The automation tower defense RTS
Go to file
2018-10-19 12:58:53 -04:00
android Updated android build tools version 2018-10-15 16:31:01 -04:00
annotations nothing again 2018-10-11 23:14:59 -04:00
core Fixed Java 10-related crash 2018-10-19 12:58:53 -04:00
desktop
gradle/wrapper Updated android build tools version 2018-10-15 16:31:01 -04:00
html
ios
kryonet Improved server discovery 2018-10-13 12:21:11 -04:00
server Removed sandbox from shuffle list / duplicate maps / mobile mech pickup 2018-10-18 18:20:07 -04:00
tests Fixed build errors 2018-10-08 17:02:16 -04:00
tools set charset (#238) 2018-10-13 08:57:31 -04:00
.gitignore
.travis.yml Updated travis config / Fixed flying mech land effect 2018-10-18 21:57:13 -04:00
build.gradle Fixed: map mirror / crashes / mech pads / player list / mobile placement 2018-10-17 10:20:58 -04:00
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md Removed wiki link 2018-10-18 23:00:18 -04:00
run-server
settings.gradle
TRANSLATING.md
upload-build.sh

Imgur

Build Status Discord

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar.

Downloads