credits.text = Pelin tehnyt [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] credits = Tekijät contributors = Kääntäjät ja avustajat discord = Liity Mindustryn Discordiin! link.discord.description = Mindustryn virallinen Discord-keskusteluhuone link.reddit.description = Mindustry subreddit link.github.description = Pelin lähdekoodi link.changelog.description = Lista päivityksien muutoksista link.dev-builds.description = Epävakaat kehitysversiot link.trello.description = Virallinen Trello-taulu suunnitelluille ominaisuuksille. link.itch.io.description = itch.io -sivu tietokoneversion latausten kanssa link.google-play.description = Google Play Kauppa -sivu link.f-droid.description = F-Droid catalogue listing link.wiki.description = Virallinen Mindustry wiki link.feathub.description = Suggest new features linkfail = Linkin avaaminen epäonnistui!\nOsoite on kopioitu leikepöydällesi. screenshot = Kuvankaappaus tallennettu sijaintiin {0} screenshot.invalid = Kartta liian laaja, kuvankaappaukselle ei mahdollisesti ole tarpeeksi tilaa. gameover = Peli ohi gameover.pvp = [accent] {0}[] joukkue voittaa! highscore = [accent]Uusi ennätys! copied = Kopioitu. load.sound = Ääni load.map = Kartat load.image = Kuvat load.content = Sisältö load.system = Systeemi load.mod = Modit load.scripts = Skriptit be.update = A new Bleeding Edge build is available: be.update.confirm = Lataa se ja käynnistä peli uudelleen? be.updating = Päivitetään... be.ignore = Sivuuta be.noupdates = Ei päivityksiä saatavilla. be.check = Tarkista päivityksiä schematic = Kaavio schematic.add = Tallenna Kaavio... schematics = Kaaviot schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen? schematic.import = Tuo Kaavio... schematic.exportfile = Luo Tiedosto schematic.importfile = Tuo Tiedosto schematic.browseworkshop = Selaa Työpajaa schematic.copy = Kopioi Leikepöydälle schematic.copy.import = Tou Leikepöydälle schematic.shareworkshop = Jaa työpajaan schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Käännä Kaavio schematic.saved = Kaavio tallennettu. schematic.delete.confirm = Tämä kaavio poistetaan. schematic.rename = Uudelleennimeä Kaavio schematic.info = {0}x{1}, {2} palikkaa stat.wave = Tasoja voitettu:[accent] {0} stat.enemiesDestroyed = Vihollisia tuhottu:[accent] {0} stat.built = Rakennuksia rakennettu:[accent] {0} stat.destroyed = Rakennuksia tuhottu:[accent] {0} stat.deconstructed = Rakennuksia purettu:[accent] {0} stat.delivered = Resursseja laukaistu: stat.rank = Lopullinen arvosana: [accent]{0} launcheditems = [accent]Laukaistut tavarat launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"? level.highscore = Ennätys: [accent]{0} level.select = Tason valinta level.mode = Pelitila: showagain = Älä näytä uudestaan seuraavalla kerralla coreattack = < Ytimeen hyökätään! > nearpoint = [[ [scarlet]POISTU PUDOTUSPISTEELTÄ VÄLITTÖMÄSTI[]\nvälitön tuhoutuminen database = Ytimen tietokanta savegame = Tallenna peli loadgame = Lataa peli joingame = Liity peliin customgame = Mukautettu peli newgame = Uusi peli none = minimap = Pienoiskartta position = Sijainti close = Sulje website = Verkkosivu quit = Poistu save.quit = Tallenna ja Poistu maps = Kartat maps.browse = Selaa Karttoja continue = Jatka maps.none = [lightgray]Karttoja ei löytynyt! invalid = Invalidi pickcolor = Valitse väri preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Valmis feature.unsupported = Sinun laitteesi ei tue tätä toimintoa. mods.alphainfo = Pidä mielessä että modit ovat alpha-tilassa, ja[scarlet] ne voivat olla virheellisiä[].\nRaportoi kaikki virheet Mindustry GitHub-sivuille tai Discordiin. mods.alpha = [accent](Alpha) mods = Modit mods.none = [LIGHT_GRAY]Modeja ei löytynyt! mods.guide = Modaamisen opas mods.report = Raportoi ohjelmistovirhe mods.openfolder = Avaa Modikansio mod.enabled = [lightgray]Käytössä mod.disabled = [scarlet]Epäkäytössä mod.disable = Laita pois päältä mod.delete.error = Modia ei pystynyt poistamaan. Tiedosto voi olla käytössä. mod.requiresversion = [scarlet]Tarvitsee vähintää pelin version: [accent]{0} mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0} mod.erroredcontent = [scarlet]Sisältö Virheet mod.errors = Virheitä on tapahtunut pelin ladatessa. mod.noerrorplay = [scarlet]Sinulla on virheellisiä modeja.[] Joko poista ne käytöstä tai korjaa virheet. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Käytä mod.requiresrestart = Peli suljetaan jotta muutokset voisivat toteutua. mod.reloadrequired = [scarlet]Vaatii Uudelleenkäynnistystä mod.import = Tuo Modi mod.import.github = Import GitHub Mod mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Tämä modi poistetaan. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. about.button = Tietoa name = Nimi: noname = Valitse ensin[accent] pelaajanimi[]. filename = Tiedostonimi: unlocked = Uutta sisältöä avattu! completed = [accent]Suoritettu techtree = Tekniikkapuu research.list = [lightgray]Tutki: research = Tutki researched = [lightgray]{0} tutkittu. players = {0} pelaajaa paikalla players.single = {0} pelaaja paikalla server.closing = [accent]Suljetaan palvelinta... server.kicked.kick = Sinut on potkittu palvelimelta! server.kicked.whitelist = You are not whitelisted here. server.kicked.serverClose = Palvelin suljettu. server.kicked.vote = Sinut on äänetetty pois. Hyvästi. server.kicked.clientOutdated = Pelisi on vanhentunut! Päivitä se! server.kicked.serverOutdated = Vanhentunut palvelin! Pyydä isäntää päivittämään! server.kicked.banned = Sinulla on portikielto tälle palvelimelle. server.kicked.typeMismatch = This server is not compatible with your build type. server.kicked.playerLimit = Tämä palvelin on täynnä. Odota vapaata tilaa. server.kicked.recentKick = Sinut on potkittu äskettäin.