credits.text = Được tạo ra bởi [royal]Anuken[] - [sky]anukendev@gmail.com[] credits = Danh đề contributors = Người dịch và đóng góp discord = Tham gia Mindustry Discord! link.discord.description = The official Mindustry Discord chatroom link.reddit.description = The Mindustry subreddit link.github.description = Mã nguồn trò chơi link.changelog.description = Danh sách các thay đổi. link.dev-builds.description = Các bản dựng phát triển không ổn định link.trello.description = Official Trello board for planned features link.itch.io.description = itch.io page with PC downloads link.google-play.description = Google Play store listing link.f-droid.description = F-Droid listing link.wiki.description = Mindustry wiki chính thức link.suggestions.description = Đề xuất các tính năng mới linkfail = Không mở được liên kết!\nURL đã được sao chép vào bộ nhớ tạm. screenshot = Ảnh chụp màn hình được lưu vào {0} screenshot.invalid = Bản đồ quá lớn, có khả năng không đủ bộ nhớ để chụp ảnh màn hình. gameover = Game Over gameover.disconnect = Ngắt kết nối gameover.pvp = Đội[accent] {0}[] chiến thắng! gameover.waiting = [accent]Đang đợi bản đồ tiếp theo... highscore = [accent]Điểm cao mới! copied = Đã sao chép. indev.popup = [accent]v6[] hiện đang ở phiên bản [accent]beta[].\n[lightgray]Điều này có nghĩa là:[]\n[scarlet]- Chiến dịch chưa hoàn thiện[]\n- Mọi thứ bạn thấy có thể thay đổi hoặc bị xóa.\n\nBáo cáo lỗi hoặc sự cố trên [accent]Github[]. indev.notready = Phần này của trò chơi chưa sẵn sàng indev.campaign = [accent]Bạn đã đến cuối chiến dịch![]\n\nDu hành liên hành tinh sẽ được bổ sung trong các bản cập nhật tương lai. load.sound = Âm thanh load.map = Bản đồ load.image = Hình ảnh load.content = Nội dung load.system = Hệ thống load.mod = Mods load.scripts = Scripts be.update = Đã tìm thấy bản cập nhật mới: be.update.confirm = Tải xuống và khởi động lại ngay bây giờ? be.updating = Đang cập nhật... be.ignore = Bỏ qua be.noupdates = Không tìm thấy bản cập nhật mới. be.check = Kiểm tra các bản cập nhật. schematic = Schematic schematic.add = Lưu Schematic... schematics = Schematics schematic.replace = Schematics có tên đó đã tồn tại. Thay thế nó? schematic.exists = Schematics có tên đó đã tồn tại. schematic.import = Nhập Schematic... schematic.exportfile = Xuất tệp schematic.importfile = Nhập tệp schematic.browseworkshop = Duyệt qua Workshop schematic.copy = Sao chép vào bộ nhớ tạm schematic.copy.import = Nhập từ bộ nhớ tạm schematic.shareworkshop = Chia sẻ từ Workshop schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Lật Schematic schematic.saved = Đã lưu Schematic. schematic.delete.confirm = Schematic này sẽ bị xóa hoàn toàn. schematic.rename = Đổi tên Schematic schematic.info = {0}x{1}, {2} khối schematic.disabled = [scarlet]Tính năng Schematics đã bị tắt[]\nBạn không được sử dụng schematic trong [accent]bản đồ[] hoặc [accent]máy chủ. stats = Thống kê stat.wave = Waves Defeated:[accent] {0} stat.enemiesDestroyed = Kẻ thù bị tiêu diệt:[accent] {0} stat.built = Số công trình đã xây dựng:[accent] {0} stat.destroyed = Số công trình đã bị phá:[accent] {0} stat.deconstructed = Số công trình được xây dựng lại:[accent] {0} stat.delivered = Lượng tài nguyên được phóng: stat.playtime = Thời gian chơi:[accent] {0} stat.rank = Xếp hạng: [accent]{0} globalitems = [accent]Global Items map.delete = Bạn có chắc chắn muốn xóa bản đồ "[accent]{0}[]"? level.highscore = Điểm cao nhất: [accent]{0} level.select = Chọn cấp độ level.mode = Chế độ: coreattack = < Căn cứ đang bị tấn công! > nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent database = Cơ sở dữ liệu căn cứ savegame = Lưu trò chơi loadgame = Tải trò chơi joingame = Tham gia trò chơi customgame = Tùy chỉnh newgame = Trò chơi mới none = minimap = Bản đồ mini position = Vị trí close = Đóng website = Website quit = Thoát save.quit = Lưu & Thoát maps = Maps maps.browse = Duyệt bản đồ continue = Tiếp tục maps.none = [lightgray]Không có bản đồ nào được tìm thấy! invalid = Không hợp lệ pickcolor = Chọn màu preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Hoàn tất feature.unsupported = Thiết bị của bạn không hỗ trợ tính năng này. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub. mods = Mods mods.none = [lightgray]Không có mod nào được tìm thấy! mods.guide = Hướng dẫn mod mods.report = Báo lỗi mods.openfolder = Mở thư mục mods.reload = Tải lại mods.reloadexit = Trò chơi sẽ đóng để tải lại mod. mod.display = [gray]Mod:[orange] {0} mod.enabled = [lightgray]Đã Bật mod.disabled = [scarlet]Đã Tắt mod.disable = Tắt mod.content = Nội dung: mod.delete.error = Không thể xóa mod. Tệp có thể đang được sử dụng. mod.requiresversion = [scarlet]Cần phiên bản tối thiểu: [accent]{0} mod.outdated = [scarlet]Không tương thích với V6 (no minGameVersion: 105) mod.missingdependencies = [scarlet]Thiếu phụ thuộc: {0} mod.erroredcontent = [scarlet]Lỗi nội dung mod.errors = Đã xảy ra lỗi khi tải nội dung. mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Bật mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Restart Required mod.import = Nhập Mod mod.import.file = Nhập tệp mod.import.github = Nhập từ GitHub mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source! mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [lightgray]Tác giả:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game. about.button = Thông tin name = Tên: noname = Pick a[accent] player name[] first. planetmap = Bản đồ hành tinh launchcore = Phóng căn cứ filename = Tên tệp: unlocked = Đã mở khóa nội dung mới! completed = [accent]Hoàn tất techtree = Tech Tree research.list = [lightgray]Nghiên cứu: research = Nghiên cứu researched = [lightgray]{0} đã nghiên cứu. research.progress = {0}% hoàn thành players = {0} người chơi players.single = {0} người chơi players.search = tìm kiếm players.notfound = [gray]không tìm thấy người chơi server.closing = [accent]Đang đóng máy chủ... server.kicked.kick = You have been kicked from the server! server.kicked.whitelist = You are not whitelisted here. server.kicked.serverClose = Máy chủ đã đóng. server.kicked.vote = You have been vote-kicked. Goodbye. server.kicked.clientOutdated = Outdated client! Update your game! server.kicked.serverOutdated = Outdated server! Ask the host to update! server.kicked.banned = You are banned on this server. server.kicked.typeMismatch = This server is not compatible with your build type. server.kicked.playerLimit = This server is full. Wait for an empty slot. server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. server.kicked.nameInUse = There is someone with that name\nalready on this server. server.kicked.nameEmpty = Your chosen name is invalid. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.gameover = Game over! server.kicked.serverRestarting = The server is restarting. