The automation tower defense RTS
Go to file
2019-01-09 11:49:28 -05:00
android Create strings.xml 2019-01-02 01:29:06 +02:00
annotations Fixed all code generation errors 2019-01-06 09:42:08 -05:00
core Bugfixes 2019-01-09 11:49:28 -05:00
desktop Bugfixes 2019-01-09 11:49:28 -05:00
gradle/wrapper
ios
net Improved snapshot netcode 2018-12-29 22:46:46 -05:00
server Re-structuring 2019-01-03 19:46:25 -05:00
tests Merge branch 'unsector' 2019-01-08 22:28:13 -05:00
tools Launchpad block 2019-01-09 11:44:33 -05:00
.gitignore Removed dependency on old BulletEntity/BaseBulletType classes 2019-01-07 12:25:54 -05:00
.travis.yml
build.gradle Fixed all code generation errors 2019-01-06 09:42:08 -05:00
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md
run-server
settings.gradle
TRANSLATING.md

Imgur

Build Status Discord

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist

For Server Builds...

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server' i.e. gradlew server:dist.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Downloads