\nOdota ennen kuin yhdistät uudestaan. server.kicked.nameInUse = Joku tuon niminen\non jo tällä palvelimella. server.kicked.nameEmpty = Valitsemasi nimi on virheellinen. server.kicked.idInUse = Olet jo tällä palvelimella! Kahdella käyttäjällä yhdistäminen ei ole sallittua. server.kicked.customClient = Tämä palvelin ei tue muokattuja versioita. Lataa virallinen versio. server.kicked.gameover = Peli ohi! server.kicked.serverRestarting = Tämä palvelin on uudelleenkäynnistymässä. server.versions = Versiosi:[accent] {0}[]\nPalvelimen versio:[accent] {1}[] host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. hostserver = Pidä yllä monipelaaja peliä invitefriends = Pyydä Ystäviä hostserver.mobile = Host\nGame host = Host hosting = [accent]Avataan palvelinta... hosts.refresh = Päivitä hosts.discovering = Etsitään LAN pelejä hosts.discovering.any = Etsitään Pelejä server.refreshing = Päivitetään palvelimen tietoja hosts.none = [lightgray]Paikallisia pelejä ei löytynyt! host.invalid = [scarlet]Isäntään ei voitu yhdistää. trace = Seuraa Pelaajaa trace.playername = Pelaajanimi: [accent]{0} trace.ip = IP-osoite: [accent]{0} trace.id = Uniikki tunniste: [accent]{0} trace.mobile = Mobile Client: [accent]{0} trace.modclient = Custom Client: [accent]{0} invalidid = Invalid client ID! Submit a bug report. server.bans = Porttikiellot server.bans.none = Porttikieltoja saaneita pelaajia ei löytynyt! server.admins = Ylläpitäjät server.admins.none = Ylläpitäjiä ei löytynyt! server.add = Lisää palvelin server.delete = Oletko varma että haluat poistaa tämän palvelimen? server.edit = Muokkaa palvelinta server.outdated = [crimson]Vanhentunut palvelin![] server.outdated.client = [crimson]Vanhentunut asiakasohjelma![] server.version = [gray]v{0} {1} server.custombuild = [yellow]Custom Build confirmban = Oletko varma että haluat potkia tämän pelaajan? confirmkick = Oletko varma että haluat poistaa tämän pelaajan? confirmvotekick = Oletko varma että haluat äänestää tämän pelaajan potkituksi? confirmunban = Oletko varma että haluat päästää tämän pelaajan takaisin? confirmadmin = Oletko varma että haluat antaa pelaajalle hallinto-oikeuksia? confirmunadmin = Are you sure you want to remove admin status from this player? joingame.title = Liity peliin joingame.ip = Osoite: disconnect = Yhteys katkaistu. disconnect.error = Yhteysvirhe. disconnect.closed = Yhteys poistettu. disconnect.timeout = Timed out. disconnect.data = Failed to load world data! cantconnect = Unable to join game ([accent]{0}[]). connecting = [accent]Connecting... connecting.data = [accent]Loading world data... server.port = Portti: server.addressinuse = Address already in use! server.invalidport = Invalid port number! server.error = [crimson]Error hosting server: [accent]{0} save.new = New Save save.overwrite = Are you sure you want to overwrite\nthis save slot? overwrite = Overwrite save.none = No saves found! saveload = Tallennetaan... savefail = Failed to save game! save.delete.confirm = Are you sure you want to delete this save? save.delete = Delete save.export = Export Save save.import.invalid = [accent]This save is invalid! save.import.fail = [crimson]Failed to import save: [accent]{0} save.export.fail = [crimson]Failed to export save: [accent]{0} save.import = Tuo Tallennus save.newslot = Tallennuksen nimi: save.rename = Nimeä uudelleen save.rename.text = Uusi nimi: selectslot = Valitse tallennus. slot = [accent]Paikka {0} editmessage = Edit Message save.corrupted = [accent]Tallennustiedosto korruptoitunut tai viallinen!\nJos olet päivittänyt juuri pelisi, tämä on todennäköisesti muutos tallennusmuodossa [scarlet]eikä[] virhe. empty = on = Päällä off = Pois save.autosave = Automaattitallennus: {0} save.map = Kartta: {0} save.wave = Aalto {0} save.mode = Gamemode: {0} save.date = Viimeksi tallennettu: {0} save.playtime = Peliaika: {0} warning = Varoitus. confirm = Vahvista delete = Poista view.workshop = View In Workshop workshop.listing = Edit Workshop Listing ok = OK open = Avaa customize = Muokkaa sääntöjä cancel = Peruuta openlink = Avaa linkki copylink = Kopioi linkki back = Takaisin data.export = Export Data data.import = Import Data data.exported = Data exported. data.invalid = This isn't valid game data. data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. classic.export = Export Classic Data classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app? quit.confirm = Are you sure you want to quit? quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[] loading = [accent]Ladataan... reloading = [accent]Reloading Mods... saving = [accent]Tallennetaan... cancelbuilding = [accent][[{0}][] to clear plan selectschematic = [accent][[{0}][] to select+copy pausebuilding = [accent][[{0}][] to pause building resumebuilding = [scarlet][[{0}][] to resume building wave = [accent]Taso {0} wave.waiting = [lightgray]Seuraava taso {0} wave.waveInProgress = [lightgray]Wave in progress waiting = [lightgray]Odotetaan... waiting.players = Odotetaan pelaajia... wave.enemies = [lightgray]{0} vihollista jäljellä wave.enemy = [lightgray]{0} vihollinen jäljellä loadimage = Lataa kuva saveimage = Tallenna kuva unknown = Tuntematon custom = Mukautettu builtin = Sisäänrakennettu map.delete.confirm = Oletko varma että haluat poistaa tämän kartan? Poistoa ei voi peruuttaa! map.random = [accent]Satunnainen kartta map.nospawn = Tässä kartassa ei ole ytimiä joihin syntyä! Lisää[accent] oranssi[] ydin karttaan editorissa. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted or invalid map file. workshop.update = Update Item workshop.error = Error fetching workshop details: {0} map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up! workshop.menu = Select what you would like to do with this item. workshop.info = Item Info changelog = Changelog (optional): eula = Steam EULA missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked. publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Sivellin editor.openin = Avaa editorissa editor.oregen = Ore Generation editor.oregen.info = Ore Generation: editor.mapinfo = Kartan tiedot editor.author = Tekijä: editor.description = Kuvaus: editor.nodescription = Kartan kuvaksessa täytyy olla vähintään neljä kirjainta ennen julkaisua. editor.waves = Tasot: editor.rules = Säännöt: editor.generation = Generaatio: editor.ingame = Muokka pelin sisällä editor.publish.workshop = Julkaise työpajaan editor.newmap = Uusi kartta workshop = Työpaja waves.title = Tasot waves.remove = Poista waves.never = waves.every = every waves.waves = wave(s) waves.perspawn = per spawni waves.to = to waves.boss = Pomo waves.preview = Esikatselu waves.edit = Muokkaa... waves.copy = Kopioi leikepöydälle waves.load = Lataa leikepöydältä waves.invalid = Invalid waves in clipboard. waves.copied = Aallot kopioitu. waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. editor.default = [lightgray] details = Yksityiskohdat... edit = Muokkaa... editor.name = Nimi: editor.spawn = Spawni yksikkö editor.removeunit = Poista yksikkö editor.teams = Joukkueet editor.errorload = Virhe ladattaessa tiedostoa:\n[accent]{0} editor.errorsave = Virhe tallennettaessa tiedostoa:\n[accent]{0} editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errornot = This is not a map file. editor.errorheader = This map file is either not valid or corrupt. editor.errorname = Map has no name defined. Are you trying to load a save file? editor.update = Päivitä editor.randomize = Satunnaista editor.apply = Käytä editor.generate = Generoi editor.resize = Säädä kokoa editor.loadmap = Lataa kartta editor.savemap = Tallenna kartta editor.saved = Tallennettu! editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! editor.import = Tuo... editor.importmap = Tuo kartta editor.importmap.description = Import an already existing map editor.importfile = Tuo tiedosto editor.importfile.description = Import an external map file editor.importimage = Import Legacy Image editor.importimage.description = Import an external map image file editor.export = Vie... editor.exportfile = Vie tiedosto editor.exportfile.description = Export a map file editor.exportimage = Export Terrain Image editor.exportimage.description = Export a map image file editor.loadimage = Import Terrain editor.saveimage = Export Terrain editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit? editor.resizemap = Resize Map editor.mapname = Kartan nimi: editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.exists = Kartta tällä nimellä on jo olemassa. editor.selectmap = Valitse kartta ladattavaksi: toolmode.replace = Korvaa toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Korvaa kaikki toolmode.replaceall.description = Replace all blocks in map. toolmode.orthogonal = Orthogonal toolmode.orthogonal.description = Draws only orthogonal lines. toolmode.square = Square toolmode.square.description = Square brush. toolmode.eraseores = Erase Ores toolmode.eraseores.description = Erase only ores. toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. filters.empty = [lightgray]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise filter.median = Median filter.oremedian = Ore Median filter.blend = Blend filter.defaultores = Default Ores filter.ore = Ore filter.rivernoise = River Noise filter.mirror = Mirror filter.clear = Clear filter.option.ignore = Ignore filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.angle = Angle filter.option.block = Block filter.option.floor = Lattia filter.option.flooronto = Target Floor filter.option.wall = Seinä filter.option.ore = Malmi filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile width = Leveys: height = Korkeus: menu = Valikko play = Pelaa campaign = Polku load = Lataa save = Tallenna fps = FPS: {0} ping = Ping: {0}ms language.restart = Please restart your game for the language settings to take effect. settings = Asetukset tutorial = Tutoriaali tutorial.retake = Uusita Tutoriaali editor = Editori mapeditor = Kartan Editori abandon = Hylkää abandon.text = This zone and all its resources will be lost to the enemy. locked = Lukittu complete = [lightgray]Reach: requirement.wave = Pääse Tasolle {0} kartassa {1} requirement.core = Tuhoa vihollise ydin kartassa {0} requirement.unlock = Avaa {0} resume = Resume Zone:\n[lightgray]{0} bestwave = [lightgray]Paras taso: {0} launch = < LAUNCH > launch.title = Onnistunut laukaisu launch.next = [lightgray]next opportunity at wave {0} launch.unable2 = [scarlet]Unable to LAUNCH.[] launch.confirm = Tämä laukaisee kaikki resourssit ytimestäsi.\nEt voi enää palata takaisin. launch.skip.confirm = Jos ohitat nyt, voit laukaista vasta myöhemmissä tasoissa. uncover = Paljasta configure = Configure Loadout bannedblocks = Kielletyt Palikat addall = Lisää kaikki configure.locked = [lightgray]Unlock configuring loadout: Wave {0}. configure.invalid = Amount must be a number between 0 and {0}. zone.unlocked = [lightgray]{0} unlocked. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.config.unlocked = Loadout unlocked:[lightgray]\n{0} zone.resources = [lightgray]Resoursseja havaittu: zone.objective = [lightgray]Objectiivi: [accent]{0} zone.objective.survival = Selviydy zone.objective.attack = Destroy Enemy Core add = Lisää... boss.health = Pomon elinpisteet connectfail = [crimson]Connection error:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Invalid address. error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! error.alreadyconnected = Already connected. error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unknown network error. error.bloom = Failed to initialize bloom.