The automation tower defense RTS
Go to file
2017-11-26 18:59:03 -05:00
android Broken attempt at per-enemy pathfinding; balancing 2017-11-23 20:58:32 -05:00
core Major refactoring; implemented multi-frame pathfinding 2017-11-26 18:59:03 -05:00
desktop Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
gradle/wrapper Implemented Android support 2017-06-29 00:54:10 -04:00
html Performance improvements for wall blocks 2017-11-11 13:03:38 -05:00
.gitignore Fixed some minor bugs 2017-10-02 17:14:32 -04:00
build.gradle Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
gradle.properties More balancing 2017-09-26 17:03:17 -04:00
gradlew Initial upload 2017-04-29 21:25:59 -04:00
gradlew.bat Initial upload 2017-04-29 21:25:59 -04:00
README.MD Added readme 2017-05-03 00:17:15 -04:00
settings.gradle Implemented Android support 2017-06-29 00:54:10 -04:00

Mindustry

A sandbox tower defense game, originally made for the GDL Metal Monstrosity jam.