Mindustry/core/assets/maps
2020-11-19 09:43:15 -05:00
..
archipelago.msav Fixed archipelago map / filters messing with block data 2020-10-22 18:11:12 -04:00
biomassFacility.msav Research system changes, unfinished 2020-11-14 13:36:43 -05:00
caldera.msav
canyon.msav
craters.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav
extractionOutpost.msav Bugfixes 2020-11-16 09:18:53 -05:00
fork.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav #3412 but not broken 2020-11-15 15:29:31 -05:00
glacier.msav Cleanup 2020-11-05 09:09:19 -05:00
groundZero.msav
impact0078.msav Research system changes, unfinished 2020-11-14 13:36:43 -05:00
islands.msav
labyrinth.msav
maze.msav Harder default waves 2020-10-09 13:52:07 -04:00
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
nuclearComplex.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
overgrowth.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
planetaryTerminal.msav Fixed final sector missing waves / Fixed audio not working on Android 2020-11-19 09:43:15 -05:00
ruinousShores.msav
saltFlats.msav
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
shoreline.msav Added map assets 2019-06-02 23:15:36 -04:00
stainedMountains.msav Research system changes, unfinished 2020-11-14 13:36:43 -05:00
tarFields.msav More campaign tweaks 2020-11-14 15:02:47 -05:00
tendrils.msav
triad.msav
veins.msav Cleanup 2020-11-05 09:09:19 -05:00
wasteland.msav
windsweptIslands.msav More campaign tweaks 2020-11-14 15:02:47 -05:00