Mindustry/core/assets/shaders
2019-03-28 14:38:00 -04:00
..
blockbuild.fragment Fixed build shader / Server now displays map directory 2019-02-06 13:59:10 -05:00
default.vertex Implemented more enemies and a tier system 2017-09-23 20:48:18 -04:00
fog.fragment Balancing / Bugfixes / Decreased build duration slightly 2019-03-28 14:38:00 -04:00
menu.fragment Merge 2018-11-28 22:37:49 -05:00
shadow.fragment Shader tests 2019-02-26 15:13:05 -05:00
shield.fragment Bugfixes / Font changed / Zone tweaks 2019-03-08 19:07:23 -05:00
tar.fragment New tentative edge style / Zone tweaks 2019-03-26 20:10:01 -04:00
unitbuild.fragment Build shader swap 2019-02-26 16:02:06 -05:00
water.fragment New requirements for zone unlock, currently broken 2019-03-27 09:31:07 -04:00