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[] host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] or [accent]global[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device. hostserver = Host Multiplayer Game invitefriends = Invite Friends hostserver.mobile = Host Game host = Host hosting = [accent]Đang mở máy chủ... hosts.refresh = Làm mới hosts.discovering = Discovering LAN games hosts.discovering.any = Discovering games server.refreshing = Làm mới máy chủ hosts.none = [lightgray]No local games found! host.invalid = [scarlet]Can't connect to host. servers.local = Local Servers servers.remote = Remote Servers servers.global = Community Servers servers.showhidden = Show Hidden Servers server.shown = Hiện server.hidden = Ẩn trace = Trace Player trace.playername = Player name: [accent]{0} trace.ip = IP: [accent]{0} trace.id = Unique ID: [accent]{0} trace.mobile = Mobile Client: [accent]{0} trace.modclient = Custom Client: [accent]{0} invalidid = Invalid client ID! Submit a bug report. server.bans = Cấm server.bans.none = No banned players found! server.admins = Admins server.admins.none = No admins found! server.add = Thêm máy chủ server.delete = Are you sure you want to delete this server? server.edit = Edit Server server.outdated = [scarlet]Outdated Server![] server.outdated.client = [scarlet]Outdated Client![] server.version = [gray]v{0} {1} server.custombuild = [accent]Custom Build confirmban = Are you sure you want to ban "{0}[white]"? confirmkick = Are you sure you want to kick "{0}[white]"? confirmvotekick = Are you sure you want to vote-kick "{0}[white]"? confirmunban = Are you sure you want to unban this player? confirmadmin = Are you sure you want to make "{0}[white]" an admin? confirmunadmin = Are you sure you want to remove admin status from "{0}[white]"? joingame.title = Tham gia trò chơi joingame.ip = Địa chỉ: disconnect = Ngắt kết nối. disconnect.error = Lỗi kết nối. disconnect.closed = Connection closed. disconnect.timeout = Timed out. disconnect.data = Failed to load world data! cantconnect = Unable to join game ([accent]{0}[]). connecting = [accent]Đang kết nối... connecting.data = [accent]Loading world data... server.port = Cổng: server.addressinuse = Address already in use! server.invalidport = Invalid port number! server.error = [scarlet]Error hosting server. save.new = New Save save.overwrite = Are you sure you want to overwrite\nthis save slot? overwrite = Overwrite save.none = No saves found! savefail = Failed to save game! save.delete.confirm = Are you sure you want to delete this save? save.delete = Xóa save.export = Export Save save.import.invalid = [accent]This save is invalid! save.import.fail = [scarlet]Failed to import save: [accent]{0} save.export.fail = [scarlet]Failed to export save: [accent]{0} save.import = Import Save save.newslot = Save name: save.rename = Đổi tên save.rename.text = New name: selectslot = Select a save. slot = [accent]Slot {0} editmessage = Edit Message save.corrupted = Save file corrupted or invalid! empty = on = Bật off = Tắt save.autosave = Autosave: {0} save.map = Map: {0} save.wave = Wave {0} save.mode = Chế độ: {0} save.date = Last Saved: {0} save.playtime = Thời gian chơi: {0} warning = Cảnh báo. confirm = Xác nhận delete = Xóa view.workshop = View In Workshop workshop.listing = Edit Workshop Listing ok = OK open = Mở customize = Customize Rules cancel = Hủy openlink = Mở link copylink = Sao chép link back = Quay lại crash.export = Export Crash Logs crash.none = No crash logs found. crash.exported = Crash logs exported. data.export = Xuất dữ liệu data.import = Nhập dữ liệu data.openfolder = Mở thư mục dữ liệu data.exported = Dữ liệu đã được xuất. data.invalid = This isn't valid game data. data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. quit.confirm = Bạn có chắc muốn thoát? quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[] loading = [accent]Đang tải... reloading = [accent]Đang tải lại Mods... saving = [accent]Đang lưu... respawn = [accent][[{0}][] to respawn in core cancelbuilding = [accent][[{0}][] to clear plan selectschematic = [accent][[{0}][] to select+copy pausebuilding = [accent][[{0}][] to pause building resumebuilding = [scarlet][[{0}][] to resume building showui = UI hidden.\nPress [accent][[{0}][] to show UI. wave = [accent]Wave {0} wave.cap = [accent]Wave {0}/{1} wave.waiting = [lightgray]Wave in {0} wave.waveInProgress = [lightgray]Wave in progress waiting = [lightgray]Waiting... waiting.players = Waiting for players... wave.enemies = [lightgray]{0} Kẻ địch còn lại wave.enemycores = [accent]{0}[lightgray] Căn cứ địch wave.enemycore = [accent]{0}[lightgray] Căn cứ địch wave.enemy = [lightgray]{0} Kẻ địch còn lại wave.guardianwarn = Guardian approaching in [accent]{0}[] waves. wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave. loadimage = Tải hình ảnh saveimage = Lưu hình ảnh unknown = Không xác định custom = Tùy chỉnh builtin = Built-In map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.random = [accent]Random Map map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[scarlet] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted or invalid map file. workshop.update = Update Item workshop.error = Error fetching workshop details: {0} map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up! workshop.menu = Select what you would like to do with this item. workshop.info = Thông tin vật phẩm changelog = Changelog (optional): eula = Steam EULA missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked. publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation editor.oregen.info = Ore Generation: editor.mapinfo = Map Info editor.author = Tác giả: editor.description = Mô tả: editor.nodescription = A map must have a description of at least 4 characters before being published. editor.waves = Waves: editor.rules = Rules: editor.generation = Generation: editor.ingame = Edit In-Game editor.publish.workshop = Publish On Workshop editor.newmap = New Map editor.center = Center workshop = Workshop waves.title = Waves waves.remove = Xóa waves.never = waves.every = every waves.waves = wave(s) waves.perspawn = per spawn waves.shields = shields/wave waves.to = đến waves.guardian = Guardian waves.preview = Xem trước waves.edit = Chỉnh sửa... waves.copy = Copy to Clipboard waves.load = Load from Clipboard waves.invalid = Invalid waves in clipboard. waves.copied = Waves copied. waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. #these are intentionally in lower case wavemode.counts = counts wavemode.totals = totals wavemode.health = health editor.default = [lightgray] details = Details... edit = Chỉnh sửa... editor.name = Tên: editor.spawn = Spawn Unit editor.removeunit = Remove Unit editor.teams = Đội editor.errorload = Error loading file. editor.errorsave = Error saving file. editor.errorimage = That's an image, not a map.\n\nIf you want to import a 3.5/build 40 map, use the 'Import Legacy Map' button in the editor. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errornot = This is not a map file. editor.errorheader = This map file is either not valid or corrupt. editor.errorname = Map has no name defined. Are you trying to load a save file? editor.update = Cập nhật editor.randomize = Ngẫu nhiên editor.apply = Áp dụng editor.generate = Generate editor.resize = Thay đổi kích thước editor.loadmap = Load Map editor.savemap = Save Map editor.saved = Đã lưu! editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! editor.import = Import... editor.importmap = Import Map editor.importmap.description = Import an already existing map editor.importfile = Import File editor.importfile.description = Import an external map file editor.importimage = Import Image File editor.importimage.description = Import an external map image file editor.export = Export... editor.exportfile = Export File editor.exportfile.description = Export a map file editor.exportimage = Export Terrain Image editor.exportimage.description = Export an image file containing only basic terrain editor.loadimage = Import Terrain editor.saveimage = Export Terrain editor.unsaved = Are you sure you want to exit?\n[scarlet]Any unsaved changes will be lost. editor.resizemap = Resize Map editor.mapname = Map Name: editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?\n"[accent]{0}[]" editor.exists = A map with this name already exists. editor.selectmap = Select a map to load: toolmode.replace = Thay thế toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Thay thế tất cả toolmode.replaceall.description = Replace all blocks in map. toolmode.orthogonal = Orthogonal toolmode.orthogonal.description = Draws only orthogonal lines. toolmode.square = Square toolmode.square.description = Square brush. toolmode.eraseores = Erase Ores toolmode.eraseores.description = Erase only ores. toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. filters.empty = [lightgray]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise filter.enemyspawn = Enemy Spawn Select filter.spawnpath = Path To Spawn filter.corespawn = Core Select filter.median = Median filter.oremedian = Ore Median filter.blend = Blend filter.defaultores = Default Ores filter.ore = Quặng filter.rivernoise = River Noise filter.mirror = Mirror filter.clear = Clear filter.option.ignore = Ignore filter.scatter = Scatter filter.terrain = Terrain filter.option.scale = Scale filter.option.chance = Chance filter.option.mag = Magnitude filter.option.threshold = Threshold filter.option.circle-scale = Circle Scale filter.option.octaves = Octaves filter.option.falloff = Falloff filter.option.angle = Angle filter.option.amount = Số lượng filter.option.block = Khối filter.option.floor = Floor filter.option.flooronto = Target Floor filter.option.target = Target filter.option.wall = Tường filter.option.ore = Quặng filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile width = Chiều rộng: height = Chiều cao: menu = Menu play = Chơi campaign = Chiến dịch load = Tải save = Lưu fps = FPS: {0} ping = Ping: {0}ms memory = Mem: {0}mb memory2 = Mem:\n {0}mb +\n {1}mb language.restart = Khởi động lại trò chơi của bạn để cài đặt ngôn ngữ có hiệu lực. settings = Cài đặt tutorial = Hướng dẫn tutorial.retake = Thực hiện lại Hướng dẫn editor = Chỉnh sửa mapeditor = Trình chỉnh sửa bản đồ abandon = Bỏ abandon.text = This zone and all its resources will be lost to the enemy. locked = Đã khóa complete = [lightgray]Hoàn thành: requirement.wave = Reach Wave {0} in {1} requirement.core = Destroy Enemy Core in {0} requirement.research = Research {0} requirement.produce = Produce {0} requirement.capture = Capture {0} launch.text = Phóng research.multiplayer = Only the host can research items. uncover = Uncover configure = Configure Loadout #TODO loadout = Loadout resources = Tài nguyên bannedblocks = Banned Blocks addall = Thêm tất cả launch.from = Launching From: [accent]{0} launch.destination = Đích đến: {0} configure.invalid = Amount must be a number between 0 and {0}. zone.unlocked = [lightgray]{0} đã mở khóa. zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1} zone.resources = [lightgray]Tài nguyên được phát hiện: zone.objective = [lightgray]Objective: [accent]{0} zone.objective.survival = Sinh tồn zone.objective.attack = Tiêu diệt căn cứ địch. add = Thêm... boss.health = Guardian Health connectfail = [scarlet]Connection error:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Invalid address. error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! error.alreadyconnected = Already connected. error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unknown network error. error.bloom = Failed to initialize bloom.\nYour device may not support it. weather.rain.name = Mưa weather.snow.name = Tuyết weather.sandstorm.name = Bão cát weather.sporestorm.name = Sporestorm weather.fog.name = Fog sectors.unexplored = [lightgray]Unexplored sectors.resources = Tài nguyên: sectors.production = Production: sectors.export = Export: sectors.time = Thời gian: sectors.threat = Mối đe dọa: sectors.wave = Wave: sectors.stored = Stored: sectors.resume = Tiếp tục sectors.launch = Phóng sectors.select = Lựa chọn sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sector.curcapture = Sector Captured sector.missingresources = [scarlet]Insufficient Core Resources sector.attacked = Sector [accent]{0}[white] under attack! sector.lost = Sector [accent]{0}[white] lost! #note: the missing space in the line below is intentional sector.captured = Sector [accent]{0}[white]captured! threat.low = Thấp threat.medium = Trung bình threat.high = Cao threat.extreme = Cực cao threat.eradication = Hủy diệt planets = Hành tinh planet.serpulo.name = Serpulo planet.sun.name = Mặt trời sector.impact0078.name = Impact 0078 sector.groundZero.name = Ground Zero sector.craters.name = The Craters sector.frozenForest.name = Frozen Forest sector.ruinousShores.name = Ruinous Shores sector.stainedMountains.name = Stained Mountains sector.desolateRift.name = Desolate Rift sector.nuclearComplex.name = Nuclear Production Complex sector.overgrowth.name = Overgrowth sector.tarFields.name = Tar Fields sector.saltFlats.name = Salt Flats sector.fungalPass.name = Fungal Pass sector.biomassFacility.name = Biomass Synthesis Facility sector.windsweptIslands.name = Windswept Islands sector.extractionOutpost.name = Extraction Outpost sector.planetaryTerminal.name = Planetary Launch Terminal sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing. sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills. sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology. sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units. sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost. sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible. sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks. sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers. sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. settings.language = Ngôn ngữ settings.data = Dữ liệu trò chơi