mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-01-19 00:37:20 +07:00
284 lines
8.9 KiB
Groovy
284 lines
8.9 KiB
Groovy
sourceSets.main.java.srcDirs = ["src/"]
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import arc.files.Fi
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import arc.graphics.Color
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import arc.graphics.Pixmap
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import arc.packer.TexturePacker
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import arc.struct.IntIntMap
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import arc.struct.IntMap
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import arc.util.async.Threads
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import java.util.concurrent.ExecutorService
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import java.util.concurrent.Executors
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def genFolder = "../core/assets-raw/sprites_out/generated/"
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def doAntialias = !project.hasProperty("disableAntialias")
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def colorMap = new IntMap<List<Color>>(), colorIndexMap = new IntIntMap()
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//on my machine, I have a native Nim AA implementation that is ~10x faster
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//it's not compiled for other platforms so they don't get it
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def useFastAA = System.getProperty("user.name") == "anuke"
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def transformColors = { List<List<String>> list ->
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list.each{ colors ->
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def newColors = []
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colors.each{ hexc ->
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newColors += Color.valueOf(hexc)
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}
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newColors.each{ color ->
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colorMap.put(color.rgba(), newColors)
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colorIndexMap.put(color.rgba(), newColors.indexOf(color))
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}
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}
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}
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//TODO implementing this in gradle is a bad idea
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//d4816b
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transformColors([["a387ea", "8a73c6", "5c5e9f"], ["6e7080", "989aa4", "b0bac0"], ["bc5452", "ea8878", "feb380"],
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["de9458", "f8c266", "ffe18f"], ["feb380", "ea8878", "bc5452"], ["d4816b", "eab678", "ffd37f"],
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["ffffff", "dcc6c6", "9d7f7f"], ["df7646", "b23a4d", "752249"], ["3c3837", "515151", "646567"]])
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def antialias = { File file ->
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if(!doAntialias) return
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if(useFastAA){
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"antialias ${file.absolutePath}".execute().waitFor()
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return
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}
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def image = new Pixmap(new Fi(file))
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def out = image.copy()
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def getRGB = { int ix, int iy ->
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return image.getRaw(Math.max(Math.min(ix, image.width - 1), 0), Math.max(Math.min(iy, image.height - 1), 0))
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}
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def color = new Color()
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def sum = new Color()
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def suma = new Color()
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int[] p = new int[9]
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for(int x = 0; x < image.width; x++){
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for(int y = 0; y < image.height; y++){
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int A = getRGB(x - 1, y + 1),
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B = getRGB(x, y + 1),
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C = getRGB(x + 1, y + 1),
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D = getRGB(x - 1, y),
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E = getRGB(x, y),
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F = getRGB(x + 1, y),
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G = getRGB(x - 1, y - 1),
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H = getRGB(x, y - 1),
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I = getRGB(x + 1, y - 1)
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Arrays.fill(p, E)
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if(D == B && D != H && B != F) p[0] = D
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if((D == B && D != H && B != F && E != C) || (B == F && B != D && F != H && E != A)) p[1] = B
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if(B == F && B != D && F != H) p[2] = F
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if((H == D && H != F && D != B && E != A) || (D == B && D != H && B != F && E != G)) p[3] = D
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if((B == F && B != D && F != H && E != I) || (F == H && F != B && H != D && E != C)) p[5] = F
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if(H == D && H != F && D != B) p[6] = D
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if((F == H && F != B && H != D && E != G) || (H == D && H != F && D != B && E != I)) p[7] = H
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if(F == H && F != B && H != D) p[8] = F
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suma.set(0)
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for(int val : p){
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color.rgba8888(val)
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suma.r += color.r * color.a
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suma.g += color.g * color.a
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suma.b += color.b * color.a
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suma.a += color.a
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}
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float fm = suma.a <= 0.001f ? 0f : (float)(1f / suma.a)
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suma.mul(fm, fm, fm, fm)
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float total = 0
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sum.set(0)
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for(int val : p){
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color.rgba8888(val)
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float a = color.a
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color.lerp(suma, (float) (1f - a))
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sum.r += color.r
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sum.g += color.g
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sum.b += color.b
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sum.a += a
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total += 1f
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}
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fm = (float)(1f / total)
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sum.mul(fm, fm, fm, fm)
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out.setRaw(x, y, sum.rgba8888())
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sum.set(0)
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}
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}
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image.dispose()
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out.dispose()
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new Fi(file).writePng(out)
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}
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def tileImage = { File file ->
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def image = new Pixmap(new Fi(file))
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for(x in 0..image.width-1){
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for(y in 0..image.height-1){
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if(x > (image.height - 1 - y)){
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def rx = image.height - 1 - y
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def ry = x
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image.setRaw(x, y, image.getRaw(rx, image.height - 1 - ry))
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}
