Mindustry/core/assets/shaders
2018-11-28 22:37:49 -05:00
..
blockbuild.fragment Various rendering improvements 2018-11-11 15:57:23 -05:00
blockpreview.fragment New placement system without limits, queue block placements 2018-05-17 20:36:43 -07:00
build.fragment Build shader update 2018-11-15 10:01:03 -05:00
default.vertex
fog.fragment Increased fog view range, added tile fog discovery 2018-06-24 16:20:42 -04:00
fullmix.fragment New shaders, remake of Android placement partially done 2018-05-29 22:03:43 -04:00
inline-blocks.fragment Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
inline-contour.fragment Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
inline-noise.fragment Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
inline.fragment Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
lava.fragment
menu.fragment Merge 2018-11-28 22:37:49 -05:00
mix.fragment New shaders, remake of Android placement partially done 2018-05-29 22:03:43 -04:00
oil.fragment
outline.fragment Shadow tweaks 2018-11-16 21:33:10 -05:00
pattern.fragment
shield.fragment Added fullscreen map screenshot 2018-11-25 20:43:45 -05:00
space2.fragment
space.fragment
water.fragment Implemented elevation in-game with sprites 2018-06-11 21:08:15 -04:00