Mindustry/ios/build.gradle
2020-12-15 15:24:09 -05:00

42 lines
1.0 KiB
Groovy

sourceSets.main.java.srcDirs = ["src/"]
ext{
mainClassName = "mindustry.ios.IOSLauncher"
}
task copyAssets(){
doLast{
delete{
delete "assets/"
}
copy{
from "../core/assets"
into "assets/"
}
}
}
task deploy{
if(System.getProperty("os.name").contains("Mac")) dependsOn copyAssets
dependsOn createIPA
}
//must pack before deployment, as iOS does never has the latest sprites.
copyAssets.dependsOn ":tools:pack"
launchIPhoneSimulator.dependsOn build
launchIPadSimulator.dependsOn build
launchIOSDevice.dependsOn build
createIPA.dependsOn build
robovm{
archs = "thumbv7:arm64"
if(project.hasProperty("signIdentity")) println "iOS Sign Identity: " + project.property("signIdentity")
if(project.hasProperty("provisioningProfile")) println "iOS Provisioning Profile: " + project.property("provisioningProfile")
iosSignIdentity = project.properties["signIdentity"]
iosProvisioningProfile = project.properties["provisioningProfile"]
iosSkipSigning = false
}