\nYour device may not support it. zone.groundZero.name = Vaara Alue zone.desertWastes.name = Aavikon Jätteet zone.craters.name = Kraatterit zone.frozenForest.name = Jäätynyt Metsä zone.ruinousShores.name = Tuhoisa Ranta zone.stainedMountains.name = Tahravuoret zone.desolateRift.name = Autio Syvänne zone.nuclearComplex.name = Ydinvoima Kompleksi zone.overgrowth.name = Liikakasvu zone.tarFields.name = Terva Pellot zone.saltFlats.name = Suolainen Tasanne zone.impact0078.name = Isku 0078 zone.crags.name = Kalliot zone.fungalPass.name = Sienilaakso zone.groundZero.description = Suotuisa alue aloittaa peli. Matala vaarataso. Vähän resoursseja.\nKerää mahdollisimman paljon kuparia ja lyijyä.\nJatka eteenpäin. zone.frozenForest.description = Jopa täällä, lähellä vuoria, asustaa itiöitä. Mutta ne eivöt voi elää ikuisesti jäätävässä ilmastossa.\n\nAloita matkasi energiaan. Rakenna polttogeneraattoreita. Opettele korjaajien käyttö. zone.desertWastes.description = Valtavia määriä jätteitä ränsityneiden rakennuksien seassa.\nVoit löytää hiiltä. Polta se energiaksi, tai tiivistä siitä grafiittia.\n\n[lightgray]Laskeutumiskohta on epävarma. zone.saltFlats.description = Aavikoiden reunoilla on suolainen tasanne. Vain vähän resoursse on saatavilla.\n\nVihollinen on rakentanut resurssi hankinnan. Hävitä vihollisen ydin. Älä jätä mitään jäljelle. zone.craters.description = Vettä on kertynyt tähän kraatteriin vanhojen sotien jäänteinä. Ota alue itsellesi. Kerää hiekkaa. Sulata metallilasia. Pumppaa vettä jäähdyttääksesi kaivausporia ja tykkejä. zone.ruinousShores.description = Jätteiden takaa, löydät rantaviivan. Kerran täma paikka asutti sotilasjoukkoja. Paljoa jäljella ei ole. Vain perus puolustus rekenteet ovat vahingoittumattomia, kaakki muu on romua.\nJatka laajentamista eteenpäin. Tutki teknologiaa. zone.stainedMountains.description = Alankoa vuroien sisämaassa, löydät paljon itiöelämää.\nOta talteen runsas titaani jota täältä löytyy. Opi käyttämään sitä.\n\nVihollinen on läasnäoleva. Älä anna heille liikaa aikaa lähettää heidän vahvimpia aseitaan. zone.overgrowth.description = Tämä alue on ylikasvanut, lähempänä itiöiden pesäkettä.\nVihollinen on muodostanut etuvartion. Rakenna titaani yksikköjä. Tuhoa vihollinen. Hanki se alue joka joskus on menetetty. zone.tarFields.description = Öljytuotannon laitamia, vuorien ja aavikkojen välissä. Yksi ainoista paikosta joissa on tervalähde.\nLöydät vaarallisia vihollis joukkoja täältä hylätystä paikasta. Älä aliarvio niitä.\n\n[lightgray]Tutki öljyprosessointi mekanismeja jos mahdollista. zone.desolateRift.description = Extremaalisen vaarallinen alue. Runsaasti resursseja, mutta vain vähän tilaa. Korke riski eliminaatiolle. Lähde mahdollisimman nopeasti. Älä tule huijatuksi pitkien taukojen vihollisten hyökkäyksien vällillä. zone.nuclearComplex.description = Entinen laitos tehty toriumin tuotantoa ja prosessointia varten, nykyään vain rauniota.\n[lightgray]Tutki toriumin monia hyödyllisiä käyttötarkoituksia.\n\nVihollinen on läsnä isoin joukkoin kokoajan partioimassa tunkeilijoilta. zone.fungalPass.description = Siirtymis alue korkeiden ja matalien vuorien välillä, itiöiden peitossa. Pieni vihollis tiedustelu tukikohta on täällä. Tuhoa se.\nKäytä Dagger- ja Crawler yksikköjä. Tuhoa kaksi vihollisydintä. zone.impact0078.description = zone.crags.description = settings.language = Kieli settings.data = Peli Data settings.reset = Nollaa Asetukset settings.rebind = Uudelleenaseta settings.resetKey = Aseta Uudelleen settings.controls = Kontrollit settings.game = Peli settings.sound = Ääni settings.graphics = Grafiikat settings.cleardata = Tyhjennä Pelin Data... settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa! settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan. paused = [accent]< Pysäytetty > clear = Tyhjä banned = [scarlet]Kielletty yes = Kyllä no = Ei info.title = Informaatio error.title = [crimson]An error has occured error.crashtitle = An error has occured blocks.input = Sisääntulo blocks.output = Ulostulo blocks.booster = Boostaa block.unknown = [lightgray]??? blocks.powercapacity = Energiakapasiteetti blocks.powershot = Energiaa/Ammus blocks.damage = Vahinko blocks.targetsair = Hyökkää Ilmaan blocks.targetsground = Hyökkää Maahan blocks.itemsmoved = Liikkumisnopeus blocks.launchtime = Aika Laukaisujen Välillä blocks.shootrange = Kantama blocks.size = Koko blocks.liquidcapacity = Neste Kapasiteetti blocks.powerrange = Energia Kantama blocks.powerconnections = Maksimi konnektio määrä blocks.poweruse = Energian Käyttö blocks.powerdamage = Energia/Vahinko blocks.itemcapacity = Tavara Kapasiteetti blocks.basepowergeneration = Kanta Enegian Generointi blocks.productiontime = Produktion Aika blocks.repairtime = Kokonaisen Palikan Korjaus Aika blocks.speedincrease = Nopeuden Kasvu blocks.range = Etäisyys blocks.drilltier = Porattavat blocks.drillspeed = Kanta Poran Nopeus blocks.boosteffect = Boostaamisen Vaikutus blocks.maxunits = Maksimi Määrä Yksikköjä blocks.health = Elämäpisteet blocks.buildtime = Rakentamisen Aika blocks.buildcost = Rakentamisen Hinta blocks.inaccuracy = Epätarkkuus blocks.shots = Ammusta blocks.reload = Ammusta/Sekunnissa blocks.ammo = Ammus bar.drilltierreq = Parempi Pora Vaadittu bar.drillspeed = Poran Nopeus: {0}/s bar.pumpspeed = Pumpun Nopeus: {0}/s bar.efficiency = Tehokkuus: {0}% bar.powerbalance = Energia: {0}/s bar.powerstored = Säilöttynä: {0}/{1} bar.poweramount = Energia: {0} bar.poweroutput = Energian Ulostulo: {0} bar.items = Tavaroita: {0} bar.capacity = Kapasiteetti: {0} bar.liquid = Neste bar.heat = Lämpö bar.power = Energia bar.progress = Rakennuksen Edistys bar.spawned = Yksikköjä: {0}/{1} bar.input = Sisääntulo bar.output = Ulostulo bullet.damage = [stat]{0}[lightgray] Vahinko bullet.splashdamage = [stat]{0}[lightgray] Alue vahinko ~[stat] {1}[lightgray] palikkaa bullet.incendiary = [stat]sytyttävä bullet.homing = [stat]itseohjautuva bullet.shock = [stat]shokki bullet.frag = [stat]sirpaloituva bullet.knockback = [stat]{0}[lightgray] knockback bullet.freezing = [stat]jäädyttävä bullet.tarred = [stat]tervattu bullet.multiplier = [stat]{0}[lightgray]x ammusten multiplikaatio bullet.reload = [stat]{0}[lightgray]x ammunta nopeus unit.blocks = palikat unit.powersecond = energia yksikköä/sekunti unit.liquidsecond = neste yksikköä/sekunti unit.itemssecond = esinettä/sekunti unit.liquidunits = neste yksikköä unit.powerunits = energia yksikköä unit.degrees = astetta unit.seconds = sekunttia unit.persecond = /s unit.timesspeed = x nopeus unit.percent = % unit.items = esinettä unit.thousands = t unit.millions = mil category.general = Yleinen category.power = Energia category.liquids = Neste category.items = Tavarat category.crafting = Ulos/Sisääntulo category.shooting = Ammunta category.optional = Mahdolliset Lumoukset setting.landscape.name = Lukitse tasavaakaan setting.shadows.name = Varjot setting.blockreplace.name = Automaattisia Palikka Suosituksia setting.linear.name = Lineararien Filteeraus setting.hints.name = Vihjeet setting.buildautopause.name = Automaattisest Pysäytä Rakentaessa setting.animatedwater.name = Animoitu Vesi setting.animatedshields.name = Animoitu Kilpi setting.antialias.name = Antialiaasi[lightgray] (vaatii uudelleenkäynnistyksen)[] setting.indicators.name = Vihollis/Puolulais Indikaattorit setting.autotarget.name = Automaatinen Tähtäys setting.keyboard.name = Hiiri+Näppäimistö Kontrollit setting.touchscreen.name = Kosketusnäyttö kontrollit setting.fpscap.name = Maksimi FPS setting.fpscap.none = Ei Mitään setting.fpscap.text = {0} FPS setting.uiscale.name = UI Koko[lightgray] (vaatii uudelleenkäynnistyksen)[] setting.swapdiagonal.name = Aina Vino Korvaus setting.difficulty.training = Treeni setting.difficulty.easy = Helppo setting.difficulty.normal = Keskivaikea setting.difficulty.hard = Haastava setting.difficulty.insane = Järjetön setting.difficulty.name = Vaikeustaso: setting.screenshake.name = Näytön keikkuminen setting.effects.name = Naytön Efektit setting.destroyedblocks.name = Näytä Tuhoutuneet Palikat setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Kontrollin Herkkyys setting.saveinterval.name = Tallennuksen Aikaväli setting.seconds = {0} Sekunttia setting.blockselecttimeout.name = Block Select Timeout setting.milliseconds = {0} millisekunttia setting.fullscreen.name = Fullscreen setting.borderlesswindow.name = Borderless Window[lightgray] (vaatii uudelleenkäynnistyksen) setting.fps.name = Näytä FPS setting.blockselectkeys.name = Bäytä Palikan Selektio Kontrollit setting.vsync.name = VSync setting.pixelate.name = Pixeloi[lightgray] (poistaa animaation käytöstä) setting.minimap.name = Näytä Minimappi setting.position.name = Näytä pelaajan sijainti setting.musicvol.name = Musiikin Äänenvoimakkuus setting.ambientvol.name = Tausta Äänet setting.mutemusic.name = Sulje Musiikki setting.sfxvol.name = SFX Volyymi setting.mutesound.name = Sulje Äänet setting.crashreport.name = Send Anonymous Crash Reports setting.savecreate.name = Luo Automaattisesti Tallennukset setting.publichost.name = Public Game Visibility setting.chatopacity.name = Chatin Läpinäkymättömyys setting.lasersopacity.name = Energia Laaserin Läpinäkymattämyys setting.playerchat.name = Näytä Pelinsisäinen Keskustelu public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.beta = Note that beta versions of the game cannot make public lobbies. uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds... uiscale.cancel = Peruuta ja Poistu setting.bloom.name = Bloom keybind.title = Rebind Keys keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported. category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer command.attack = Hyökkää command.rally = Kutsu Koolle command.retreat = Palaa placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Move x keybind.move_y.name = Move y keybind.mouse_move.name = Follow Mouse keybind.dash.name = Dash keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Kaavio Valikko keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y keybind.category_prev.name = Previous Category keybind.category_next.name = Next Category keybind.block_select_left.name = Block Select Left keybind.block_select_right.name = Block Select Right keybind.block_select_up.name = Block Select Up keybind.block_select_down.name = Block Select Down keybind.block_select_01.name = Category/Block Select 1 keybind.block_select_02.name = Category/Block Select 2 keybind.block_select_03.name = Category/Block Select 3 keybind.block_select_04.name = Category/Block Select 4 keybind.block_select_05.name = Category/Block Select 5 keybind.block_select_06.name = Category/Block Select 6 keybind.block_select_07.name = Category/Block Select 7 keybind.block_select_08.name = Category/Block Select 8 keybind.block_select_09.name = Category/Block Select 9 keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Vaihda Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Deselect keybind.shoot.name = Shoot keybind.zoom.name = Zoom keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimappi keybind.chat.name = Chatti keybind.player_list.name = Player list keybind.console.name = Console keybind.rotate.name = Rotate keybind.rotateplaced.name = Rotate Existing (Hold) keybind.toggle_menus.name = Toggle menus keybind.chat_history_prev.name = Chat history prev keybind.chat_history_next.name = Chat history next keybind.chat_scroll.name = Chat scroll keybind.drop_unit.name = Drop Unit keybind.zoom_minimap.name = Zoom minimap mode.help.title = Description of modes mode.survival.name = Survival mode.survival.description = Normaali moodi. Rajoitettu määrä resursseja ja tasoilla on aika.