The automation tower defense RTS
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Patrick 'Quezler' Mounier 2239ca6372
Remove 4 square blocks from the accelerator (#4139)
* Normalize rule comment line endings

Just so i can get a new patch-## branch where i can drag my accelerator sprite on since github isn't smart enough yet to see that as a possible pull request by itself.

* Add files via upload

* Add files via upload
2020-12-27 13:32:04 -05:00
.github Update bug_report.md 2020-12-03 11:08:00 -05:00
android Cleanup 2020-12-15 15:31:45 -05:00
annotations typo (#4110) 2020-12-24 18:28:08 -05:00
core Remove 4 square blocks from the accelerator (#4139) 2020-12-27 13:32:04 -05:00
desktop Fix sprite packing typo (#4016) 2020-12-17 10:15:58 -05:00
fastlane Up-to-date zh-TW translations (#4083) 2020-12-25 00:03:35 -05:00
gradle/wrapper Fixed crux units being deactivated in sandbox 2020-08-16 10:13:33 -04:00
ios Removed atlas outputs 2020-12-15 15:24:09 -05:00
server Deleted unnecessary DateTimeFormatter declaration 2020-11-24 13:00:08 +03:00
tests Faster power graph reload / Fixed iOS editor margin 2020-12-27 12:59:49 -05:00
tools Fixed texture packer Gradle dependencies 2020-12-17 14:37:13 -05:00
.gitignore Cleanup 2020-12-15 15:31:45 -05:00
build.gradle Removed atlas outputs 2020-12-15 15:24:09 -05:00
CONTRIBUTING.md Small grammar fix 2020-11-10 17:20:24 -05:00
gradle.properties Fixed #4104 2020-12-24 09:44:24 -05:00
gradlew Updated Gradle 2020-05-12 12:49:26 -04:00
gradlew.bat Updated to gradle 6.0 2019-11-15 19:48:26 -05:00
ISSUES.md Create ISSUES.md 2020-12-04 10:03:54 -05:00
jitpack.yml Newlines 2020-10-27 22:08:53 +03:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md Update README.md 2020-11-28 10:44:14 -05:00
SERVERLIST.md Update SERVERLIST.md 2020-12-14 13:26:42 -05:00
servers_be.json Update servers_be.json (#4081) 2020-12-22 14:14:17 -05:00
servers_v6.json Update servers_v6.json (#4095) 2020-12-25 10:13:38 -05:00
servers.json retire CN from v5 Mindustry (#3977) 2020-12-14 13:31:41 -05:00
settings.gradle UnitType serializer set 2020-10-14 09:13:29 -04:00
TRANSLATING.md Update TRANSLATING.md 2019-09-24 17:56:23 -04:00

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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

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