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mirror of https://github.com/Anuken/Mindustry.git synced 2025-07-09 15:27:45 +07:00
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76a6a0cf751043e651b639061471eeb9cfb4e5e0
Mindustry/core/assets/shaders
History
Anuken 7dd487ccc5 Force projector implementation
2018-09-07 23:24:55 -04:00
..
blockbuild.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
blockpreview.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
build.fragment
Omega mech ability / Rendering fix
2018-08-22 16:13:26 -04:00
default.vertex
…
fog.fragment
Increased fog view range, added tile fog discovery
2018-06-24 16:20:42 -04:00
fullmix.fragment
New shaders, remake of Android placement partially done
2018-05-29 22:03:43 -04:00
inline-blocks.fragment
…
inline-contour.fragment
…
inline-noise.fragment
…
inline.fragment
…
lava.fragment
…
menu.fragment
Shader fix / Hail buff / Tau nerf / Turkish lower case fix
2018-09-03 15:57:06 -04:00
mix.fragment
New shaders, remake of Android placement partially done
2018-05-29 22:03:43 -04:00
oil.fragment
…
outline.fragment
Optimizations
2018-07-11 12:19:21 -04:00
pattern.fragment
…
shield.fragment
Force projector implementation
2018-09-07 23:24:55 -04:00
space2.fragment
…
space.fragment
…
water.fragment
Implemented elevation in-game with sprites
2018-06-11 21:08:15 -04:00
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