text.about=Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\nOriginally an entry in the [orange]GDL[] Metal Monstrosity Jam.\n\nCredits:\n- SFX made with [YELLOW]bfxr[]\n- Music made by [GREEN]a beat a day[]\n\nSpecial thanks to:\n- [coral]MitchellFJN[]: extensive playtesting and feedback\n- [sky]Luxray5474[]: wiki work, code contributions\n- [lime]Epowerj[]: code build system, icon\n- All the beta testers on itch.io and Google Play\n text.credits=Credits text.discord=Join the mindustry discord! text.changes=[SCARLET]Attention!\n[]Some important game mechanics have been changed.\n\n- [accent]Teleporters[] now use power.\n- [accent]Smelteries[] and [accent]crucibles[] now have a maximum item capacity.\n- [accent]Crucibles[] now require coal as fuel. text.link.discord.description=the official Mindustry discord chatroom text.link.github.description=Game source code text.link.dev-builds.description=Unstable development builds text.link.trello.description=Official trello board for planned features text.link.itch.io.description=itch.io page with PC downloads and web version text.link.google-play.description=Google Play store listing text.link.wiki.description=official Mindustry wiki text.linkfail=Failed to open link!\nThe URL has been copied to your cliboard. text.editor.web=The web version does not support the editor!\nDownload the game to use it. text.web.unsupported=The web version does not support this feature! Download the game to use it. text.multiplayer.web=This version of the game does not support multiplayer!\nTo play multiplayer from your browser, use the "multiplayer web version" link at the itch.io page. text.gameover=The core was destroyed. text.highscore=[YELLOW]New highscore! text.lasted=You lasted until wave text.level.highscore=High Score: [accent]{0} text.level.delete.title=Confirm Delete text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"? text.level.select=Level Select text.level.mode=Gamemode: text.savegame=Save Game text.loadgame=Load Game text.joingame=Join Game text.addplayers=Add/Remove Players text.newgame=New Game text.quit=Quit text.maps=Maps text.about.button=About text.name=Name: text.unlocked=New Block Unlocked! text.unlocked.plural=New Blocks Unlocked! text.server.rollback=Rollback text.server.rollback.numberfield=Rollback Amount: text.blocks.editlogs=Edit Logs text.block.editlogsnotfound=[red]There are no edit logs for this location. text.public=Public text.players={0} players online text.server.player.host={0} (host) text.players.single={0} player online text.server.mismatch=Packet error: possible client/server version mismatch.\nMake sure you and the host have the\nlatest version of Mindustry! text.server.closing=[accent]Closing server... text.server.kicked.kick=You have been kicked from the server! text.server.kicked.fastShoot=You are shooting too quickly. text.server.kicked.invalidPassword=Invalid password! text.server.kicked.clientOutdated=Outdated client! Update your game! text.server.kicked.serverOutdated=Outdated server! Ask the host to update! text.server.kicked.banned=You are banned on this server. text.server.kicked.recentKick=You have been kicked recently.\nWait before connecting again. text.server.kicked.nameInUse=There is someone with that name\nalready on this server. text.server.kicked.idInUse=You are already on this server! Connecting with two accounts is not permitted. text.server.connected={0} has joined. text.server.disconnected={0} has disconnected. text.nohost=Can't host server on a custom map! text.host.info=The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. text.join.info=Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.hostserver=Host Server text.host=Host text.hosting=[accent]Opening server... text.hosts.refresh=Refresh text.hosts.discovering=Discovering LAN games text.server.refreshing=Refreshing server text.hosts.none=[lightgray]No LAN games found! text.host.invalid=[scarlet]Can't connect to host. text.server.friendlyfire=Friendly Fire text.trace=Trace Player text.trace.playername=Player name: [accent]{0} text.trace.ip=IP: [accent]{0} text.trace.id=Unique ID: [accent]{0} text.trace.android=Android Client: [accent]{0} text.trace.modclient=Custom Client: [accent]{0} text.trace.totalblocksbroken=Total blocks broken: [accent]{0} text.trace.structureblocksbroken=Structure blocks broken: [accent]{0} text.trace.lastblockbroken=Last block broken: [accent]{0} text.trace.totalblocksplaced=Total blocks placed: [accent]{0} text.trace.lastblockplaced=Last block placed: [accent]{0} text.invalidid=Invalid client ID! Submit a bug report. text.server.bans=Bans text.server.bans.none=No banned players found! text.server.admins=Admins text.server.admins.none=No admins found! text.server.add=Add Server text.server.delete=Are you sure you want to delete this server? text.server.hostname=Host: {0} text.server.edit=Edit Server text.server.outdated=[crimson]Outdated Server![] text.server.outdated.client=[crimson]Outdated Client![] text.server.version=[lightgray]Version: {0} text.server.custombuild=[yellow]Custom Build text.confirmban=Are you sure you want to ban this player? text.confirmunban=Are you sure you want to unban this player? text.confirmadmin=Are you sure you want to make this player an admin? text.confirmunadmin=Are you sure you want to remove admin status from this player? text.joingame.byip=Join by IP... text.joingame.title=Join Game text.joingame.ip=IP: text.disconnect=Disconnected. text.disconnect.data=Failed to load world data! text.connecting=[accent]Connecting... text.connecting.data=[accent]Loading world data... text.connectfail=[crimson]Failed to connect to server: [orange]{0} text.server.port=Port: text.server.addressinuse=Address already in use! text.server.invalidport=Invalid port number! text.server.error=[crimson]Error hosting server: [orange]{0} text.tutorial.back=< Prev text.tutorial.next=Next > text.save.new=New Save text.save.overwrite=Are you sure you want to overwrite\nthis save slot? text.overwrite=Overwrite text.save.none=No saves found! text.saveload=[accent]Saving... text.savefail=Failed to save game! text.save.delete.confirm=Are you sure you want to delete this save? text.save.delete=Delete text.save.export=Export Save text.save.import.invalid=[orange]This save is invalid!\n\nNote that[scarlet]importing saves with custom maps[orange]\nfrom other devices does not work! text.save.import.fail=[crimson]Failed to import save: [orange]{0} text.save.export.fail=[crimson]Failed to export save: [orange]{0} text.save.import=Import Save text.save.newslot=Save name: text.save.rename=Rename text.save.rename.text=New name: text.selectslot=Select a save. text.slot=[accent]Slot {0} text.save.corrupted=[orange]Save file corrupted or invalid! text.empty= text.on=On text.off=Off text.save.autosave=Autosave: {0} text.save.map=Map: {0} text.save.wave=Wave {0} text.save.difficulty=Difficulty: {0} text.save.date=Last Saved: {0} text.confirm=Confirm text.delete=Delete text.ok=OK text.open=Open text.cancel=Cancel text.openlink=Open Link text.copylink=Copy Link text.back=Back text.quit.confirm=Are you sure you want to quit? text.changelog.title=Changelog text.changelog.loading=Getting changelog... text.changelog.error.android=[orange]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug. text.changelog.error.ios=[orange]The changelog is currently not supported in iOS. text.changelog.error=[scarlet]Error getting changelog!\nCheck your internet connection. text.changelog.current=[yellow][[Current version] text.changelog.latest=[orange][[Latest version] text.loading=[accent]Loading... text.wave=[orange]Wave {0} text.wave.waiting=Wave in {0} text.waiting=Waiting... text.enemies={0} Enemies text.enemies.single={0} Enemy text.loadimage=Load Image text.saveimage=Save Image text.unknown=Unknown text.custom=Custom text.builtin=Built-In text.map.delete.confirm=Are you sure you want to delete this map? This action cannot be undone! text.editor.openin=Open In Editor text.editor.oregen=Ore Generation text.editor.oregen.info=Ore Generation: text.editor.mapinfo=Map Info text.editor.author=Author: text.editor.description=Description: text.editor.name=Name: text.editor.teams=Teams text.editor.elevation=Elevation text.editor.badsize=[orange]Invalid image dimensions![]\nValid map dimensions: {0} text.editor.errorimageload=Error loading file:\n[orange]{0} text.editor.errorimagesave=Error saving file:\n[orange]{0} text.editor.generate=Generate text.editor.resize=Resize text.editor.loadmap=Load Map text.editor.savemap=Save Map text.editor.saved=Saved! text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu. text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu. text.editor.import.exists=[scarlet]Unable to import:[] a built-in map named '{0}' already exists! text.editor.import=Import... text.editor.importmap=Import Map text.editor.importmap.description=Import an already existing map text.editor.importfile=Import