Mindustry/core/assets/maps
2020-11-24 12:35:04 -05:00
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archipelago.msav
biomassFacility.msav Research system changes, unfinished 2020-11-14 13:36:43 -05:00
caldera.msav
canyon.msav
craters.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
debrisField.msav
desolateRift.msav
extractionOutpost.msav Testing Github Actions CI 2020-11-19 18:53:02 -05:00
fork.msav
fortress.msav
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav #3412 but not broken 2020-11-15 15:29:31 -05:00
glacier.msav Cleanup 2020-11-05 09:09:19 -05:00
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Research system changes, unfinished 2020-11-14 13:36:43 -05:00
islands.msav
labyrinth.msav
maze.msav
moltenLake.msav
mudFlats.msav
nuclearComplex.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
overgrowth.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
planetaryTerminal.msav Fixed final sector missing waves / Fixed audio not working on Android 2020-11-19 09:43:15 -05:00
ruinousShores.msav Added hint about guards & armor 2020-11-23 13:09:42 -05:00
saltFlats.msav Campaign balance 2020-11-24 12:35:04 -05:00
shattered.msav
shoreline.msav
stainedMountains.msav Campaign balance 2020-11-24 12:35:04 -05:00
tarFields.msav More campaign tweaks 2020-11-14 15:02:47 -05:00
tendrils.msav
triad.msav
veins.msav Cleanup 2020-11-05 09:09:19 -05:00
wasteland.msav
windsweptIslands.msav Fixed sector damage calculations / Campaign balance 2020-11-23 18:09:20 -05:00