito sa isa pang mass driver sa mahabang hanay. Nangangailangan ng kuryente upang gumana. block.mechanical-pump.description = Isang murang bomba na may mabagal na output, ngunit walang pagkonsumo ng kuryente. block.rotary-pump.description = Isang advanced na bomba. Nagbomba ng mas maraming likido, ngunit nangangailangan ng kapangyarihan. block.thermal-pump.description = Ang tunay na bomba. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-container.description = Stores a sizeable amount of liquid. Outputs to all sides, similarly to a liquid router. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = An advanced power node with greater range. block.surge-tower.description = An extremely long-range power node with fewer available connections. block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning flammable materials, such as coal. block.thermal-generator.description = Generates power when placed in hot locations. block.steam-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite. block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = A significantly more efficient version of the standard solar panel. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources. block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available. block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods. block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen. block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. block.core-foundation.description = The second version of the core. Better armored. Stores more resources. block.core-foundation.details = The second iteration. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources. block.core-nucleus.details = The third and final iteration. block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault. block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container. block.unloader.description = Unloads items from any nearby non-transportation block. The type of item to be unloaded can be changed by tapping. block.launch-pad.description = Launches batches of items without any need for a core launch. block.duo.description = A small, cheap turret. Useful against ground units. block.scatter.description = An essential anti-air turret. Sprays clumps of lead, scrap or metaglass flak at enemy units. block.scorch.description = Burns any ground enemies close to it. Highly effective at close range. block.hail.description = A small, long-range artillery turret. block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy. block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies. block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles. block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy. block.fuse.description = A large, close-range shrapnel turret. Fires three piercing blasts at nearby enemies. block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances. block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units. block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets. block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. block.foreshadow.description = Fires a large single-target bolt over long distances. Prioritizes enemies with higher max health. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process. block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations. block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium. block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. block.payload-conveyor.description = Moves large payloads, such as units from factories. block.payload-router.description = Splits input payloads into 3 output directions. block.command-center.description = Controls unit behavior with several different commands. block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading. block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading. block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading. block.additive-reconstructor.description = Upgrades inputted units to the second tier. block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier. block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier. block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier. block.switch.description = A toggleable switch. State can be read and controlled with logic processors. block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor. block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor. block.memory-cell.description = Stores information for a logic processor. block.memory-bank.description = Stores information for a logic processor. High capacity. block.logic-display.description = Displays arbitrary graphics from a logic processor. block.large-logic-display.description = Displays arbitrary graphics from a logic processor. block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment. block.repair-turret.description = Continuously repairs the closest damaged unit in its vicinity. Optionally accepts coolant. block.payload-propulsion-tower.description = Long-range payload transport structure. Shoots payloads to other linked payload propulsion towers. unit.dagger.description = Fires standard bullets at all nearby enemies. unit.mace.description = Fires streams of flame at all nearby enemies. unit.fortress.description = Fires long-range artillery at ground targets. unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies. unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies. unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight. unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight. unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded. unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight. unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain. unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion. unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain. unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain. unit.flare.description = Fires standard bullets at nearby ground targets. unit.horizon.description = Drops clusters of bombs on ground targets. unit.zenith.description = Fires salvos of missiles at all nearby enemies. unit.antumbra.description = Fires a barrage of bullets at all nearby enemies. unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies. unit.mono.description = Automatically mines copper and lead, depositing it into the core. unit.poly.description = Automatically rebuilds destroyed structures and assists other units in