File text.editor.importfile.description=Import an external map file text.editor.importimage=Import Terrain Image text.editor.importimage.description=Import an external map image file text.editor.export=Export... text.editor.exportfile=Export File text.editor.exportfile.description=Export a map file text.editor.exportimage=Export Terrain Image text.editor.exportimage.description=Export a map image file text.editor.loadimage=Import Terrain text.editor.saveimage=Export Terrain text.editor.unsaved=[scarlet]You have unsaved changes![]\nAre you sure you want to exit? text.editor.brushsize=Brush size: {0} text.editor.noplayerspawn=This map has no player spawnpoint! text.editor.manyplayerspawns=Maps cannot have more than one\nplayer spawnpoint! text.editor.manyenemyspawns=Cannot have more than\n{0} enemy spawnpoints! text.editor.resizemap=Resize Map text.editor.resizebig=[scarlet]Warning!\n[]Maps larger than 256 units may be laggy and unstable. text.editor.mapname=Map Name: text.editor.overwrite=[accent]Warning!\nThis overwrites an existing map. text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.selectmap=Select a map to load: text.width=Width: text.height=Height: text.randomize=Randomize text.apply=Apply text.update=Update text.menu=Menu text.play=Play text.load=Load text.save=Save text.language.restart=Please restart your game for the language settings to take effect. text.settings.language=Language text.settings=Settings text.tutorial=Tutorial text.editor=Editor text.mapeditor=Map Editor text.donate=Donate text.settings.reset=Reset to Defaults text.settings.rebind=Rebind text.settings.controls=Controls text.settings.game=Game text.settings.sound=Sound text.settings.graphics=Graphics text.upgrades=Upgrades text.purchased=[LIME]Created! text.weapons=Weapons text.paused=Paused text.respawn=Respawning in text.info.title=[accent]Info text.error.title=[crimson]An error has occured text.error.crashmessage=[SCARLET]An unexpected error has occured, which would have caused a crash.\n[]Please report the exact circumstances under which this error occured to the developer: \n[ORANGE]anukendev@gmail.com[] text.error.crashtitle=An error has occured text.mode.break=Break mode: {0} text.mode.place=Place mode: {0} placemode.hold.name=line placemode.areadelete.name=area placemode.touchdelete.name=touch placemode.holddelete.name=hold placemode.none.name=none placemode.touch.name=touch placemode.cursor.name=cursor text.blocks.extrainfo=[accent]extra block info: text.blocks.blockinfo=Block Info text.blocks.powercapacity=[powerinfo]Power Capacity text.blocks.powershot=[turretinfo]Power/shot text.blocks.powersecond=[powerinfo]Power/second text.blocks.powerdraindamage=[powerinfo]Power Drain/damage text.blocks.shieldradius=[powerinfo]Shield Radius text.blocks.itemspeedsecond=[iteminfo]Item Speed/second text.blocks.range=[turretinfo]Range text.blocks.size=[gray]Size text.blocks.powerliquid=[powerinfo]Power/Liquid text.blocks.maxliquidsecond=[liquidinfo]Max liquid/second text.blocks.liquidcapacity=[liquidinfo]Liquid capacity text.blocks.liquidsecond=[liquidinfo]Liquid/second text.blocks.damageshot=[turretinfo]Damage/shot text.blocks.ammocapacity=[turretinfo]Ammo Capacity text.blocks.ammo=[turretinfo]Ammo text.blocks.ammoitem=[turretinfo]Ammo/item text.blocks.maxitemssecond=[iteminfo]Max items/second text.blocks.lasertilerange=[powerinfo]Laser tile range text.blocks.capacity=[iteminfo]Capacity text.blocks.itemcapacity=[iteminfo]Item Capacity text.blocks.maxpowergenerationsecond=[powerinfo]Max Power Generation/second text.blocks.powergenerationsecond=[powerinfo]Power Generation/second text.blocks.generationsecondsitem=[powerinfo]Generation Seconds/item text.blocks.input=[liquidinfo]Input text.blocks.inputliquid=[liquidinfo]Input Liquid text.blocks.inputitem=[liquidinfo]Input Item text.blocks.output=[liquidinfo]Output text.blocks.secondsitem=[liquidinfo]Seconds/item text.blocks.maxpowertransfersecond=[powerinfo]Max power transfer/second text.blocks.explosive=[orange]Highly explosive! text.blocks.repairssecond=[turretinfo]Repaired/second text.blocks.health=[healthstats]Health text.blocks.inaccuracy=[turretinfo]Inaccuracy text.blocks.shots=[turretinfo]Shots text.blocks.shotssecond=[turretinfo]Shots/second text.blocks.fuel=[craftinfo]Fuel text.blocks.fuelduration=[craftinfo]Fuel Duration text.blocks.maxoutputsecond=[craftinfo]Max output/second text.blocks.inputcapacity=[craftinfo]Input capacity