Mindustry/core/assets-raw/sprites
2018-01-18 22:13:45 -05:00
..
backgrounds Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
blocks New weapon factory sprites, ready to merge 2018-01-08 17:29:07 -05:00
enemies Implemented new enemy system (largely untested) 2018-01-03 13:53:50 -05:00
mechs Basic android support 2017-12-31 22:18:39 -05:00
ui Added language select menu 2018-01-18 22:13:45 -05:00
weapons Changes to save importing, player sync fix, autosave on death fix 2018-01-09 13:19:36 -05:00
blank.png
bullet.png
chainbullet.png
circle2.png
circle.png
enemyarrow.png Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
icon-coal.png
icon-dirium.png
icon-iron.png Made friendly fire an option 2018-01-16 15:00:46 -05:00
icon-sand.png Re-added sand, better teleporter/sorter UI 2018-01-02 12:14:14 -05:00
icon-steel.png
icon-stone.png
icon-titanium.png
icon-uranium.png
laser.png
laserend.png
laserfull.png Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
pack.json
shell.png
shot-long.png
shot.png
titanshell.png