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}
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}
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def result = new Pixmap(image.width * 2, image.height * 2)
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result.draw(image.flipX(), 0, 0)
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result.draw(image, image.width, 0)
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result.draw(image.flipX().flipY(), 0, image.height)
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result.draw(image.flipY(), image.width, image.height)
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for(x in 0..result.width-1){
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for(y in 0..result.height-1){
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int p = result.getRaw(x, y)
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if(x <= y){
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List<Color> list = colorMap.get(p)
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int index = colorIndexMap.get(p, -1)
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if(index != -1){
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int resultIndex = (x == y ? 1 : index == 2 ? 0 : index == 0 ? 2 : 1);
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result.setRaw(x, y, list[resultIndex].rgba())
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}
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}
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}
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}
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new Fi(file).writePng(result)
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result.dispose()
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image.dispose()
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}
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task antialiasImages(){
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doLast{
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for(def img : project.getProperty("images").split(",")){
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println(project.getProperty("startdir") + "/" + img)
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antialias(new File(project.getProperty("startdir") + "/" + img))
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}
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}
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}
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task tileImages(){
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doLast{
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for(def img : project.getProperty("images").split(",")){
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println(project.getProperty("startdir") + "/" + img)
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tileImage(new File(project.getProperty("startdir") + "/" + img))
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}
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}
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}
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task pack(dependsOn: [classes, configurations.runtimeClasspath]){
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doLast{
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//cleanup old sprites
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delete{
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delete "../core/assets-raw/sprites_out/"
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}
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//copy in new sprites
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copy{
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from "../core/assets-raw/sprites/"
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into "../core/assets-raw/sprites_out/"
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}
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//run generation task; generate all needed sprites
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file(genFolder).mkdirs()
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javaexec{
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main = "mindustry.tools.ImagePacker"
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classpath = sourceSets.main.runtimeClasspath
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workingDir = genFolder
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}
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copy{
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from "../core/assets-raw/sprites_out/ui/icons"
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into "../core/assets-raw/sprites_out/ui/"
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}
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delete{
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delete "../core/assets-raw/sprites_out/ui/icons"
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}
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ExecutorService executor = Executors.newFixedThreadPool(16)
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long ms = System.currentTimeMillis()
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//antialias everything except UI elements
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fileTree(dir: new File(rootDir, 'core/assets-raw/sprites_out/').absolutePath, include: "**/*.png").visit{ file ->
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if(file.isDirectory() || (file.toString().replace("\\", "/").contains("/ui/") && file.toString().startsWith("icon-")) || file.toString().contains(".9.png")) return
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executor.submit{
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antialias(file.file)
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}
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}
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Threads.await(executor)
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println "Time taken for AA: ${(System.currentTimeMillis() - ms) / 1000f}"
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println("\n\nPacking normal 4096 sprites...\n\n")
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//pack normal sprites
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TexturePacker.process(new File(rootDir, "core/assets-raw/sprites_out/").absolutePath, new File(rootDir, "core/assets/sprites/").absolutePath, "sprites.aatls")
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println("\n\nPacking fallback 2048 sprites...\n\n")
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//replace config file contents
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fileTree(dir: '../core/assets-raw/sprites_out/', include: "**/*.json").visit{ file ->
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if(!file.isDirectory()) file.file.text = file.file.text.replace("4096", "2048")
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}
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//pack fallback 2048x2048 sprites
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TexturePacker.process(new File(rootDir, "core/assets-raw/sprites_out/").absolutePath, new File(rootDir, "core/assets/sprites/fallback/").absolutePath, "sprites.aatls")
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}
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}
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task genSprites(dependsOn: classes, type: JavaExec){
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finalizedBy 'antialiasGen'
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main = "mindustry.tools.ImagePacker"
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = genFolder
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}
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task updateBundles(dependsOn: classes, type: JavaExec){
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file(genFolder).mkdirs()
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main = "mindustry.tools.BundleLauncher"
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = "../core/assets/bundles/"
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}
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task fontgen(dependsOn: classes, type: JavaExec){
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main = "mindustry.tools.FontGenerator"
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = "../"
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}
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task icongen(dependsOn: classes, type: JavaExec){
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main = "mindustry.tools.IconConverter"
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = "../core/assets-raw"
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}
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task updateScripts(dependsOn: classes, type: JavaExec){
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main = "mindustry.tools.ScriptMainGenerator"
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = "../"
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} |