The automation tower defense RTS
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2018-06-26 13:54:06 -04:00
android Many fixes to admin/trace/UUID system 2018-06-13 17:52:31 -04:00
annotations Typo fix 2018-06-25 18:48:01 -04:00
core Added new recipes, fixed conveyor bug 2018-06-26 13:54:06 -04:00
desktop Massive amount of bug/crash fixes, wave saving 2018-06-25 18:07:11 -04:00
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html Many fixes to admin/trace/UUID system 2018-06-13 17:52:31 -04:00
ios
kryonet Fixed some important crashes and multithreading issues 2018-06-25 18:46:04 -04:00
packer Added new recipes, fixed conveyor bug 2018-06-26 13:54:06 -04:00
server Massive amount of bug/crash fixes, wave saving 2018-06-25 18:07:11 -04:00
.gitignore Added generated sprites to gitignore 2018-06-18 14:38:26 -04:00
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build.gradle Many various bugfixes, more aggressive memory optimization 2018-06-26 11:15:23 -04:00
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settings.gradle Added texture generation system 2018-06-15 18:06:05 -04:00
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Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

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Trello Board
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Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

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