The automation tower defense RTS
Go to file
2018-01-25 16:33:46 -05:00
android Project-wide refactoring, link crash fixes 2018-01-24 16:48:07 -05:00
core Fixed about dialog not showing the right text 2018-01-25 16:33:46 -05:00
desktop Project-wide refactoring, link crash fixes 2018-01-24 16:48:07 -05:00
gradle/wrapper
html Web compilation fix, new logging, cleanup 2018-01-24 18:48:59 -05:00
kryonet Web compilation fix, new logging, cleanup 2018-01-24 18:48:59 -05:00
.gitignore Fixed save file crash, implemented save ID mapping 2018-01-03 11:28:07 -05:00
.travis.yml
build.gradle Web compilation fix, new logging, cleanup 2018-01-24 18:48:59 -05:00
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md ...nevermind 2018-01-22 15:24:39 -05:00
settings.gradle Modularized Kryonet handler 2018-01-01 13:32:18 -05:00
TODO.md Discord rich presence tweaks, wave balancing 2018-01-08 22:57:07 -05:00
upload-build.sh I really hate bash scripting 2018-01-22 17:29:23 -05:00

Imgur

Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Issue tracker
TODO list
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

Downloads