Mindustry/core/assets/maps
2022-01-31 15:50:29 -05:00
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archipelago.msav Removed atrax from archipelago waves 2021-08-22 13:44:55 -04:00
aware.msav Crystal biome gen tweaks 2022-01-29 10:52:46 -05:00
biomassFacility.msav
caldera.msav
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
coastline.msav Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
craters.msav
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
extractionOutpost.msav
fork.msav
fortress.msav
frozenForest.msav
fungalPass.msav
glacier.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
groundZero.msav
impact0078.msav
islands.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
labyrinth.msav
maze.msav
moltenLake.msav
mudFlats.msav
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
onset.msav initialWaveSpacing rule 2022-01-24 13:34:55 -05:00
overgrowth.msav
passage.msav
planetaryTerminal.msav More campaign map progress 2021-09-10 17:07:06 -04:00
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav Final campaign tweaks 2020-11-24 17:17:55 -05:00
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav Easier stained mountains guardian 2021-09-05 23:01:26 -04:00
tarFields.msav
tendrils.msav
three.msav Third sector 2022-01-31 15:50:29 -05:00
triad.msav
veins.msav
wasteland.msav
windsweptIslands.msav