The automation tower defense RTS
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2019-04-08 08:38:36 -04:00
android Crash fix 2019-04-04 20:39:04 -04:00
annotations JSON read/write generation 2019-04-03 22:24:14 -04:00
core Force projector allocation fix 2019-04-08 08:38:36 -04:00
desktop Bugfixes 2019-04-07 11:25:08 -04:00
gradle/wrapper Fixed tests / Various build tools updated 2019-01-22 15:01:30 -05:00
ios Bugfixes 2019-03-25 13:12:55 -04:00
net Destructible grey blocks / Content cleanup / Wave fixes / Impact balance 2019-02-16 11:10:01 -05:00
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tools Slight entity optimizations / Turret sprite fixes 2019-04-02 13:58:44 -04:00
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A sandbox tower defense game written in Java.

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Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Troubleshooting

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

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