text.blocks.outputcapacity=[craftinfo]Output capacity text.blocks.poweritem=[powerinfo]Power/Item text.placemode=Place Mode text.breakmode=Break Mode text.health=health setting.difficulty.easy=easy setting.difficulty.normal=normal setting.difficulty.hard=hard setting.difficulty.insane=insane setting.difficulty.purge=purge setting.difficulty.name=Difficulty: setting.screenshake.name=Screen Shake setting.smoothcam.name=Smooth Camera setting.indicators.name=Enemy Indicators setting.effects.name=Display Effects setting.sensitivity.name=Controller Sensitivity setting.saveinterval.name=Autosave Interval setting.seconds={0} Seconds setting.fullscreen.name=Fullscreen setting.multithread.name=Multithreading setting.fps.name=Show FPS setting.vsync.name=VSync setting.lasers.name=Show Power Lasers setting.previewopacity.name=Placing Preview Opacity setting.healthbars.name=Show Entity Health bars setting.pixelate.name=Pixelate Screen setting.musicvol.name=Music Volume setting.mutemusic.name=Mute Music setting.sfxvol.name=SFX Volume setting.mutesound.name=Mute Sound map.maze.name=maze map.fortress.name=fortress map.sinkhole.name=sinkhole map.caves.name=caves map.volcano.name=volcano map.caldera.name=caldera map.scorch.name=scorch map.desert.name=desert map.island.name=island map.grassland.name=grassland map.tundra.name=tundra map.spiral.name=spiral map.tutorial.name=tutorial tutorial.intro.text=[yellow]Welcome to the tutorial.[] To begin, press 'next'. tutorial.moveDesktop.text=To move, use the [orange][[WASD][] keys. Hold [orange]shift[] to boost. Hold [orange]CTRL[] while using the [orange]scrollwheel[] to zoom in or out. tutorial.shoot.text=Use your mouse to aim, hold [orange]left mouse button[] to shoot. Try practicing on the [yellow]target[]. tutorial.moveAndroid.text=To pan the view, drag one finger across the screen. Pinch and drag to zoom in or out. tutorial.placeSelect.text=Try selecting a [yellow]conveyor[] from the block menu in the bottom right. tutorial.placeConveyorDesktop.text=Use the [orange][[scrollwheel][] to rotate the conveyor to face [orange]forwards[], then place it in the [yellow]marked location[] using the [orange][[left mouse button][]. tutorial.placeConveyorAndroid.text=Use the [orange][[rotate button][] to rotate the conveyor to face [orange]forwards[], drag it into position with one finger, then place it in the [yellow]marked location[] using the [orange][[checkmark][]. tutorial.placeConveyorAndroidInfo.text=Alternatively, you can press the crosshair icon in the bottom left to switch to [orange][[touch mode][], and place blocks by tapping on the screen. In touch mode, blocks can be rotated with the arrow at the bottom left. Press [yellow]next[] to try it out. tutorial.placeDrill.text=Now, select and place a [yellow]stone drill[] at the marked location. tutorial.blockInfo.text=If you want to learn more about a block, you can tap the [orange]question mark[] in the top right to read its description. tutorial.deselectDesktop.text=You can de-select a block using the [orange][[right mouse button][]. tutorial.deselectAndroid.text=You can deselect a block by pressing the [orange]X[] button. tutorial.drillPlaced.text=The drill will now produce [yellow]stone,[] output it onto the conveyor, then move it into the [yellow]core[]. tutorial.drillInfo.text=Different ores need different drills. Stone requires stone drills, iron requires iron drills, etc. tutorial.drillPlaced2.text=Moving items into the core puts them in your [yellow]item inventory[], in the top left. Placing blocks uses items from your inventory. tutorial.moreDrills.text=You can link many drills and conveyors up together, like so. tutorial.deleteBlock.text=You can delete blocks by clicking the [orange]right mouse button[] on the block you want to delete. Try deleting this conveyor. tutorial.deleteBlockAndroid.text=You can delete blocks by [orange]selecting the crosshair[] in the [orange]break mode menu[] in the bottom left and tapping a block. Try deleting this conveyor. tutorial.placeTurret.text=Now, select and place a [yellow]turret[] at the [yellow]marked location[]. tutorial.placedTurretAmmo.text=This turret will now accept [yellow]ammo[] from the conveyor. You can see how much ammo it has by hovering over it and checking the [green]green bar[]. tutorial.turretExplanation.text=Turrets will automatically shoot at the nearest enemy in range, as long as they have enough ammo. tutorial.waves.text=Every [yellow]60[] seconds, a