The automation tower defense RTS
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Antsiferov Andrew 7e10487926
[Bundle][RU] actual L10n (#4173)
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NOTE from Felix Corvus (@Remint32)

This commit and PR are the last ones I made to the repository.
I want to sincerely thank the people I worked with to enhance the game and translate it into Russian.

I want to thank you separately:
Prosta4ok_ua (@Prosta4okua), Vanguard (@XEN0PHIL), BasedUser (@BasedUser), Summet (@summetdev), Anuke (@Anuken), The_Slaylord (@TheSlaylord), Lonely_Ymomfe (@ymomfe), and XZimur (@XZimur)

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В споровом стручке всё же множественное число в описании, говорится про сами споры. THEY EMIT - они выделяют, IT EMITS - он выделяет.

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падежи

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мелочи

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max

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Co-authored-by: Felix Corvus <remint32@yandex.ru>
Co-authored-by: Vanguard <55051135+XEN0PHIL@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
2021-01-19 15:24:59 -05:00
.github Update bug_report.md 2020-12-03 11:08:00 -05:00
android Don't configure processor when no changes are made 2021-01-02 14:40:08 -05:00
annotations typo (#4110) 2020-12-24 18:28:08 -05:00
core [Bundle][RU] actual L10n (#4173) 2021-01-19 15:24:59 -05:00
desktop Fix sprite packing typo (#4016) 2020-12-17 10:15:58 -05:00
fastlane [Bundle][RU] actual L10n (#4173) 2021-01-19 15:24:59 -05:00
gradle/wrapper Updated to Gradle 6.8 2021-01-10 16:33:20 -05:00
ios Don't configure processor when no changes are made 2021-01-02 14:40:08 -05:00
server Don't terminate socket server on connection reset (#4282) 2021-01-07 09:52:02 -05:00
tests #4379 2021-01-19 10:46:33 -05:00
tools Fixed texture packer Gradle dependencies 2020-12-17 14:37:13 -05:00
.gitignore Cleanup 2020-12-15 15:31:45 -05:00
build.gradle Updated to Gradle 6.8 2021-01-10 16:33:20 -05:00
CONTRIBUTING.md Removed packed sprite section from CONTRIBUTING.md (#4152) 2020-12-28 09:38:34 -05:00
gradle.properties Fixed various rounding errors in database 2021-01-18 18:04:16 -05:00
gradlew
gradlew.bat
ISSUES.md Create ISSUES.md 2020-12-04 10:03:54 -05:00
jitpack.yml
LICENSE
README.md Update README.md 2020-11-28 10:44:14 -05:00
SERVERLIST.md Update SERVERLIST.md 2020-12-14 13:26:42 -05:00
servers_be.json Update servers_be.json (#4081) 2020-12-22 14:14:17 -05:00
servers_v6.json Update servers_v6.json (#4342) 2021-01-18 19:50:40 -05:00
servers.json retire CN from v5 Mindustry (#3977) 2020-12-14 13:31:41 -05:00
settings.gradle
TRANSLATING.md

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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

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