\n[gray]Vaatii vihollis spawneja kartassa. mode.sandbox.name = Hiekkalaatikko mode.sandbox.description = Ikuisesti resursseja ja tasoilla ei ole aikaa. mode.editor.name = Editori mode.pvp.name = PvP mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play. mode.attack.name = Attack mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play. mode.custom = Custom Rules rules.infiniteresources = Ikuisesti Resursseja rules.reactorexplosions = Reaktori Räjähdykset rules.wavetimer = Tasojen Aikaraja rules.waves = Tasot rules.attack = Attack Mode rules.enemyCheat = Infinite AI (Red Team) Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles) rules.respawntime = Respawn Time:[lightgray] (sec) rules.wavespacing = Wave Spacing:[lightgray] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.waitForWaveToEnd = Waves wait for enemies rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles) rules.respawns = Max respawns per wave rules.limitedRespawns = Limit Respawns rules.title.waves = Waves rules.title.respawns = Respawns rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units rules.title.experimental = Experimental rules.lighting = Lighting rules.ambientlight = Ambient Light content.item.name = Tavarat content.liquid.name = Nesteet content.unit.name = Yksiköt content.block.name = Palikat content.mech.name = Yksikkö item.copper.name = Kupari item.lead.name = Lyijy item.coal.name = Hiili item.graphite.name = Grafiitti item.titanium.name = Titaani item.thorium.name = Torium item.silicon.name = Pii item.plastanium.name = Plastaniumi item.phase-fabric.name = Kiihde Kuitu item.surge-alloy.name = Taite Seos item.spore-pod.name = Itiö Palko item.sand.name = Hiekka item.blast-compound.name = Räjähde Yhdiste item.pyratite.name = Pyratiitti item.metaglass.name = Metallilasi item.scrap.name = Romu liquid.water.name = Vesi liquid.slag.name = Kuona liquid.oil.name = Öljy liquid.cryofluid.name = Kryoneste mech.alpha-mech.name = Alpha mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.ability = Regeneration mech.delta-mech.name = Delta mech.delta-mech.weapon = Arc Generator mech.delta-mech.ability = Discharge mech.tau-mech.name = Tau mech.tau-mech.weapon = Restruct Laser mech.tau-mech.ability = Repair Burst mech.omega-mech.name = Omega mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.ability = Armored Configuration mech.dart-ship.name = Dart mech.dart-ship.weapon = Repeater mech.javelin-ship.name = Javelin mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.ability = Discharge Booster mech.trident-ship.name = Trident mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Flame Repeater item.corestorable = [lightgray]Säilöttävissä Ytimeen: {0} item.explosiveness = [lightgray]Räjädysmäisyys: {0}% item.flammability = [lightgray]Flammability: {0}% item.radioactivity = [lightgray]Radioactivity: {0}% unit.health = [lightgray]Elämäpisteet: {0} unit.speed = [lightgray]Nopeus: {0} mech.weapon = [lightgray]Ase: {0} mech.health = [lightgray]Elämäpisteet: {0} mech.itemcapacity = [lightgray]Tavara Kapasiteetti: {0} mech.minespeed = [lightgray]Louhimis Nopeus: {0}% mech.minepower = [lightgray]Louhimis Voima: {0} mech.ability = [lightgray]Spesiaalikyky: {0} mech.buildspeed = [lightgray]Rakennus Nopeus: {0}% liquid.heatcapacity = [lightgray]Lämpö Kapasiteetti: {0} liquid.viscosity = [lightgray]Tahmeus: {0} liquid.temperature = [lightgray]Lämpö: {0} block.sand-boulder.name = Sand Boulder block.grass.name = Grass block.salt.name = Salt block.saltrocks.name = Salt Rocks block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sandrocks.name = Sand Rocks block.spore-pine.name = Spore Pine block.sporerocks.name = Spore Rocks block.rock.name = Rock block.snowrock.name = Snow Rock block.snow-pine.name = Snow Pine block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shalerocks.name = Shale Rocks block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.graphite-press.name = Grafiitti Puristin block.multi-press.name = Multi-Puristin block.constructing = {0} [lightgray](Rakentamassa) block.spawn.name = Vihollis Spawni block.core-shard.name = Ydin: Siru block.core-foundation.name = Ydin: Pohjaus block.core-nucleus.name = Ydin: Tuma block.deepwater.name = Syvä Vesi block.water.name = Vesi block.tainted-water.name = Pilattu Vesi block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Terva block.stone.name = Kivi block.sand.name = Hiekka block.darksand.name = Tumma Hiekka block.ice.name = Jää block.snow.name = Lumi block.craters.name = Kraatterit block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.holostone.name = Holo stone block.ice-snow.name = Ice Snow block.rocks.name = Rocks block.icerocks.name = Ice rocks block.snowrocks.name = Snow Rocks block.dunerocks.name = Dune Rocks block.pine.name = Pine block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor 1 block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-5.name = Metal Floor 4 block.metal-floor-damaged.name = Metal Floor Damaged block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.ignarock.name = Igna Rock block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.cliffs.name = Cliffs block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall block.plastanium-wall.name = Plastanium Wall block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Large Thorium Wall block.door.name = Door block.door-large.name = Large Door block.duo.name = Duo block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Conveyor