Mindustry/core/assets/maps
2022-04-28 19:57:21 -04:00
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archipelago.msav Removed atrax from archipelago waves 2021-08-22 13:44:55 -04:00
biomassFacility.msav
caldera.msav
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
coastline.msav Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
craters.msav
debrisField.msav
desolateRift.msav Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
extractionOutpost.msav
five.msav Updated 5th map to fix overflow issue 2022-02-15 00:51:37 -05:00
fork.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
four.msav Sector tech tree stuff 2022-02-14 16:33:07 -05:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
maze.msav
moltenLake.msav
mudFlats.msav Better targeting range calculation 2021-02-11 10:12:07 -05:00
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav
onset.msav malis team swap 2022-04-24 13:24:14 -04:00
overgrowth.msav
passage.msav
planetaryTerminal.msav More campaign map progress 2021-09-10 17:07:06 -04:00
ruinousShores.msav
saltFlats.msav
serpuloTest.msav Started working on serpulo testing map 2022-04-14 21:13:27 -04:00
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav
tarFields.msav
tendrils.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
three.msav Better nuke announcement 2022-04-28 19:57:21 -04:00
triad.msav
two.msav Bloom config options 2022-04-25 10:53:18 -04:00
veins.msav
wasteland.msav
windsweptIslands.msav