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13 lines
192 B
GLSL
Executable File
13 lines
192 B
GLSL
Executable File
attribute vec4 a_position;
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attribute vec3 a_normal;
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attribute vec4 a_color;
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uniform mat4 u_proj;
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varying vec4 v_col;
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void main(){
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v_col = a_color;
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gl_Position = u_proj * a_position;
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}
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