settings.reset = Reset to Defaults settings.rebind = Rebind settings.resetKey = Reset settings.controls = Điều khiển settings.game = Trò chơi settings.sound = Âm thanh settings.graphics = Đồ họa settings.cleardata = Xóa dữ liệu trò chơi... settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. settings.clearsaves.confirm = Are you sure you want to clear all your saves? settings.clearsaves = Clear Saves settings.clearresearch = Clear Research settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research? settings.clearcampaignsaves = Clear Campaign Saves settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves? paused = [accent]< Tạm dừng > clear = Clear banned = [scarlet]Cấm yes = Có no = Không info.title = Thông tin error.title = [scarlet]An error has occured error.crashtitle = An error has occured unit.nobuild = [scarlet]Unit can't build lastaccessed = [lightgray]Last Accessed: {0} block.unknown = [lightgray]??? stat.description = Purpose stat.input = Đầu vào stat.output = Sản phẩm stat.booster = Tăng cường stat.tiles = Required Tiles stat.affinities = Affinities stat.powercapacity = Power Capacity stat.powershot = Power/Shot stat.damage = Sát thương stat.targetsair = Targets Air stat.targetsground = Targets Ground stat.itemsmoved = Move Speed stat.launchtime = Time Between Launches stat.shootrange = Phạm vi stat.size = Kích thước stat.displaysize = Kích thước màn hình stat.liquidcapacity = Liquid Capacity stat.powerrange = Power Range stat.linkrange = Link Range stat.instructions = Instructions stat.powerconnections = Max Connections stat.poweruse = Power Use stat.powerdamage = Power/Damage stat.itemcapacity = Sức chứa vật phẩm stat.memorycapacity = Dung lượng bộ nhớ stat.basepowergeneration = Base Power Generation stat.productiontime = Production Time stat.repairtime = Block Full Repair Time stat.weapons = Vũ khí stat.bullet = Đạn stat.speedincrease = Speed Increase stat.range = Phạm vi stat.drilltier = Drillables stat.drillspeed = Base Drill Speed stat.boosteffect = Boost Effect stat.maxunits = Max Active Units stat.health = Health stat.buildtime = Thời gian xây stat.maxconsecutive = Max Consecutive stat.buildcost = Chi phí stat.inaccuracy = Inaccuracy stat.shots = Phát bắn stat.reload = Phát bắn/Giây stat.ammo = Đạn stat.shieldhealth = Shield Health stat.cooldowntime = Cooldown Time stat.explosiveness = Explosiveness stat.basedeflectchance = Base Deflect Chance stat.lightningchance = Lightning Chance stat.lightningdamage = Lightning Damage stat.flammability = Flammability stat.radioactivity = Radioactivity stat.heatcapacity = Heat Capacity stat.viscosity = Viscosity stat.temperature = Nhiệt độ stat.speed = Vận tốc stat.buildspeed = Build Speed stat.minespeed = Tốc độ đào stat.minetier = Mine Tier stat.payloadcapacity = Payload Capacity stat.commandlimit = Command Limit stat.abilities = Khả năng stat.canboost = Can Boost stat.flying = Flying ability.forcefield = Force Field ability.repairfield = Repair Field ability.statusfield = Status Field ability.unitspawn = {0} Factory ability.shieldregenfield = Shield Regen Field ability.movelightning = Movement Lightning bar.drilltierreq = Cần máy khoan tốt hơn bar.noresources = Thiếu tài nguyên bar.corereq = Core Base Required bar.drillspeed = Tốc độ khoan: {0}/giây bar.pumpspeed = Tốc độ bơm: {0}/giây bar.efficiency = Hiệu suất: {0}% bar.powerbalance = Năng lượng: {0}/giây bar.powerstored = Lưu trữ: {0}/{1} bar.poweramount = Năng lượng: {0} bar.poweroutput = Năng lượng tạo ra: {0} bar.powerlines = Số lượng kết nối: {0}/{1} bar.items = Vật phẩm: {0} bar.capacity = Sức chứa: {0} bar.unitcap = {0} {1}/{2} bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled] bar.liquid = Chất lỏng bar.heat = Nhiệt độ bar.power = Năng lượng bar.progress = Đang xây dựng bar.input = Đầu vào bar.output = Sản phẩm units.processorcontrol = [lightgray]Processor Controlled bullet.damage = [stat]{0}[lightgray] sát thương bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.sapping = [stat]sapping bullet.homing = [stat]homing bullet.shock = [stat]shock bullet.frag = [stat]frag bullet.knockback = [stat]{0}[lightgray] knockback bullet.pierce = [stat]{0}[lightgray]x xuyên giáp bullet.infinitepierce = [stat]pierce bullet.healpercent = [stat]{0}[lightgray]% healing bullet.freezing = [stat]đóng băng bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x lượng đạn bullet.reload = [stat]{0}[lightgray]x tốc độ bắn unit.blocks = blocks unit.blockssquared = blocks² unit.powersecond = đơn vị năng lượng/giây unit.liquidsecond = đơn vị chất lỏng/giây unit.itemssecond = vật phẩm/giây unit.liquidunits = đơn vị chất lỏng unit.powerunits = đơn vị năng lượng unit.degrees = độ unit.seconds = giây unit.minutes = phút unit.persecond = /giây unit.perminute = /phút unit.timesspeed = x tốc độ unit.percent = % unit.shieldhealth = shield health unit.items = vật phẩm unit.thousands = nghìn unit.millions = triệu unit.billions = tỷ category.purpose = Purpose category.general = Chung category.power = Năng lượng category.liquids = Chất lỏng category.items = Vật phẩm category.crafting = Vào/Sản phẩm category.function = Chức năng category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Gợi ý setting.flow.name = Display Resource Flow Rate setting.backgroundpause.name = Tạm dừng trong nền setting.buildautopause.name = Tự động dừng xây dựng setting.animatedwater.name = Animated Surfaces setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[lightgray] (requires restart)[] setting.playerindicators.name = Player Indicators setting.indicators.name = Enemy Indicators setting.autotarget.name = Tự động nhắm mục tiêu setting.keyboard.name = Điều khiển bằng chuột+bàn phím setting.touchscreen.name = Điều khiển bằng màng hình cảm ứng setting.fpscap.name = FPS tối đa setting.fpscap.none = Không giới hạn setting.fpscap.text = {0} FPS setting.uiscale.name = UI Scaling[lightgray] (restart required)[] setting.swapdiagonal.name = Always Diagonal Placement setting.difficulty.training = Training setting.difficulty.easy = Dễ setting.difficulty.normal = Vừa setting.difficulty.hard = Khó setting.difficulty.insane = Rất khó setting.difficulty.name = Độ khó: setting.screenshake.name = Screen Shake setting.effects.name = Hiển thị hiệu ứng setting.destroyedblocks.name = Hiển thị khối bị phá setting.blockstatus.name = Hiển thị trạng thái khối setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} giây setting.blockselecttimeout.name = Block Select Timeout setting.milliseconds = {0} mili giây setting.fullscreen.name = Toàn màng hình setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required) setting.fps.name = Hiển thị FPS & Ping setting.smoothcamera.name = Chế độ mượt mà setting.vsync.name = VSync setting.pixelate.name = Đồ họa pixel setting.minimap.name = Hiển thị bảng đồ mini setting.coreitems.name = Hiển thị vật phẩm trong căn cứ (WIP) setting.position.name = Hiển thị vị trí người chơi setting.musicvol.name = Âm lượng nhạc setting.atmosphere.name = Hiển thị bầu khí quyển hành tinh setting.ambientvol.name = Âm lượng tổng setting.mutemusic.name = Tắt nhạc setting.sfxvol.name = Âm lượng SFX setting.mutesound.name = Tắt tiếng setting.crashreport.name = Send Anonymous Crash Reports setting.savecreate.name = Tự động lưu setting.publichost.name = Public Game Visibility setting.playerlimit.name = Giới hạn người chơi setting.chatopacity.name = Chat Opacity setting.lasersopacity.name = Power Laser Opacity setting.bridgeopacity.name = Bridge Opacity setting.playerchat.name = Display Player Bubble Chat public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.beta = Note that beta versions of the game cannot make public lobbies. uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds... uiscale.cancel = Hủy & Thoát setting.bloom.name = Bloom keybind.title = Rebind Keys keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported. category.general.name = Chung category.view.name = Xem category.multiplayer.name = Nhiều người chơi category.blocks.name = Block Select command.attack = Tấn công command.rally = Tập hợp command.retreat = Rút lui command.idle = Không hoạt động placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.respawn.name = Respawn keybind.control.name = Control Unit keybind.clear_building.name = Clear Building keybind.press = Nhấn một phím... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot keybind.toggle_power_lines.name = Toggle Power Lasers keybind.toggle_block_status.name = Toggle Block Statuses keybind.move_x.name = Move X keybind.move_y.name = Move Y keybind.mouse_move.name = Follow Mouse keybind.pan.name = Pan View keybind.boost.name = Boost keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y keybind.category_prev.name = Previous Category keybind.category_next.name = Next Category keybind.block_select_left.name = Block Select Left keybind.block_select_right.name = Block Select Right keybind.block_select_up.name = Block Select Up keybind.block_select_down.name = Block Select Down keybind.block_select_01.name = Category/Block Select 1 keybind.block_select_02.name = Category/Block Select 2 keybind.block_select_03.name = Category/Block Select 3 keybind.block_select_04.name = Category/Block Select 4 keybind.block_select_05.name = Category/Block Select 5 keybind.block_select_06.name = Category/Block Select 6 keybind.block_select_07.name = Category/Block Select 7 keybind.block_select_08.name = Category/Block Select 8 keybind.block_select_09.name = Category/Block Select 9 keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block keybind.break_block.name = Break Block keybind.deselect.name = Deselect keybind.pickupCargo.name = Pickup Cargo keybind.dropCargo.name = Drop Cargo keybind.command.name = Lệnh keybind.shoot.name = Bắn keybind.zoom.name = Thu phóng keybind.menu.name = Menu keybind.pause.name = Tạm dừng keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Bản đồ mini keybind.chat.name = Chat keybind.player_list.name = Player List keybind.console.name = Console keybind.rotate.name = Rotate keybind.rotateplaced.name = Rotate Existing (Hold) keybind.toggle_menus.name = Toggle Menus keybind.chat_history_prev.name = Chat History Prev keybind.chat_history_next.name = Chat History Next keybind.chat_scroll.name = Chat Scroll keybind.drop_unit.name = Drop Unit keybind.zoom_minimap.name = Zoom Minimap mode.help.title = Description of modes mode.survival.name = Sinh tồn mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play. mode.sandbox.name = Tự do mode.sandbox.description = Infinite resources and no timer for waves. mode.editor.name = Chỉnh sửa mode.pvp.name = PvP mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play. mode.attack.name = Tấn công mode.attack.description = Destroy the enemy's base. \n[gray]Requires a red core in the map to play. mode.custom = Custom Rules rules.infiniteresources = Infinite Resources rules.reactorexplosions = Reactor Explosions rules.schematic = Schematics Allowed rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Chế độ tấn công rules.buildai = AI Building rules.enemyCheat = Infinite AI (Red Team) Resources rules.blockhealthmultiplier = Block Health Multiplier rules.blockdamagemultiplier = Block Damage Multiplier rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles) rules.wavespacing = Wave Spacing:[lightgray] (sec) rules.buildcostmultiplier = Build Cost Multiplier rules.buildspeedmultiplier = Build Speed Multiplier rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier rules.waitForWaveToEnd = Waves Wait for Enemies rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles) rules.unitammo = Units Require Ammo rules.title.waves = Waves rules.title.resourcesbuilding = Resources & Building rules.title.enemy = Enemies rules.title.unit = Units rules.title.experimental = Experimental rules.title.environment = Environment rules.lighting = Lighting rules.enemyLights = Enemy Lights rules.fire = Lửa rules.explosions = Block/Unit Explosion Damage rules.ambientlight = Ambient Light rules.weather = Thời tiết rules.weather.frequency = Tần suất: rules.weather.duration = Thời gian: content.item.name = Vật phẩm content.liquid.name = Liquids content.unit.name = Units content.block.name = Blocks content.sector.name = Sectors item.copper.name = Đồng item.lead.name = Chì item.coal.name = Than item.graphite.name = Than chì item.titanium.name = Titan item.thorium.name = Thorium item.silicon.name = Silicon item.plastanium.name = Plastanium item.phase-fabric.name = Phase Fabric item.surge-alloy.name = Surge Alloy item.spore-pod.name = Spore Pod item.sand.name = Cát item.blast-compound.name = Blast Compound item.pyratite.name = Pyratite item.metaglass.name = Metaglass item.scrap.name = Scrap liquid.water.name = Nước liquid.slag.name = Slag liquid.oil.name = Dầu liquid.cryofluid.name = Cryofluid unit.dagger.name = Dagger unit.mace.name = Mace unit.fortress.name = Fortress unit.nova.name = Nova unit.pulsar.name = Pulsar unit.quasar.name = Quasar unit.crawler.name = Crawler unit.atrax.name = Atrax unit.spiroct.name = Spiroct unit.arkyid.name = Arkyid unit.toxopid.name = Toxopid unit.flare.name = Flare unit.horizon.name = Horizon unit.zenith.name = Zenith unit.antumbra.name = Antumbra unit.eclipse.name = Eclipse unit.mono.name = Mono unit.poly.name = Poly unit.mega.name = Mega unit.quad.name = Quad unit.oct.name = Oct unit.risso.name = Risso unit.minke.name = Minke unit.bryde.name = Bryde unit.sei.name = Sei unit.omura.name = Omura unit.alpha.name = Alpha unit.beta.name = Beta unit.gamma.name = Gamma unit.scepter.name = Scepter unit.reign.name = Reign unit.vela.name = Vela unit.corvus.name = Corvus block.resupply-point.name = Resupply Point block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder block.grass.name = Grass block.slag.name = Slag block.space.name = Space block.salt.name = Salt block.salt-wall.name = Salt Wall block.pebbles.name = Pebbles block.tendrils.name = Tendrils block.sand-wall.name = Sand Wall block.spore-pine.name = Spore Pine block.spore-wall.name = Spore Wall block.boulder.name = Boulder block.snow-boulder.name = Snow Boulder block.snow-pine.name = Snow Pine block.shale.name = Shale block.shale-boulder.name = Shale Boulder block.moss.name = Moss block.shrubs.name = Shrubs block.spore-moss.name = Spore Moss block.shale-wall.name = Shale Wall block.scrap-wall.name = Scrap Wall block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.thruster.name = Thruster block.kiln.name = Kiln block.graphite-press.name = Graphite Press block.multi-press.name = Multi-Press block.constructing = {0} [lightgray](Constructing) block.spawn.name = Enemy Spawn block.core-shard.name = Core: Shard block.core-foundation.name = Core: Foundation block.core-nucleus.name = Core: Nucleus block.deepwater.name = Deep Water block.water.name = Water block.tainted-water.name = Tainted Water block.darksand-tainted-water.name = Dark Sand Tainted Water block.tar.name = Tar block.stone.name = Đá block.sand.name = Cát block.darksand.name = Dark Sand block.ice.name = Băng block.snow.name = Tuyết block.craters.name = Craters block.sand-water.name = Sand water block.darksand-water.name = Dark Sand Water block.char.name = Char block.dacite.name = Dacite block.dacite-wall.name = Dacite Wall block.dacite-boulder.name = Dacite Boulder block.ice-snow.name = Băng tuyết block.stone-wall.name = Tường đá block.ice-wall.name = Tường băng block.snow-wall.name = Tường tuyết block.dune-wall.name = Dune Wall block.pine.name = Pine block.dirt.name = Đất block.dirt-wall.name = Tường đất block.mud.name = Mud block.white-tree-dead.name = White Tree Dead block.white-tree.name = White Tree block.spore-cluster.name = Spore Cluster block.metal-floor.name = Metal Floor 1 block.metal-floor-2.name = Metal Floor 2 block.metal-floor-3.name = Metal Floor 3 block.metal-floor-5.name = Metal Floor 4 block.metal-floor-damaged.name = Metal Floor Damaged block.dark-panel-1.name = Dark Panel 1 block.dark-panel-2.name = Dark Panel 2 block.dark-panel-3.name = Dark Panel 3 block.dark-panel-4.name = Dark Panel 4 block.dark-panel-5.name = Dark Panel 5 block.dark-panel-6.name = Dark Panel 6 block.dark-metal.name = Dark Metal block.basalt.name = Basalt block.hotrock.name = Hot Rock block.magmarock.name = Magma Rock block.copper-wall.name = Tường đồng block.copper-wall-large.name = Tường đồng lớn block.titanium-wall.name = Tường titan block.titanium-wall-large.name = Tường titan lớn block.plastanium-wall.name = Plastanium Wall block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall block.thorium-wall-large.name = Large Thorium Wall block.door.name = Cửa block.door-large.name = Cửa lớn block.duo.name = Duo block.scorch.name = Scorch block.scatter.name = Scatter block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Băng chuyền block.titanium-conveyor.name = Băng chuyền titan block.plastanium-conveyor.name = Băng chuyền Plastanium block.armored-conveyor.name = Armored Conveyor block.junction.name = Junction block.router.name = Router block.distributor.name = Distributor block.sorter.name = Sorter block.inverted-sorter.name = Inverted Sorter block.message.name = Message block.illuminator.name = Illuminator block.overflow-gate.name = Overflow Gate block.underflow-gate.name = Underflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer block.cryofluid-mixer.name = Cryofluid Mixer block.melter.name = Melter block.incinerator.name = Incinerator block.spore-press.name = Spore Press block.separator.name = Separator block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower block.diode.name = Battery Diode block.battery.name = Pin block.battery-large.name = Pin lớn block.combustion-generator.name = Combustion Generator block.steam-generator.name = Steam Generator block.differential-generator.name = Differential Generator block.impact-reactor.name = Impact Reactor block.mechanical-drill.name = Mechanical Drill block.pneumatic-drill.name = Pneumatic Drill block.laser-drill.name = Laser Drill block.water-extractor.name = Water Extractor block.cultivator.name = Cultivator block.conduit.name = Conduit block.mechanical-pump.name = Mechanical Pump block.item-source.name = Item Source block.item-void.name = Item Void block.liquid-source.name = Liquid Source block.liquid-void.name = Liquid Void block.power-void.name = Power Void block.power-source.name = Power Infinite block.unloader.name = Unloader block.vault.name = Vault block.wave.name = Wave block.tsunami.name = Tsunami block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple block.phase-conveyor.name = Phase Conveyor block.bridge-conveyor.name = Bridge Conveyor block.plastanium-compressor.name = Plastanium Compressor block.pyratite-mixer.name = Pyratite Mixer block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank block.liquid-junction.name = Liquid Junction block.bridge-conduit.name = Bridge Conduit block.rotary-pump.name = Rotary Pump block.thorium-reactor.name = Thorium Reactor block.mass-driver.name = Mass Driver block.blast-drill.name = Airblast Drill block.thermal-pump.name = Thermal Pump block.thermal-generator.name = Thermal Generator block.alloy-smelter.name = Alloy Smelter block.mender.name = Mender block.mend-projector.name = Mend Projector block.surge-wall.name = Surge Wall block.surge-wall-large.name = Large Surge Wall block.cyclone.name = Cyclone block.fuse.name = Fuse block.shock-mine.name = Shock Mine block.overdrive-projector.name = Overdrive Projector block.force-projector.name = Force Projector block.arc.name = Arc block.rtg-generator.name = RTG Generator block.spectre.name = Spectre block.meltdown.name = Meltdown block.foreshadow.name = Foreshadow block.container.name = Container block.launch-pad.name = Launch Pad block.launch-pad-large.name = Large Launch Pad block.segment.name = Segment block.command-center.name = Command Center block.ground-factory.name = Ground Factory block.air-factory.name = Air Factory block.naval-factory.name = Naval Factory block.additive-reconstructor.name = Additive Reconstructor block.multiplicative-reconstructor.name = Multiplicative Reconstructor block.exponential-reconstructor.name = Exponential Reconstructor block.tetrative-reconstructor.name = Tetrative Reconstructor block.payload-conveyor.name = Payload Conveyor block.payload-router.name = Payload Router block.disassembler.name = Disassembler block.silicon-crucible.name = Silicon Crucible block.overdrive-dome.name = Overdrive Dome #experimental, may be removed block.block-forge.name = Block Forge block.block-loader.name = Block Loader block.block-unloader.name = Block Unloader block.interplanetary-accelerator.name = Interplanetary Accelerator block.switch.name = Switch block.micro-processor.name = Micro Processor block.logic-processor.name = Logic Processor block.hyper-processor.name = Hyper Processor block.logic-display.name = Logic Display block.large-logic-display.name = Large Logic Display block.memory-cell.name = Memory Cell block.memory-bank.name = Memory Bank team.blue.name = Xanh dương team.crux.name = Đỏ team.sharded.name = Cam team.orange.name = Cam team.derelict.name = derelict team.green.name = Xanh lá cây team.purple.name = Tím tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nUse[accent] [[WASD][] to move.