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* 1 line changed - noname * 1 line changed - hint.placeTurret * 3 new lines - servers.disclaimer - hint.coreUpgrade - hint.presetLaunch ---- NOTE from Felix Corvus (@Remint32) This commit and PR are the last ones I made to the repository. I want to sincerely thank the people I worked with to enhance the game and translate it into Russian. I want to thank you separately: Prosta4ok_ua (@Prosta4okua), Vanguard (@XEN0PHIL), BasedUser (@BasedUser), Summet (@summetdev), Anuke (@Anuken), The_Slaylord (@TheSlaylord), Lonely_Ymomfe (@ymomfe), and XZimur (@XZimur) * 5 changed lines; 2 new lines Changed: globalitems sector.extractionOutpost.description hint.launch hint.launch.mobile hint.presetLaunch New: hint.coreIncinerate hint.coopCampaign * 2 changed line hint.coopCampaign item.spore-pod.details - В споровом стручке всё же множественное число в описании, говорится про сами споры. THEY EMIT - они выделяют, IT EMITS - он выделяет. * 2 changed lines hint.coreIncinerate block.interplanetary-accelerator.description * 3 new line; 1 changed line New: setting.showweather.name link.bug.description rules.weather.always Changed: keybinds.mobile * 4 new lines; 1 changed line; 1 deleted line New: public.confirm.really bullet.buildingdamage stat.ammouse unit.pershot Changed: bullet.knockback Deleted: bar.limitreached * Update bundle_ru.properties падежи * Update bundle_ru.properties мелочи * 1 changed line stat.ammouse * 1 new line none.found * 6 changed; 1 deleted Changed: mod.featured.dialog.title mods.browser.add mods.github.open mod.import.github mod.jarwarn mods.guide Deleted: mod.featured.title * 2 changed lines link.bug.description mod.scripts.disable * Update achievements.vdf * Update description.txt * 1 changed line item.thorium.description * 1 new line rules.coreincinerates * 1 new line bar.boost * 1 new line max * Update bundle_ru.properties * Update bundle_ru.properties * rip v3.5 maps * Update bundle_ru.properties * Update bundle_ru.properties Co-authored-by: Felix Corvus <remint32@yandex.ru> Co-authored-by: Vanguard <55051135+XEN0PHIL@users.noreply.github.com> Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com> |
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.github | ||
android | ||
annotations | ||
core | ||
desktop | ||
fastlane | ||
gradle/wrapper | ||
ios | ||
server | ||
tests | ||
tools | ||
.gitignore | ||
build.gradle | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
ISSUES.md | ||
jitpack.yml | ||
LICENSE | ||
README.md | ||
SERVERLIST.md | ||
servers_be.json | ||
servers_v6.json | ||
servers.json | ||
settings.gradle | ||
TRANSLATING.md |
A sandbox tower defense game written in Java.
Contributing
See CONTRIBUTING.
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions.
First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd
to the Mindustry folder and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist
.
Android
- Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
- Set the
ANDROID_HOME
environment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug
(or./gradlew
if on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk
.
To debug the application on a connected phone, run gradlew android:installDebug android:run
.
Troubleshooting
Permission Denied
If the terminal returns Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
before running ./gradlew
. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar
for desktop builds, and in /server/build/libs/server-release.jar
for server builds.
Feature Requests
Post feature requests and feedback here.