Mindustry/core/assets/maps
2022-01-26 18:57:54 -05:00
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archipelago.msav
aware.msav Aware waves 2022-01-26 18:57:54 -05:00
biomassFacility.msav
caldera.msav
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
coastline.msav
craters.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav
extractionOutpost.msav
fork.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav
labyrinth.msav
maze.msav Harder default waves 2020-10-09 13:52:07 -04:00
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav
navalFortress.msav
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
onset.msav initialWaveSpacing rule 2022-01-24 13:34:55 -05:00
overgrowth.msav
passage.msav
planetaryTerminal.msav
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav
tarFields.msav Fixed #4694 2021-02-16 09:13:44 -05:00
tendrils.msav
triad.msav Harder default waves 2020-10-09 13:52:07 -04:00
veins.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
wasteland.msav
windsweptIslands.msav