wave of [coral]enemies[] will spawn in specific locations and attempt to destroy the core. tutorial.coreDestruction.text=Your objective is to [yellow]defend the core[]. If the core is destroyed, you [coral]lose the game[]. tutorial.pausingDesktop.text=If you ever need to take a break, press the [orange]pause button[] in the top left or [orange]space[] to pause the game. You can still select and place blocks while paused, but cannot move or shoot. tutorial.pausingAndroid.text=If you ever need to take a break, press the [orange]pause button[] in the top left to pause the game. You can still break and place blocks while paused. tutorial.purchaseWeapons.text=You can purchase new [yellow]weapons[] for your mech by opening the upgrade menu in the bottom left. tutorial.switchWeapons.text=Switch weapons by either clicking its icon in the bottom left, or using numbers [orange][[1-9][]. tutorial.spawnWave.text=Here comes a wave now. Destroy them. tutorial.pumpDesc.text=In later waves, you might need to use [yellow]pumps[] to distribute liquids for generators or extractors. tutorial.pumpPlace.text=Pumps work similarly to drills, except that they produce liquids instead of items. Try placing a pump on the [yellow]designated oil[]. tutorial.conduitUse.text=Now place a [orange]conduit[] leading away from the pump. tutorial.conduitUse2.text=And a few more... tutorial.conduitUse3.text=And a few more... tutorial.generator.text=Now, place a [orange]combustion generator[] block at the end of the conduit. tutorial.generatorExplain.text=This generator will now create [yellow]power[] from the oil. tutorial.lasers.text=Power is distributed using [yellow]power lasers[]. Rotate and place one here. tutorial.laserExplain.text=The generator will now move power into the laser block. An [yellow]opaque[] beam means that it is currently transmitting power, and a [yellow]transparent[] beam means it is not. tutorial.laserMore.text=You can check how much power a block has by hovering over it and checking the [yellow]yellow bar[] at the top. tutorial.healingTurret.text=This laser can be used to power a [lime]repair turret[]. Place one here. tutorial.healingTurretExplain.text=As long as it has power, this turret will [lime]repair nearby blocks.[] When playing, make sure you get one in your base as quickly as possible! tutorial.smeltery.text=Many blocks require [orange]steel[] to make, which requires a [orange]smelter[] to craft. Place one here. tutorial.smelterySetup.text=This smelter will now produce [orange]steel[] from the input iron, using coal as fuel. tutorial.tunnelExplain.text=Also note that the items are going through a [orange]tunnel block[] and emerging on the other side, going through the stone block. Keep in mind that tunnels can only go through up to 2 blocks. tutorial.end.text=And that concludes the tutorial! Good luck! text.keybind.title=Rebind Keys keybind.move_x.name=move_x keybind.move_y.name=move_y keybind.select.name=select keybind.break.name=break keybind.shoot.name=shoot keybind.zoom_hold.name=zoom_hold keybind.zoom.name=zoom keybind.block_info.name=block_info keybind.menu.name=menu keybind.pause.name=pause keybind.dash.name=dash keybind.chat.name=chat keybind.player_list.name=player_list keybind.console.name=console keybind.rotate_alt.name=rotate_alt keybind.rotate.name=rotate keybind.weapon_1.name=weapon_1 keybind.weapon_2.name=weapon_2 keybind.weapon_3.name=weapon_3 keybind.weapon_4.name=weapon_4 keybind.weapon_5.name=weapon_5 keybind.weapon_6.name=weapon_6 mode.text.help.title=Description of modes mode.waves.name=waves mode.waves.description=the normal mode. limited resources and automatic incoming waves. mode.sandbox.name=sandbox mode.sandbox.description=infinite resources and no timer for waves. mode.freebuild.name=freebuild mode.freebuild.description=limited resources and no timer for waves. upgrade.standard-mech.name=standard upgrade.standard-mech.description=The standard mech. upgrade.standard-ship.name=standard ship upgrade.standard-ship.description=The standard ship. upgrade.blaster.name=blaster upgrade.blaster.description=Shoots a slow, weak bullet. upgrade.triblaster.name=triblaster upgrade.triblaster.description=Shoots 3 bullets in a spread. upgrade.clustergun.name=clustergun upgrade.clustergun.description=Shoots an inaccurate spread of explosive grenades. upgrade.beam.name=beam cannon upgrade.beam.description=Shoots a long-range piercing laser beam. upgrade.vulcan.name=vulcan