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backgrounds
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Changed rotation control scheme, fixed "transparent" boxes
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2017-12-07 21:55:13 -05:00 |
blocks
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Fixed uncloseable doors, uncolored teleporters
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2018-02-09 22:23:10 -05:00 |
enemies
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Implemented new enemy system (largely untested)
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2018-01-03 13:53:50 -05:00 |
mechs
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Fixed bugs with player list, rturret description and deserialization
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2018-01-30 22:11:54 -05:00 |
ui
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Security changes: placement verification, banning, unfinished admins
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2018-02-25 22:32:12 -05:00 |
weapons
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Added fullscreen, player outlines, better weapon display
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2018-01-29 15:24:10 -05:00 |
blank.png
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bullet.png
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chainbullet.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |
circle2.png
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circle.png
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enemyarrow.png
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Various optimizations; made healer enemies explode after a while
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2017-12-10 15:06:33 -05:00 |
icon-coal.png
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icon-dirium.png
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icon-iron.png
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Made friendly fire an option
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2018-01-16 15:00:46 -05:00 |
icon-sand.png
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Re-added sand, better teleporter/sorter UI
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2018-01-02 12:14:14 -05:00 |
icon-steel.png
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
icon-stone.png
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icon-titanium.png
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icon-uranium.png
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
laser.png
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Edited laser effect, fixed some bugs
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2017-10-31 00:04:39 -04:00 |
laserend.png
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Edited laser effect, fixed some bugs
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2017-10-31 00:04:39 -04:00 |
laserfull.png
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Optimized conveyors and all timer blocks, edited laser FX
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2017-12-09 13:36:41 -05:00 |
pack.json
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shell.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |
shot-long.png
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Changed some enemy shots and effects
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2017-11-11 15:23:13 -05:00 |
shot.png
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Changed some enemy shots and effects
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2017-11-11 15:23:13 -05:00 |
titanshell.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |