Mindustry 6.0 is now in beta. This means most mechanics outside of the campaign have been more or less finalized. Any significant new content is unlikely to be added. - Added Foreshadow turret - Added Tsunami turret (initial implementation by Slava0135, sprite by EyeOfDarkness) - Added logic unit control system - Added space floor block - Added button to center map to editor - Added rule setting for enemy lights - Changed armored conduits to not leak