Mindustry/core/assets/shaders
2018-11-25 20:43:45 -05:00
..
blockbuild.fragment
blockpreview.fragment
build.fragment Omega mech ability / Rendering fix 2018-08-22 16:13:26 -04:00
default.vertex Implemented more enemies and a tier system 2017-09-23 20:48:18 -04:00
fog.fragment Increased fog view range, added tile fog discovery 2018-06-24 16:20:42 -04:00
fullmix.fragment
inline-blocks.fragment
inline-contour.fragment
inline-noise.fragment Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
inline.fragment
lava.fragment
menu.fragment Removed shadow/world padding 2018-11-05 13:49:31 -05:00
mix.fragment New shaders, remake of Android placement partially done 2018-05-29 22:03:43 -04:00
oil.fragment Mass-deletion of enemy code 2018-03-14 18:02:35 -04:00
outline.fragment
pattern.fragment Moved block types into subpackages 2017-10-22 21:58:05 -04:00
shield.fragment Added fullscreen map screenshot 2018-11-25 20:43:45 -05:00
space2.fragment Fully implemented teleporters 2018-04-07 19:31:42 -04:00
space.fragment Added new 'space' tile with shader / Added additional teleporter FX 2018-04-06 21:28:14 -04:00
water.fragment