\n[accent]Scroll[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\nYou can also select the drill by tapping [accent][[2][] then [accent][[1][] quickly, regardless of which tab is open.\n[accent]Right-click[] to stop building. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\nUse the scrollwheel to rotate blocks before placing them.\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core. tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base. tutorial.drillturret = Duo turrets require[accent] copper ammo[] to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1 tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause. tutorial.unpause = Now press space again to unpause. tutorial.unpause.mobile = Now press it again to unpause. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[] tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[] tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese obtained resources can then be used to research new technology.\n\n[accent]Press the launch button. item.copper.description = Được sử dụng trong tất cả các loại xây dựng và đạn dược. item.copper.details = Đồng.Kim loại dồi dào trên Serpulo.Kết cấu yếu trừ khi được gia cố. item.lead.description = Used in liquid transportation and electrical structures. item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here. item.metaglass.description = Used in liquid distribution/storage structures. item.graphite.description = Used in electrical components and turret ammunition. item.sand.description = Used for production of other refined materials. item.coal.description = Used for fuel and refined material production. item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event. item.titanium.description = Used in liquid transportation structures, drills and aircraft. item.thorium.description = Used in durable structures and as nuclear fuel. item.scrap.description = Used in Melters and Pulverizers for refining into other materials. item.scrap.details = Leftover remnants of old structures and units. item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition. item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition. item.phase-fabric.description = Used in advanced electronics and self-repairing structures. item.surge-alloy.description = Used in advanced weaponry and reactive defense structures. item.spore-pod.description = Used for conversion into oil, explosives and fuel. item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions. item.blast-compound.description = Used in bombs and explosive ammunition. item.pyratite.description = Used in incendiary weapons and combustion-fueled generators. liquid.water.description = Used for cooling machines and waste processing. liquid.slag.description = Refined in separators into constituent metals, or sprayed at enemies as a weapon. liquid.oil.description = Used in advanced material production and as incendiary ammunition. liquid.cryofluid.description = Used as coolant in reactors, turrets and factories. block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power. block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides. block.illuminator.description = Emits light. block.message.description = Stores a message for communication between allies. block.graphite-press.description = Compresses coal into graphite. block.multi-press.description = Compresses coal into graphite. Requires water as coolant. block.silicon-smelter.description = Refines silicon from sand and coal. block.kiln.description = Smelts sand and lead into metaglass. block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.phase-weaver.description = Synthesizes phase fabric from thorium and sand. block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy. block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid. block.blast-mixer.description = Produces blast compound from pyratite and spore pods. block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite. block.melter.description = Melts down scrap into slag. block.separator.description = Separates slag into its mineral components. block.spore-press.description = Compresses spore pods into oil. block.pulverizer.description = Crushes scrap into fine sand. block.coal-centrifuge.description = Biến dầu thành than. block.incinerator.description = Vaporizes any item or liquid it receives. block.power-void.description = Voids all power inputted. Sandbox only. block.power-source.description = Infinitely outputs power. Sandbox only. block.item-source.description = Infinitely outputs items. Sandbox only. block.item-void.description = Destroys any items. Sandbox only. block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.liquid-void.description = Removes any liquids. Sandbox only. block.copper-wall.description = Protects structures from enemy projectiles. block.copper-wall-large.description = Protects structures from enemy projectiles. block.titanium-wall.description = Protects structures from enemy projectiles. block.titanium-wall-large.description = Protects structures from enemy projectiles. block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. block.thorium-wall.description = Protects structures from enemy projectiles. block.thorium-wall-large.description = Protects structures from enemy projectiles. block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. block.door.description = A wall that can be opened and closed. block.door-large.description = A wall that can be opened and closed. block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency. block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency. block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size. block.shock-mine.description = Releases electric arcs upon enemy unit contact. block.conveyor.description = Transports items forward. block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor. block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput. block.junction.description = Acts as a bridge for two crossing conveyor belts. block.bridge-conveyor.description = Transports items over terrain or buildings. block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power. block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right. block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead. block.router.description = Distributes input items to 3 output directions equally. block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output. block.distributor.description = Distributes input items to 7 output directions