block.titanium-conveyor.name = Titanium Conveyor block.armored-conveyor.name = Armored Conveyor block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts. block.junction.name = Junction block.router.name = Router block.distributor.name = Distributor block.sorter.name = Sorter block.inverted-sorter.name = Inverted Sorter block.message.name = Message block.illuminator.name = Illuminator block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Overflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluidmixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.spore-press.name = Spore Press block.separator.name = Separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower block.diode.name = Battery Diode block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator block.turbine-generator.name = Steam Generator block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.dart-mech-pad.name = Alpha Mech Pad block.delta-mech-pad.name = Delta Mech Pad block.javelin-ship-pad.name = Javelin Ship Pad block.trident-ship-pad.name = Trident Ship Pad block.glaive-ship-pad.name = Glaive Ship Pad block.omega-mech-pad.name = Omega Mech Pad block.tau-mech-pad.name = Tau Mech Pad block.conduit.name = Conduit block.mechanical-pump.name = Mechanical Pump block.item-source.name = Item Source block.item-void.name = Item Void block.liquid-source.name = Liquid Source block.liquid-void.name = Liquid Void block.power-void.name = Power Void block.power-source.name = Power Infinite block.unloader.name = Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.command-center.name = Command Center block.draug-factory.name = Draug Miner Drone Factory block.spirit-factory.name = Spirit Repair Drone Factory block.phantom-factory.name = Phantom Builder Drone Factory block.wraith-factory.name = Wraith Fighter Factory block.ghoul-factory.name = Ghoul Bomber Factory block.dagger-factory.name = Dagger Mech Factory block.crawler-factory.name = Crawler Mech Factory block.titan-factory.name = Titan Mech Factory block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.mass-driver.name = Massalinko block.blast-drill.name = Airblast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smelter block.mender.name = Mender block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Large Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.container.name = Container block.launch-pad.name = Launch Pad block.launch-pad-large.name = Large Launch Pad team.blue.name = blue team.crux.name = red team.sharded.name = orange team.orange.name = orange team.derelict.name = derelict team.green.name = green team.purple.name = purple unit.spirit.name = Spirit Repair Drone unit.draug.name = Draug Miner Drone unit.phantom.name = Phantom Builder Drone unit.dagger.name = Dagger unit.crawler.name = Crawler unit.titan.name = Titan unit.ghoul.name = Ghoul Bomber unit.wraith.name = Wraith Fighter unit.fortress.name = Fortress unit.revenant.name = Revenant unit.eruptor.name = Eruptor unit.chaos-array.name = Chaos Array unit.eradicator.name = Eradicator unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1 tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause. tutorial.unpause = Now press space again to unpause. tutorial.unpause.mobile = Now press it again to unpause. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[] tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[] tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. item.copper.description = The most basic structural material. Used extensively in all types of blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation. item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux. item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production. item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft. item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel. item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals. item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition. item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.description = An advanced alloy with unique electrical properties. item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel. item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised. item.pyratite.description = An extremely flammable substance used in incendiary weapons. liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing. liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon. liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon. liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant. mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship. mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability. mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage. mech.dart-ship.description = The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed. mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles. mech.trident-ship.description = A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable. unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core. unit.spirit.description = A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area. unit.phantom.description = An advanced drone unit. Follows users. Assists in block construction. unit.dagger.description = The most basic ground mech. Cheap to produce. Overwhelming when used in swarms. unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies. unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers. unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units. unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire. unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators. unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure. unit.revenant.description = A heavy, hovering missile