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mirror of https://github.com/Anuken/Mindustry.git synced 2025-08-03 00:19:44 +07:00
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3260e45e711886e1579ce82eb7933f08943f42c5
Mindustry/core/assets/shaders
History
Anuken 2b58bd5bd8 Optimizations
2018-07-11 12:19:21 -04:00
..
blockbuild.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
blockpreview.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
build.fragment
…
default.vertex
…
fog.fragment
Increased fog view range, added tile fog discovery
2018-06-24 16:20:42 -04:00
fullmix.fragment
New shaders, remake of Android placement partially done
2018-05-29 22:03:43 -04:00
inline-blocks.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline-contour.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline-noise.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
lava.fragment
…
mix.fragment
New shaders, remake of Android placement partially done
2018-05-29 22:03:43 -04:00
oil.fragment
…
outline.fragment
Optimizations
2018-07-11 12:19:21 -04:00
pattern.fragment
…
shield.fragment
…
space2.fragment
…
space.fragment
…
water.fragment
Implemented elevation in-game with sprites
2018-06-11 21:08:15 -04:00
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