construction. unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units. unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units. unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units. unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies. unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. unit.retusa.description = Fires homing torpedoes at nearby enemies. Repairs allied units. unit.oxynoe.description = Fires structure-repairing streams of flame at nearby enemies. Targets nearby enemy projectiles with a point defense turret. unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used. lst.drawflush = Flush queued [accent]Draw[] operations to a display. lst.printflush = Flush queued [accent]Print[] operations to a message block. lst.getlink = Get a processor link by index. Starts at 0. lst.control = Control a building. lst.radar = Locate units around a building with range. lst.sensor = Get data from a building or unit. lst.set = Set a variable. lst.operation = Perform an operation on 1-2 variables. lst.end = Jump to the top of the instruction stack. lst.wait = Wait a certain number of seconds. lst.lookup = Look up an item/liquid/unit/block type by ID.\nTotal counts of each type can be accessed with:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[] lst.jump = Conditionally jump to another statement. lst.unitbind = Bind to the next unit of a type, and store it in [accent]@unit[]. lst.unitcontrol = Control the currently bound unit. lst.unitradar = Locate units around the currently bound unit. lst.unitlocate = Locate a specific type of position/building anywhere on the map.\nRequires a bound unit. logic.nounitbuild = [red]Unit building logic is not allowed here. lenum.type = Type of building/unit.\ne.g. for any router, this will return [accent]@router[].\nNot a string. lenum.shoot = Shoot at a position. lenum.shootp = Shoot at a unit/building with velocity prediction. lenum.config = Building configuration, e.g. sorter item. lenum.enabled = Whether the block is enabled. laccess.color = Illuminator color. laccess.controller = Unit controller. If processor controlled, returns processor.\nIf in a formation, returns leader.\nOtherwise, returns the unit itself. laccess.dead = Whether a unit/building is dead or no longer valid. laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlFormation[] if unit is in formation\nOtherwise, 0. laccess.commanded = [red]Deprecated. Will be removed![]\nUse [accent]controlled[] instead. laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress. graphicstype.clear = Fill the display with a color. graphicstype.color = Set color for next drawing operations. graphicstype.stroke = Set line width. graphicstype.line = Draw line segment. graphicstype.rect = Fill a rectangle. graphicstype.linerect = Draw a rectangle outline. graphicstype.poly = Fill a regular polygon. graphicstype.linepoly = Draw a regular polygon outline. graphicstype.triangle = Fill a triangle. graphicstype.image = Draw an image of some content.\nex: [accent]@router[] or [accent]@dagger[]. lenum.always = Always true. lenum.idiv = Integer division. lenum.div = Division.\nReturns [accent]null[] on divide-by-zero. lenum.mod = Modulo. lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0. lenum.notequal = Not equal. Coerces types. lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[]. lenum.shl = Bit-shift left. lenum.shr = Bit-shift right. lenum.or = Bitwise OR. lenum.land = Logical AND. lenum.and = Bitwise AND. lenum.not = Bitwise flip. lenum.xor = Bitwise XOR. lenum.min = Minimum of two numbers. lenum.max = Maximum of two numbers. lenum.angle = Angle of vector in degrees. lenum.len = Length of vector. lenum.sin = Sine, in degrees. lenum.cos = Cosine, in degrees. lenum.tan = Tangent, in degrees. lenum.asin = Arc sine, in degrees. lenum.acos = Arc cosine, in degrees. lenum.atan = Arc tangent, in degrees. lenum.rand = Random decimal in range [0, value). lenum.log = Natural logarithm (ln). lenum.log10 = Base 10 logarithm. lenum.noise = 2D simplex noise. lenum.abs = Absolute value. lenum.sqrt = Square root. lenum.any = Any unit. lenum.ally = Ally unit. lenum.attacker = Unit with a weapon. lenum.enemy = Enemy unit. lenum.boss = Guardian unit. lenum.flying = Flying unit. lenum.ground = Ground unit. lenum.player = Unit controlled by a player. lenum.ore = Ore deposit. lenum.damaged = Damaged ally building. lenum.spawn = Enemy spawn point.\nMay be a core or a position. lenum.building = Building in a specific group. lenum.core = Any core. lenum.storage = Storage building, e.g. Vault. lenum.generator = Buildings that generate power. lenum.factory = Buildings that transform resources. lenum.repair = Repair points. lenum.rally = Command center. lenum.battery = Any battery. lenum.resupply = Resupply points.\nOnly relevant when [accent]"Unit Ammo"[] is enabled. lenum.reactor = Impact/Thorium reactor. lenum.turret = Any turret. sensor.in = The building/unit to sense. radar.from = Building to sense from.\nSensor range is limited by building range. radar.target = Filter for units to sense. radar.and = Additional filters. radar.order = Sorting order. 0 to reverse. radar.sort = Metric to sort results by. radar.output = Variable to write output unit to. unitradar.target = Filter for units to sense. unitradar.and = Additional filters. unitradar.order = Sorting order. 0 to reverse. unitradar.sort = Metric to sort results by. unitradar.output = Variable to write output unit to. control.of = Building to control. control.unit = Unit/building to aim at. control.shoot = Whether to shoot. unitlocate.enemy = Whether to locate enemy buildings. unitlocate.found = Whether the object was found. unitlocate.building = Output variable for located building. unitlocate.outx = Output X coordinate. unitlocate.outy = Output Y coordinate. unitlocate.group = Building group to look for. lenum.idle = Don't move, but keep building/mining.\nThe default state. lenum.stop = Stop moving/mining/building. lenum.move = Move to exact position. lenum.approach = Approach a position with a radius. lenum.pathfind = Pathfind to the enemy spawn. lenum.target = Shoot a position. lenum.targetp = Shoot a target with velocity prediction. lenum.itemdrop = Drop an item. lenum.itemtake = Take an item from a building. lenum.paydrop = Drop current payload. lenum.paytake = Pick up payload at current location. lenum.payenter = Enter/land on the payload block the unit is on. lenum.flag = Numeric unit flag. lenum.mine = Mine at a position. lenum.build = Build a structure. lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[]. lenum.within = Check if unit is near a position. lenum.boost = Start/stop boosting.