upgrade.vulcan.description=Shoots a barrage of fast bullets. upgrade.shockgun.name=shockgun upgrade.shockgun.description=Shoots a devastating blast of charged shrapnel. item.stone.name=stone item.iron.name=iron item.coal.name=coal item.steel.name=steel item.titanium.name=titanium item.dirium.name=dirium item.thorium.name=thorium item.sand.name=sand liquid.water.name=water liquid.plasma.name=plasma liquid.lava.name=lava liquid.oil.name=oil block.weaponfactory.name=weapon factory block.weaponfactory.fulldescription=Used to create weapons for the player mech. Click to use. Automatically takes resources from the core. block.air.name=air block.blockpart.name=blockpart block.deepwater.name=deepwater block.water.name=water block.lava.name=lava block.oil.name=oil block.stone.name=stone block.blackstone.name=blackstone block.iron.name=iron block.coal.name=coal block.titanium.name=titanium block.thorium.name=thorium block.dirt.name=dirt block.sand.name=sand block.ice.name=ice block.snow.name=snow block.grass.name=grass block.sandblock.name=sandblock block.snowblock.name=snowblock block.stoneblock.name=stoneblock block.blackstoneblock.name=blackstoneblock block.grassblock.name=grassblock block.mossblock.name=mossblock block.shrub.name=shrub block.rock.name=rock block.icerock.name=icerock block.blackrock.name=blackrock block.dirtblock.name=dirtblock block.stonewall.name=stone wall block.stonewall.fulldescription=A cheap defensive block. Useful for protecting the core and turrets in the first few waves. block.ironwall.name=iron wall block.ironwall.fulldescription=A basic defensive block. Provides protection from enemies. block.steelwall.name=steel wall block.steelwall.fulldescription=A standard defensive block. adequate protection from enemies. block.titaniumwall.name=titanium wall block.titaniumwall.fulldescription=A strong defensive block. Provides protection from enemies. block.duriumwall.name=dirium wall block.duriumwall.fulldescription=A very strong defensive block. Provides protection from enemies. block.compositewall.name=composite wall block.steelwall-large.name=large steel wall block.steelwall-large.fulldescription=A standard defensive block. Spans multiple tiles. block.titaniumwall-large.name=large titanium wall block.titaniumwall-large.fulldescription=A strong defensive block. Spans multiple tiles. block.duriumwall-large.name=large dirium wall block.duriumwall-large.fulldescription=A very strong defensive block. Spans multiple tiles. block.titaniumshieldwall.name=shielded wall block.titaniumshieldwall.fulldescription=A strong defensive block, with an extra built-in shield. Requires power. Uses energy to absorb enemy bullets. It is recommended to use power boosters to provide energy to this block. block.repairturret.name=repair turret block.repairturret.fulldescription=Repairs nearby damaged blocks in range at a slow rate. Uses small amounts of power. block.megarepairturret.name=repair turret II block.megarepairturret.fulldescription=Repairs nearby damaged blocks in range at a decent rate. Uses power. block.shieldgenerator.name=shield generator block.shieldgenerator.fulldescription=An advanced defensive block. Shields all the blocks in a radius from attack. Uses power at a slow rate when idle, but drains energy quickly on bullet contact. block.door.name=door block.door.fulldescription=A block than can be opened and closed by tapping it. block.door-large.name=large door block.door-large.fulldescription=A block than can be opened and closed by tapping it. block.conduit.name=conduit block.conduit.fulldescription=Basic liquid transport block. Works like a conveyor, but with liquids. Best used with pumps or other conduits. Can be used as a bridge over liquids for enemies and players. block.pulseconduit.name=pulse conduit block.pulseconduit.fulldescription=Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.liquidrouter.name=liquid router block.liquidrouter.fulldescription=Works similarly to a router. Accepts liquid input from one side and outputs it to the other sides. Useful for splitting liquid from a single conduit into multiple other conduits. block.conveyor.name=conveyor block.conveyor.fulldescription=Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. Can be used as a bridge over liquids for enemies and players. block.steelconveyor.name=steel conveyor block.steelconveyor.fulldescription=Advanced item transport block. Moves items faster than standard