Mindustry/core/assets/maps
2020-12-17 10:46:49 -05:00
..
archipelago.msav Fixed archipelago map / filters messing with block data 2020-10-22 18:11:12 -04:00
biomassFacility.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
caldera.msav
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
craters.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
debrisField.msav
desolateRift.msav
extractionOutpost.msav Disabled explosion fires for item flammability <= 1 2020-11-26 19:25:26 -05:00
fork.msav
fortress.msav
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav
groundZero.msav
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav
labyrinth.msav
maze.msav
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav
nuclearComplex.msav
overgrowth.msav
planetaryTerminal.msav
ruinousShores.msav
saltFlats.msav
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
shoreline.msav
stainedMountains.msav
tarFields.msav
tendrils.msav
triad.msav
veins.msav
wasteland.msav Harder default waves 2020-10-09 13:52:07 -04:00
windsweptIslands.msav