equally. block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked. Cannot be used next to other gates. block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. Cannot be used next to other gates. block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers. block.mechanical-pump.description = Pumps and outputs liquids. Does not require power. block.rotary-pump.description = Pumps and outputs liquids. Requires power. block.thermal-pump.description = Pumps and outputs liquids. block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits. block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router. block.liquid-junction.description = Acts as a bridge for two crossing conduits. block.bridge-conduit.description = Transports liquids over terrain or buildings. block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = An advanced power node with greater range. block.surge-tower.description = A long-range power node with fewer available connections. block.diode.description = Moves battery power in one direction, but only if the other side has less power stored. block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery. block.combustion-generator.description = Generates power by burning flammable materials, such as coal. block.thermal-generator.description = Generates power when placed in hot locations. block.steam-generator.description = Generates power by burning flammable materials and converting water to steam. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite. block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate. block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources. block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available. block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods. block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil. block.core-shard.description = Core of the base. Once destroyed, the sector is lost. block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard. block.core-foundation.details = The second iteration. block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources. block.core-nucleus.details = The third and final iteration. block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader. block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader. block.unloader.description = Unloads the selected item from nearby blocks. block.launch-pad.description = Launches batches of items to selected sectors. block.duo.description = Fires alternating bullets at enemies. block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft. block.scorch.description = Burns any ground enemies close to it. Highly effective at close range. block.hail.description = Fires small shells at ground enemies over long distances. block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.lancer.description = Charges and fires powerful beams of energy at ground targets. block.arc.description = Fires arcs of electricity at ground targets. block.swarmer.description = Fires homing missiles at enemies. block.salvo.description = Fires quick salvos of bullets at enemies. block.fuse.description = Fires three close-range piercing blasts at nearby enemies. block.ripple.description = Shoots clusters of shells at ground enemies over long distances. block.cyclone.description = Fires explosive clumps of flak at nearby enemies. block.spectre.description = Fires large armor-piercing bullets at air and ground targets. block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. block.foreshadow.description = Fires a large single-target bolt over long distances. block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity. block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process. block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations. block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium. block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. block.payload-conveyor.description = Moves large payloads, such as units from factories. block.payload-router.description = Splits input payloads into 3 output directions. block.command-center.description = Controls unit behavior with several different commands. block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading. block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading. block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading. block.additive-reconstructor.description = Upgrades inputted units to the second tier. block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier. block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier. block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier. block.switch.description = A toggleable switch. State can be read and controlled with logic processors. block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor. block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor. block.memory-cell.description = Stores information for a logic processor. block.memory-bank.description = Stores information for a logic processor. High capacity. block.logic-display.description = Displays arbitrary graphics from a logic processor. block.large-logic-display.description = Displays arbitrary graphics from a logic processor. block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment. unit.dagger.description = Fires standard bullets at all nearby enemies. unit.mace.description = Fires streams of flame at all nearby enemies. unit.fortress.description = Fires long-range artillery at ground targets. unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies. unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies. unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight. unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight. unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded. unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repair allied structures. Capable of flight. unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain. unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion. unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain. unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain. unit.flare.description = Fires standard bullets at nearby ground targets. unit.horizon.description = Drops clusters of bombs on ground targets. unit.zenith.description = Fires salvos of missiles at all nearby enemies. unit.antumbra.description = Fires a barrage of bullets at all nearby enemies. unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies. unit.mono.description = Automatically mines copper and lead, depositing it into the core. unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction. unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units. unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units. unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units. unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies. unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.