conveyors. block.poweredconveyor.name=pulse conveyor block.poweredconveyor.fulldescription=The ultimate item transport block. Moves items faster than steel conveyors. block.router.name=router block.router.fulldescription=Accepts items from one direction and outputs them to 3 other directions. Can also store a certain amount of items.Useful for splitting the materials from one drill into multiple turrets. block.junction.name=junction block.junction.fulldescription=Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.conveyortunnel.name=conveyor tunnel block.conveyortunnel.fulldescription=Transports item under blocks. To use, place one tunnel leading into the block to be tunneled under, and one on the other side. Make sure both tunnels face opposite directions, which is towards the blocks they are inputting or outputting to. block.liquidjunction.name=liquid junction block.liquidjunction.fulldescription=Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.liquiditemjunction.name=liquid-item junction block.liquiditemjunction.fulldescription=Acts as a bridge for crossing conduits and conveyors. block.powerbooster.name=power booster block.powerbooster.fulldescription=Distributes power to all blocks within its radius. block.powerlaser.name=power laser block.powerlaser.fulldescription=Creates a laser that transmits power to the block in front of it. Does not generate any power itself. Best used with generators or other lasers. block.powerlaserrouter.name=laser router block.powerlaserrouter.fulldescription=Laser that distributes power to three directions at once. Useful in situations where it is required to power multiple blocks from one generator. block.powerlasercorner.name=laser corner block.powerlasercorner.fulldescription=Laser that distributes power to two directions at once. Useful in situations where it is required to power multiple blocks from one generator, and a router is imprecise. block.teleporter.name=teleporter block.teleporter.fulldescription=Advanced item transport block. Teleporters input items to other teleporters of the same color. Does nothing if no teleporters of the same color exist. If multiple teleporters exist of the same color, a random one is selected. Uses power. Tap to change color. block.sorter.name=sorter block.sorter.fulldescription=Sorts item by material type. Material to accept is indicated by the color in the block. All items that match the sort material are outputted forward, everything else is outputted to the left and right. block.splitter.name=splitter block.splitter.fulldescription=Splits input into two directions. Outputs to the left and right only. Unlike a router, it has no internal storage and outputs instantly. block.core.name=core block.pump.name=pump block.pump.fulldescription=Pumps liquids from a source block- usually water, lava or oil. Outputs liquid into nearby conduits. block.fluxpump.name=fluxpump block.fluxpump.fulldescription=An advanced version of the pump. Stores more liquid and pumps liquid faster. block.smelter.name=smelter block.smelter.fulldescription=The essential crafting block. When inputted 1 iron and 1 coal as fuel, outputs one steel. It is advised to input iron and coal on different belts to prevent clogging. block.crucible.name=alloy smelter block.crucible.fulldescription=An advanced crafting block. When inputted 1 titanium, 1 steel and 1 coal as fuel, outputs one dirium. It is advised to input coal, steel and titanium on different belts to prevent clogging. block.coalpurifier.name=coal extractor block.coalpurifier.fulldescription=A basic extractor block. Outputs coal when supplied with large amounts of water and stone. block.titaniumpurifier.name=titanium extractor block.titaniumpurifier.fulldescription=A standard extractor block. Outputs titanium when supplied with large amounts of water and iron. block.oilrefinery.name=oil refinery block.oilrefinery.fulldescription=Refines large amounts of oil into coal items. Useful for fueling coal-based turrets when coal veins are scarce. block.stoneformer.name=stone former block.stoneformer.fulldescription=Soldifies liquid lava into stone. Useful for producing massive amounts of stone for coal purifiers. block.siliconextractor.name=silicon extractor block.pulverizer.name=pulverizer block.quartzextractor.name=quartz extractor block.lavasmelter.name=lava smelter block.lavasmelter.fulldescription=Uses lava to convert iron to steel. An alternative to smelteries. Useful in situations where coal