array. block.message.description = Stores a message. Used for communication between allies. block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite. block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently. block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon. block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run. block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function. block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy. block.cryofluidmixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage. block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound. block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets. block.separator.description = Separates slag into its mineral components. Outputs the cooled result. block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil. block.pulverizer.description = Crushes scrap into fine sand. block.coal-centrifuge.description = Solidifes oil into chunks of coal. block.incinerator.description = Vaporizes any excess item or liquid it receives. block.power-void.description = Voids all power inputted into it. Sandbox only. block.power-source.description = Infinitely outputs power. Sandbox only. block.item-source.description = Infinitely outputs items. Sandbox only. block.item-void.description = Destroys any items. Sandbox only. block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.liquid-void.description = Removes any liquids. Sandbox only. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles. block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact. block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles. block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly. block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles. block.door.description = A small door. Can be opened or closed by tapping. block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles. block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency. block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency. block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power. block.thermal-pump.description = The ultimate pump. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = An advanced power node with greater range and more connections. block.surge-tower.description = An extremely long-range power node with fewer available connections. block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning flammable materials, such as coal. block.thermal-generator.description = Generates power when placed in hot locations. block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite. block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = A significantly more efficient version of the standard solar panel. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources. block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available. block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods. block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen. block.core-foundation.description = The second version of the core. Better armored. Stores more resources. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources. block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault. block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping. block.launch-pad.description = Launches batches of items without any need for a core launch. block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently. block.duo.description = A small, cheap turret. Useful against ground units. block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units. block.scorch.description = Burns any ground enemies close to it. Highly effective at close range. block.hail.description = A small, long-range artillery turret. block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy. block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies. block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles. block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy. block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies. block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances. block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units. block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets. block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command. block.draug-factory.description = Produces Draug mining drones. block.spirit-factory.description = Produces Spirit structural repair drones. block.phantom-factory.description = Produces advanced construction drones. block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.ghoul-factory.description = Produces heavy carpet bombers. block.revenant-factory.description = Produces heavy missile-based units. block.dagger-factory.description = Produces basic ground units. block.crawler-factory.description = Produces fast self-destructing swarm units. block.titan-factory.description = Produces advanced, armored ground units. block.fortress-factory.description = Produces heavy artillery ground units. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it. block.delta-mech-pad.description = Provides transformation into a lightly armored hit-and-run attack mech.\nUse by tapping while standing on it. block.tau-mech-pad.description = Provides transformation into an advanced support mech.\nUse by tapping while standing on it. block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it. block.javelin-ship-pad.description = Provides transformation into a quick, lightly-armored interceptor.\nUse by tapping while standing on it. block.trident-ship-pad.description = Provides transformation into a heavy support bomber.\nUse by tapping while standing on it. block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it.