is scarce. block.stonedrill.name=stone drill block.stonedrill.fulldescription=The essential drill. When placed on stone tiles, outputs stone at a slow pace indefinitely. block.irondrill.name=iron drill block.irondrill.fulldescription=A basic drill. When placed on iron ore tiles, outputs iron at a slow pace indefinitely. block.coaldrill.name=coal drill block.coaldrill.fulldescription=A basic drill. When placed on coal ore tiles, outputs coal at a slow pace indefinitely. block.thoriumdrill.name=thorium drill block.thoriumdrill.fulldescription=An advanced drill. When placed on thorium ore tiles, outputs thorium at a slow pace indefinitely. block.titaniumdrill.name=titanium drill block.titaniumdrill.fulldescription=An advanced drill. When placed on titanium ore tiles, outputs titanium at a slow pace indefinitely. block.omnidrill.name=omnidrill block.omnidrill.fulldescription=The ultimate drill. Will mine any ore it is placed on at a rapid pace. block.coalgenerator.name=coal generator block.coalgenerator.fulldescription=The essential generator. Generates power from coal. Outputs power as lasers to its 4 sides. block.thermalgenerator.name=thermal generator block.thermalgenerator.fulldescription=Generates power from lava. Outputs power as lasers to its 4 sides. block.combustiongenerator.name=combustion generator block.combustiongenerator.fulldescription=Generates power from oil. Outputs power as lasers to its 4 sides. block.rtgenerator.name=RTG generator block.rtgenerator.fulldescription=Generates small amounts of power from the radioactive decay of thorium. Outputs power as lasers to its 4 sides. block.nuclearreactor.name=nuclear reactor block.nuclearreactor.fulldescription=An advanced version of the RTG Generator, and the ultimate power generator. Generates power from thorium. Requires constant water cooling. Highly volatile; will explode violently if insufficient amounts of coolant are supplied. block.turret.name=turret block.turret.fulldescription=A basic, cheap turret. Uses stone for ammo. Has slightly more range than the double-turret. block.doubleturret.name=double turret block.doubleturret.fulldescription=A slightly more powerful version of the turret. Uses stone for ammo. Does significantly more damage, but has a lower range. Shoots two bullets. block.machineturret.name=gattling turret block.machineturret.fulldescription=A standard all-around turret. Uses iron for ammo. Has a fast fire rate with decent damage. block.shotgunturret.name=splitter turret block.shotgunturret.fulldescription=A standard turret. Uses iron for ammo. Shoots a spread of 7 bullets. Lower range, but higher damage output than the gattling turret. block.flameturret.name=flamer turret block.flameturret.fulldescription=Advanced close-range turret. Uses coal for ammo. Has very low range, but very high damage. Good for close quarters. Recommended to be used behind walls. block.sniperturret.name=railgun turret block.sniperturret.fulldescription=Advanced long-range turret. Uses steel for ammo. Very high damage, but low fire rate. Expensive to use, but can be placed far away from enemy lines due to its range. block.mortarturret.name=flak turret block.mortarturret.fulldescription=Advanced low-accuracy splash-damage turret. Uses coal for ammo. Shoots a barrage of bullets that explode into shrapnel. Useful for large crowds of enemies. block.laserturret.name=laser turret block.laserturret.fulldescription=Advanced single-target turret. Uses power. Good medium-range all-around turret. Single-target only. Never misses. block.waveturret.name=tesla turret block.waveturret.fulldescription=Advanced multi-target turret. Uses power. Medium range. Never misses.Average to low damage, but can hit multiple enemies simultaneously with chain lighting. block.plasmaturret.name=plasma turret block.plasmaturret.fulldescription=Highly advanced version of the flamer turret. Uses coal as ammo. Very high damage, low to medium range. block.chainturret.name=chain turret block.chainturret.fulldescription=The ultimate rapid-fire turret. Uses thorium as ammo. Shoots large slugs at a high fire rate. Medium range. Spans multiple tiles. Extremely tough. block.titancannon.name=titan cannon block.titancannon.fulldescription=The ultimate long-range turret. Uses thorium as ammo. Shoots large splash-damage shells at a medium rate of fire. Long range. Spans multiple tiles. Extremely tough. block.playerspawn.name=playerspawn block.enemyspawn.name=enemyspawn